Nested Blue: Difference between revisions

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{{BCS bloon info
{{BCS bloon info
|id=NestedBlueBloon
| id = NestedBlueBloon
| name = Nested Blue
| image = BCS NestedBlue_CardArt.png
| description = On Destroyed: Spawns a Red Bloon
| flavor = Ah, so that's how it works!
| class = Basic
| rarity = Rare
| keywords = On Popped
| introduced = Full Playable test
| cost = 1
| charges = 1
| health = 60
| delay = 1
}}
The '''Nested Blue''' is a Basic [[Bloon (BCS)|Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It spawns a [[Red Bloon (BCS)|Red Bloon]] if it is destroyed, and the bloon does not inherit the delay of the Nested Blue.


|name      =Nested Blue
== Tips ==
|image      =BCS NestedBlue_CardArt.png
|description=On Popped: Spawns a Red Bloon
|flavor    =Ah, so that's how it works!


|class    =Basic
== Update history ==
|rarity    =Rare
{{BCS change list by name|Nested Blue}}
|keywords  =On Popped
|introduced=Full Playable test
 
|cost  =1
|charges=1
|health =60
|delay  =1
}}
The '''Nested Blue''' is a Basic [[Bloon (BCS)|Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It spawns a [[Red Bloon (BCS)|Red Bloon]] if it is popped, and the bloon does not inherit the delay of the Nested Blue.


==Gallery==
==Gallery==

Revision as of 03:15, 10 February 2025

Nested Blue
Card art of Nested Blue
On Destroyed: Spawns a Red Bloon
Ah, so that's how it works!
Class Basic
Card Pack
Rarity Rare
Keywords On Popped
Introduced Full Playable test
Stats
Cost Gold 1 Health 60
Charges 1 Delay 1

The Nested Blue is a Basic Bloon card in Bloons Card Storm. It spawns a Red Bloon if it is destroyed, and the bloon does not inherit the delay of the Nested Blue.

Tips

Update history

  • Buff Effect is now triggered On Destroyed instead of On Popped, allowing it to summon if it hits the opposing Hero
  • Change Description changed ― "On Popped: Spawns a Red Bloon" → "On Destroyed: Summons a Red Bloon"
  • Nerf Health reduced ― 60 → 50
  • Buff If the board is full, Bloons that summon other Bloons will now allow at least one offspring to summon if that parent disappears (bug fix)
  • Nerf Bloons summoned at the end of a turn no longer decrement their delay on the same turn (undocumented)
“
All of the Blues got buffed by +10 because every single Blue was pretty weak. They were just slow and you actually had to pay money for them, which made them a lot worse than Red in practically every situation, so all of them got +10 health to make them a little bit more viable.
— u/No-Appearance1780's commentary, 1:22–3:41 (with most disfluencies removed)
”
  • Buff Health increased ― 50 → 60
    • Note: Total Health pool increased from 90 to 100

In other languages

Template:BCS langs