Strategy:Primary Only: Difference between revisions

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!Reasoning & How to Use
!Reasoning & How to Use
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|[[Admiral Brickell (BTD6)|Admiral Brickell]]<br>[[Striker Jones (BTD6)|Striker Jones]]<br>[[Rosalia (BTD6)|Rosalia]]
|[[Admiral Brickell (BTD6)|Admiral Brickell]], <br>[[Striker Jones (BTD6)|Striker Jones]], <br>[[Rosalia (BTD6)|Rosalia]]
|[[File:BTD6 AdmiralBrickellPortrait.png|x50px]]<br>[[File:BTD6 StrikerJonesPortrait.png|x50px]]<br>[[File:BTD6 RosaliaPortrait.png|x50px]]
|[[File:BTD6 AdmiralBrickellPortrait.png|x50px]]<br>[[File:BTD6 StrikerJonesPortrait.png|x50px]]<br>[[File:BTD6 RosaliaPortrait.png|x50px]]
|These heroes have abilities that buff other towers that cannot be used on Primary Only. While it's still possible to beat the game with them, you may want to consider a different one.
|These heroes have abilities that buff towers that cannot be used on Primary Only. While it is still possible to beat the game with them, these heroes do not contribute much and other heroes are generally better options.
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|[[Psi (BTD6)|Psi]]
|[[Psi (BTD6)|Psi]]
|[[File:BTD6 PsiPortrait.png|x50px]]
|[[File:BTD6 PsiPortrait.png|x50px]]
|Psi has a slow early game and picks up power with their MOAB popping later on. In this mode, late-game preparation is not needed.
|Psi's main power comes from their ability to one-shot MOABs at Level 14. In this mode, Psi never reaches Level 14 and their main attack does relatively little help. They could be used on maps such as Geared, where the limited-range Primary Monkeys suffer, but Corvus is a superior option.
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|[[Ezili (BTD6)|Ezili]]
|[[Ezili (BTD6)|Ezili]]
|[[File:BTD6 EziliPortrait.png|x50px]]
|[[File:BTD6 EziliPortrait.png|x50px]]
|Ezili gets most of her strength through her damage over time on MOABs. Other than that, her base attack is slow and deals little damage, making her a bad choice for the earlygame. While she can pop camo and lead, and remove these properties at level 9, you will already have earned the medal by that point.
|Ezili gets most of her strength through her MOAB Hex ability. Other than that, her base attack is slow and deals little damage, making her a bad choice for the early-game, which is all that matters in this game mode. While she can pop camo and lead, and remove these properties at level 9 (which she does not reach before Round 40), the Primary Monkeys & many other heroes can take care of them already.
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|[[Ice Monkey (BTD6)|Ice Monkey]]
|[[Ice Monkey (BTD6)|Ice Monkey]]
|[[File:BTD6 000-IceMonkey.png|x50px]]
|[[File:BTD6 000-IceMonkey.png|x50px]]
|Due to the already slow speed Bloons move on Easy, spending money on Ice Monkeys to slow them down more is a poor choice when you can buy more offensive towers instead.
|Ice Monkeys are generally support towers, with [[Embrittlement (BTD6)|Embrittlement]]'s de-buff and [[Snowstorm (BTD6)|Snowstorm]]'s ability. However, in this game mode, there simply is not enough defense for their supporting capability to be worth it.
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|[[Glue Gunner (BTD6)|Glue Gunner]]
|[[Glue Gunner (BTD6)|Glue Gunner]]
|[[File:BTD6 000-GlueGunner.png|x50px]]
|[[File:BTD6 000-GlueGunner.png|x50px]]
|The Glue Gunner tends to be used to slow MOABs or large swarms for cheap in the lategame. On Primary Only, Bloons move slowly and there is little need for slowing or defensive towers. It is also harmed by the lack of camo detection.
|The Glue Gunner tends to be used to slow MOABs or large swarms for cheap in the late-game, with [[MOAB Glue (BTD6)|MOAB Glue]], [[Relentless Glue (BTD6)|Relentless Glue]], and [[Glue Storm (BTD6)|Glue Storm]]. On Primary Only, with no late-game being present and not enough towers to support, they are not worth to purchase and fall off in the same fashion as Ice Monkeys.
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