Template:BTD6 projectile: Difference between revisions
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-->{{#if:{{{damage|}}}{{{damage after|}}}|<tr><th>[[Damage]]</th><td>{{formatnum:{{{damage|0}}}}} {{#if:{{{damage after|}}}|→ {{formatnum:{{{damage after|}}}}}}}</td></tr>}}<!-- | -->{{#if:{{{damage|}}}{{{damage after|}}}|<tr><th>[[Damage]]</th><td>{{formatnum:{{{damage|0}}}}} {{#if:{{{damage after|}}}|→ {{formatnum:{{{damage after|}}}}}}}</td></tr>}}<!-- | ||
-->{{#ifexpr:{{{maxDamage|0}}} > 0 or {{{maxDamage after|0}}} > 0|<tr><th>Max damage</th><td>{{{maxDamage|1}}} {{#if:{{{maxDamage after|}}}|→ {{{maxDamage after|}}}}}</td></tr>}}<!-- | -->{{#ifexpr:{{{maxDamage|0}}} > 0 or {{{maxDamage after|0}}} > 0|<tr><th>Max damage</th><td>{{{maxDamage|1}}} {{#if:{{{maxDamage after|}}}|→ {{{maxDamage after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{damageModifierForLead|}}}{{{damageModifierForLead after|}}}|<tr><th> | -->{{#if:{{{damageModifierForLead|}}}{{{damageModifierForLead after|}}}|<tr><th>Damage to Lead</th><td>+{{{damageModifierForLead|0}}} {{#if:{{{damageModifierForLead after|}}}|→ +{{{damageModifierForLead after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{damageModifierForCeramic|}}}{{{damageModifierForCeramic after|}}}|<tr><th> | -->{{#if:{{{damageModifierForCeramic|}}}{{{damageModifierForCeramic after|}}}|<tr><th>Damage to Ceramic</th><td>+{{{damageModifierForCeramic|0}}} {{#if:{{{damageModifierForCeramic after|}}}|→ +{{{damageModifierForCeramic after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{damageModifierForCeramicExceptCAS|}}}{{{damageModifierForCeramicExceptCAS after|}}}|<tr><th> | -->{{#if:{{{damageModifierForCeramicExceptCAS|}}}{{{damageModifierForCeramicExceptCAS after|}}}|<tr><th>Damage to Ceramic<br><small>(excl. [[Dreadbloon (BTD6)|Ceramic Armor Shell]])</small></th><td>+{{{damageModifierForCeramicExceptCAS|0}}} {{#if:{{{damageModifierForCeramicExceptCAS after|}}}|→ +{{{damageModifierForCeramicExceptCAS after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{damageModifierForBad|}}}{{{damageModifierForBad after|}}}|<tr><th> | -->{{#if:{{{damageModifierForBad|}}}{{{damageModifierForBad after|}}}|<tr><th>Damage to BADs</th><td>+{{{damageModifierForBad|0}}} {{#if:{{{damageModifierForBad after|}}}|→ +{{{damageModifierForBad after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{damageModifierForMoabs|}}}{{{damageModifierForMoabs after|}}}|<tr><th> | -->{{#if:{{{damageModifierForMoabs|}}}{{{damageModifierForMoabs after|}}}|<tr><th>Damage to MOAB-Class</th><td>+{{{damageModifierForMoabs|0}}} {{#if:{{{damageModifierForMoabs after|}}}|→ +{{{damageModifierForMoabs after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{damageModifierForBoss|}}}{{{damageModifierForBoss after|}}}|<tr><th> | -->{{#if:{{{damageModifierForBoss|}}}{{{damageModifierForBoss after|}}}|<tr><th>Damage to bosses</th><td>+{{{damageModifierForBoss|0}}} {{#if:{{{damageModifierForBoss after|}}}|→ +{{{damageModifierForBoss after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{damageModifierForCamo|}}}{{{damageModifierForCamo after|}}}|<tr><th> | -->{{#if:{{{damageModifierForCamo|}}}{{{damageModifierForCamo after|}}}|<tr><th>Damage to Camo</th><td>+{{{damageModifierForCamo|0}}} {{#if:{{{damageModifierForCamo after|}}}|→ +{{{damageModifierForCamo after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{damageModifierForFortified|}}}{{{damageModifierForFortified after|}}}|<tr><th> | -->{{#if:{{{damageModifierForFortified|}}}{{{damageModifierForFortified after|}}}|<tr><th>Damage to Fortified</th><td>+{{{damageModifierForFortified|0}}} {{#if:{{{damageModifierForFortified after|}}}|→ +{{{damageModifierForFortified after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{damageModifierForFortifiedMoabs|}}}{{{damageModifierForFortifiedMoabs after|}}}|<tr><th> | -->{{#if:{{{damageModifierForFortifiedMoabs|}}}{{{damageModifierForFortifiedMoabs after|}}}|<tr><th>Damage to Fortified MOAB-Class</th><td>+{{{damageModifierForFortifiedMoabs|0}}} {{#if:{{{damageModifierForFortifiedMoabs after|}}}|→ +{{{damageModifierForFortifiedMoabs after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{damageModifierForStun|}}}{{{damageModifierForStun after|}}}|<tr><th> | -->{{#if:{{{damageModifierForStun|}}}{{{damageModifierForStun after|}}}|<tr><th>Damage to stunned</th><td>+{{{damageModifierForStun|0}}} {{#if:{{{damageModifierForStun after|}}}|→ +{{{damageModifierForStun after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{damageModifierForStunRegular|}}}{{{damageModifierForStunRegular after|}}}|<tr><th> | -->{{#if:{{{damageModifierForStunRegular|}}}{{{damageModifierForStunRegular after|}}}|<tr><th>Damage to stunned (regular)</th><td>+{{{damageModifierForStunRegular|0}}} {{#if:{{{damageModifierForStunRegular after|}}}|→ +{{{damageModifierForStunRegular after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{damageModifierForStunMoabs|}}}{{{damageModifierForStunMoabs after|}}}|<tr><th> | -->{{#if:{{{damageModifierForStunMoabs|}}}{{{damageModifierForStunMoabs after|}}}|<tr><th>Damage to stunned MOAB-Class</th><td>+{{{damageModifierForStunMoabs|0}}} {{#if:{{{damageModifierForStunMoabs after|}}}|→ +{{{damageModifierForStunMoabs after|}}}}}</td></tr>}}<!-- | ||
-->{{#ifexpr:{{{damageModifierForNonStun/BleedRegular|0}}} > 0 or {{{damageModifierForNonStun/BleedRegular after|0}}} > 0|<tr><th> | -->{{#ifexpr:{{{damageModifierForNonStun/BleedRegular|0}}} > 0 or {{{damageModifierForNonStun/BleedRegular after|0}}} > 0|<tr><th>Damage to mutated Bloons (regular)</th><td>+{{{damageModifierForNonStun/BleedRegular|1}}} {{#if:{{{damageModifierForNonStun/BleedRegular after|}}}|→ +{{{damageModifierForNonStun/BleedRegular after|}}}}}</td></tr>}}<!-- | ||
-->{{#ifexpr:{{{damageModifierForNonStun/BleedMoabs|0}}} > 0 or {{{damageModifierForNonStun/BleedMoabs after|0}}} > 0|<tr><th> | -->{{#ifexpr:{{{damageModifierForNonStun/BleedMoabs|0}}} > 0 or {{{damageModifierForNonStun/BleedMoabs after|0}}} > 0|<tr><th>Damage to mutated MOAB-Class</th><td>+{{{damageModifierForNonStun/BleedMoabs|1}}} {{#if:{{{damageModifierForNonStun/BleedMoabs after|}}}|→ +{{{damageModifierForNonStun/BleedMoabs after|}}}}}</td></tr>}}<!-- | ||
-->{{#ifexpr:{{{damageModifierForCamo/Regrow/FortifiedRegular|0}}} > 0 or {{{damageModifierForCamo/Regrow/FortifiedRegular after|0}}} > 0|<tr><th>Camo / Regrow / Fortified | -->{{#ifexpr:{{{damageModifierForCamo/Regrow/FortifiedRegular|0}}} > 0 or {{{damageModifierForCamo/Regrow/FortifiedRegular after|0}}} > 0|<tr><th>Damage to Camo / Regrow / Fortified (regular)</th><td>+{{{damageModifierForCamo/Regrow/FortifiedRegular|1}}} {{#if:{{{damageModifierForCamo/Regrow/FortifiedRegular after|}}}|→ +{{{damageModifierForCamo/Regrow/FortifiedRegular after|}}}}}</td></tr>}}<!-- | ||
-->{{#ifexpr:{{{damageModifierForCamo/Regrow/FortifiedMoabs|0}}} > 0 or {{{damageModifierForCamo/Regrow/FortifiedMoabs after|0}}} > 0|<tr><th>Camo / Regrow / Fortified | -->{{#ifexpr:{{{damageModifierForCamo/Regrow/FortifiedMoabs|0}}} > 0 or {{{damageModifierForCamo/Regrow/FortifiedMoabs after|0}}} > 0|<tr><th>Damage to Camo / Regrow / Fortified MOAB-Class</th><td>+{{{damageModifierForCamo/Regrow/FortifiedMoabs|1}}} {{#if:{{{damageModifierForCamo/Regrow/FortifiedMoabs after|}}}|→ +{{{damageModifierForCamo/Regrow/FortifiedMoabs after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{damageModifierForShocked1|}}}{{{damageModifierForShocked1 after|}}}|<tr><th> | -->{{#if:{{{damageModifierForShocked1|}}}{{{damageModifierForShocked1 after|}}}|<tr><th>Damage to shocked (lv. 1)</th><td>+{{{damageModifierForShocked1|0}}} {{#if:{{{damageModifierForShocked1 after|}}}|→ +{{{damageModifierForShocked1 after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{damageModifierForShocked2|}}}{{{damageModifierForShocked2 after|}}}|<tr><th> | -->{{#if:{{{damageModifierForShocked2|}}}{{{damageModifierForShocked2 after|}}}|<tr><th>Damage to shocked (lv. 2)</th><td>+{{{damageModifierForShocked2|0}}} {{#if:{{{damageModifierForShocked2 after|}}}|→ +{{{damageModifierForShocked2 after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{damageModifierForShocked3|}}}{{{damageModifierForShocked3 after|}}}|<tr><th> | -->{{#if:{{{damageModifierForShocked3|}}}{{{damageModifierForShocked3 after|}}}|<tr><th>Damage to shocked (lv. 3)</th><td>+{{{damageModifierForShocked3|0}}} {{#if:{{{damageModifierForShocked3 after|}}}|→ +{{{damageModifierForShocked3 after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{damageModifierForShocked4|}}}{{{damageModifierForShocked4 after|}}}|<tr><th> | -->{{#if:{{{damageModifierForShocked4|}}}{{{damageModifierForShocked4 after|}}}|<tr><th>Damage to shocked (lv. 4)</th><td>+{{{damageModifierForShocked4|0}}} {{#if:{{{damageModifierForShocked4 after|}}}|→ +{{{damageModifierForShocked4 after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{damageModifierForStickied|}}}{{{damageModifierForStickied after|}}}|<tr><th> | -->{{#if:{{{damageModifierForStickied|}}}{{{damageModifierForStickied after|}}}|<tr><th>Damage to stickied</th><td>+{{{damageModifierForStickied|0}}} {{#if:{{{damageModifierForStickied after|}}}|→ +{{{damageModifierForStickied after|}}}}}</td></tr>}}<!-- | ||
CRITS | CRITS | ||
Revision as of 05:46, 27 October 2024
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