Strategy:Half Cash: Difference between revisions
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|40 | |40 | ||
|[[File:BTD6 bloon MoabIcon.png|x20px]] [[MOAB (BTD6)|MOAB]] ×1 | | | ||
|The MOAB is the hardest challenge of the early game, made even more difficult by the limited money in Half Cash. Without a Hero well-suited for this round, a | [[File:BTD6 bloon MoabIcon.png|x20px]] [[MOAB (BTD6)|MOAB]] ×1 | ||
solid single-target damage option, and towers for the Ceramic insides, the MOAB can end a run completely. | |The MOAB is the hardest challenge of the early game, made even more difficult by the limited money in Half Cash. Without a Hero well-suited for this round, a <br> solid single-target damage option, and towers for the Ceramic insides, the MOAB can end a run completely. | ||
|- | |- | ||
|63 | |63 | ||
|[[File:BTD6 bloon Lead.png|x20px]] [[Lead Bloon (BTD6)|Lead]] ×75 | | | ||
[[File:BTD6 bloon Lead.png|x20px]] [[Lead Bloon (BTD6)|Lead]] ×75 <br> | |||
[[File:BTD6 bloon Ceramic.png|x20px]] [[Ceramic Bloon (BTD6)|Ceramic]] ×122 | [[File:BTD6 bloon Ceramic.png|x20px]] [[Ceramic Bloon (BTD6)|Ceramic]] ×122 | ||
|This infamous round has 3 tight Ceramic waves with 40, 40, and 42 Ceramics respectively. If placed towers perform poorly against grouped Bloons, many sell- | |This infamous round has 3 tight Ceramic waves with 40, 40, and 42 Ceramics respectively. If placed towers perform poorly against grouped Bloons, many <br> sell-and-rebuys may need to be performed. Doing so may create a dead-end with Round 64's rush of MOABs (including [[Fortified Bloon (BTD6)|Fortified]]). | ||
and-rebuys may need to be performed. Doing so may create a dead-end with Round 64's rush of MOABs (including [[Fortified Bloon (BTD6)|Fortified]]). | |||
|- | |- | ||
|75 | |75 | ||
|[[File:BTD6 bloon Lead.png|x20px]] [[Lead Bloon (BTD6)|Lead]] ×14 | | | ||
[[File:BTD6 bloon Lead.png|x20px]] [[Lead Bloon (BTD6)|Lead]] ×14 <br> | |||
[[File:BTD6 bloon LeadFortified.png|x20px]] [[Fortified Bloon (BTD6)|Fortified]] [[Lead Bloon (BTD6)|Lead]] ×14 <br> | [[File:BTD6 bloon LeadFortified.png|x20px]] [[Fortified Bloon (BTD6)|Fortified]] [[Lead Bloon (BTD6)|Lead]] ×14 <br> | ||
[[File:BTD6 bloon MoabFortifiedIcon.png|x20px]] [[Fortified Bloon (BTD6)|Fortified]] [[MOAB (BTD6)|MOAB]] ×3 <br> | [[File:BTD6 bloon MoabFortifiedIcon.png|x20px]] [[Fortified Bloon (BTD6)|Fortified]] [[MOAB (BTD6)|MOAB]] ×3 <br> | ||
[[File:BTD6 bloon BfbIcon.png|x20px]] [[BFB (BTD6)|BFB]] ×6 | [[File:BTD6 bloon BfbIcon.png|x20px]] [[BFB (BTD6)|BFB]] ×6 | ||
|The 6 BFBs in 3 separate packs, especially the last dense pack of 3 BFBs, fortified MOABs, and Leads (which block projectiles) require a very well-rounded | |The 6 BFBs in 3 separate packs, especially the last dense pack of 3 BFBs, fortified MOABs, and Leads (which block projectiles) require a very well-rounded <br> defense suited for blimps and Bloon clumps. Careless ability usage can make defeating Round 76's [[Regrow Bloon (BTD6)|Regrow]] Ceramics impossible. | ||
defense suited for blimps and Bloon clumps. Careless ability usage can make defeating Round 76's [[Regrow Bloon (BTD6)|Regrow]] Ceramics impossible. | |||
|- | |- | ||
|78 | |78 | ||
|[[File:BTD6 bloon Rainbow.png|x20px]] [[Rainbow Bloon (BTD6)|Rainbow]] ×150 | | | ||
[[File:BTD6 bloon Rainbow.png|x20px]] [[Rainbow Bloon (BTD6)|Rainbow]] ×150 <br> | |||
[[File:BTD6 bloon Ceramic.png|x20px]] [[Ceramic Bloon (BTD6)|Ceramic]] ×75 <br> | [[File:BTD6 bloon Ceramic.png|x20px]] [[Ceramic Bloon (BTD6)|Ceramic]] ×75 <br> | ||
[[File:BTD6 bloon BfbIcon.png|x20px]] [[BFB (BTD6)|BFB]] ×1 <br> | [[File:BTD6 bloon BfbIcon.png|x20px]] [[BFB (BTD6)|BFB]] ×1 <br> | ||
[[File:BTD6 bloon Purple.png|x20px]] [[Purple Bloon (BTD6)|Purple]] ×80 <br> | [[File:BTD6 bloon Purple.png|x20px]] [[Purple Bloon (BTD6)|Purple]] ×80 <br> | ||
[[File:BTD6 bloon CeramicCamo.png|x20px]] [[Camo Bloon (BTD6)|Camo]] [[Ceramic Bloon (BTD6)|Ceramic]] ×72 | [[File:BTD6 bloon CeramicCamo.png|x20px]] [[Camo Bloon (BTD6)|Camo]] [[Ceramic Bloon (BTD6)|Ceramic]] ×72 | ||
|Without a solid Camo popping power or reliable decamo, the densely packed Camo Ceramics will simply pass through unscathed, with each Ceramic wave being | |Without a solid Camo popping power or reliable decamo, the densely packed Camo Ceramics will simply pass through unscathed, with each Ceramic wave being <br> even denser than those of Rounds 63 and 76. | ||
even denser than those of Rounds 63 and 76. | |||
|} | |} | ||