Temple Sacrifice (BTD5 generation): Difference between revisions
Created page with "==Mechanics== {|class="wikitable" !Tier !Total cost of sacrificed towers |- !1 |$1–$1,499 |- !2 |$1,500–$3,999 |- !3 |$4,000–$9,999 |- !4 |$10,000–$29,999 |- !5 |$30,000+ |} In ''Bloons Monkey City'', the Super Monkey's Monkey Knowledge (BMC) multiplies the value of sacrificed towers, effectively reducing the amount of cash required to meet each threshold. {|class="wikitable" !rowspan="2"|Tier !colspan="4"|Total cost of sacrificed towers |- !MK levels 1..." |
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Upgrading a [[Super Monkey]] into a Temple Of The Monkey God sacrifices all [[tower]]s within the Temple's range. The Temple unlocks additional [[attack]]s depending on the types of towers sacrificed and gains more powerful attacks depending on the total amount of [[cash]] spent on the sacrificed towers. Regardless of [[difficulty]], creating a maxed-out Temple requires sacrificing at least $30,000 worth of each of the following: | |||
*[[Bomb Shooter]]s and/or [[Mortar Monkey]]s (cumulative) | |||
*[[Ice Monkey]]s | |||
*[[Glue Gunner]]s | |||
*[[Monkey Apprentice]]s | |||
*Any combination of other towers | |||
It costs $150,000 total to max out all five tiers for all five sacrifice categories. | |||
==Mechanics== | ==Mechanics== | ||
The enhancements a Temple gains from sacrificing depends on the types of towers sacrificed and the total amount of cash spent on those towers. When sacrificed, a tower adds its total cash value (the same metric that determines its [[sell]] value) to the sacrifice value of its corresponding category, which then determines the level of benefits gained from that category. There are five different categories of sacrifices, each with five tiers of sacrifices. Creating a maxed-out Temple requires sacrificing enough towers with enough cash value for each category to reach level 5. | |||
{|class="wikitable" | {|class="wikitable" | ||
! | !Level | ||
!Total cost of sacrificed towers | !Total cost of sacrificed towers | ||
|- | |- | ||
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|$30,000+ | |$30,000+ | ||
|} | |} | ||
In ''[[Bloons Monkey City]]'', the Super Monkey's [[Monkey Knowledge (BMC)|Monkey Knowledge]] multiplies the value of sacrificed towers, effectively reducing the amount of cash required to meet each threshold. | In ''[[Bloons Monkey City]]'', the Super Monkey's [[Monkey Knowledge (BMC)|Monkey Knowledge]] multiplies the value of sacrificed towers by 10% starting at rank 5, effectively reducing the amount of cash required to meet each threshold. The multiplier increases to 20% at rank 10 and 30% at rank 15. | ||
{|class="wikitable" | {|class="wikitable" | ||
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!colspan="4"|Total cost of sacrificed towers | !colspan="4"|Total cost of sacrificed towers | ||
|- | |- | ||
! | !Ranks 1–4 | ||
! | !Ranks 5–9 | ||
! | !Ranks 10–14 | ||
! | !Rank 15 | ||
|- | |- | ||
!1 | !1 | ||
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==Sacrifice effects== | ==Sacrifice effects== | ||
Unless otherwise stated, the effects of sacrifices are the same between all games of the same system. That is, the sacrifice effects in the Flash versions of ''[[Bloons TD 5 (Flash)|Bloons TD 5]]'', ''[[Bloons TD Battles (Flash)|Bloons TD Battles]]'', and ''[[Bloons Monkey City (Flash)|Bloons Monkey City]]'', as well as ''[[Bloons TD 5 Deluxe]]'', are almost identical between each game, and the sacrifice effects in the mobile versions of ''[[Bloons TD 5 (mobile)|Bloons TD 5]]'', ''[[Bloons TD Battles (mobile)|Bloons TD Battles]]'', and ''[[Bloons Monkey City (mobile)|Bloons Monkey City]]'', as well as the {{console version of|Bloons TD 5}}, are completely identical between each game. There are slight differences in sacrifice effects between the Flash games and mobile games. | |||
===Main attack=== | ===Main attack=== | ||
In the Flash games, the Temple's main attack gains +5 pierce per sacrifice level and +1 damage per two sacrifice levels, up to a maximum of +125 pierce (175 total) and +12 damage (15 total) with 25 sacrifice levels. | In the Flash games, the Temple's main attack gains +5 pierce per sacrifice level and +1 damage per two sacrifice levels, up to a maximum of +125 pierce (175 total) and +12 damage (15 total) with 25 sacrifice levels. | ||
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===Dart/blade attack=== | ===Dart/blade attack=== | ||
Sacrificing any other tower unlocks | Sacrificing any other tower unlocks | ||
==Strategy== | |||
===Example setups=== | |||
Revision as of 04:59, 23 December 2024
Upgrading a Super Monkey into a Temple Of The Monkey God sacrifices all towers within the Temple's range. The Temple unlocks additional attacks depending on the types of towers sacrificed and gains more powerful attacks depending on the total amount of cash spent on the sacrificed towers. Regardless of difficulty, creating a maxed-out Temple requires sacrificing at least $30,000 worth of each of the following:
- Bomb Shooters and/or Mortar Monkeys (cumulative)
- Ice Monkeys
- Glue Gunners
- Monkey Apprentices
- Any combination of other towers
It costs $150,000 total to max out all five tiers for all five sacrifice categories.
Mechanics
The enhancements a Temple gains from sacrificing depends on the types of towers sacrificed and the total amount of cash spent on those towers. When sacrificed, a tower adds its total cash value (the same metric that determines its sell value) to the sacrifice value of its corresponding category, which then determines the level of benefits gained from that category. There are five different categories of sacrifices, each with five tiers of sacrifices. Creating a maxed-out Temple requires sacrificing enough towers with enough cash value for each category to reach level 5.
| Level | Total cost of sacrificed towers |
|---|---|
| 1 | $1–$1,499 |
| 2 | $1,500–$3,999 |
| 3 | $4,000–$9,999 |
| 4 | $10,000–$29,999 |
| 5 | $30,000+ |
In Bloons Monkey City, the Super Monkey's Monkey Knowledge multiplies the value of sacrificed towers by 10% starting at rank 5, effectively reducing the amount of cash required to meet each threshold. The multiplier increases to 20% at rank 10 and 30% at rank 15.
| Tier | Total cost of sacrificed towers | |||
|---|---|---|---|---|
| Ranks 1–4 | Ranks 5–9 | Ranks 10–14 | Rank 15 | |
| 1 | $1–$1,499 | $1–$1,349 | $1–$1,199 | $1–$1,049 |
| 2 | $1,500–$3,999 | $1,350–$3,599 | $1,200–$3,199 | $1,050–$2,799 |
| 3 | $4,000–$9,999 | $3,600–$8,999 | $3,200–$7,999 | $2,800–$5,999 |
| 4 | $10,000–$29,999 | $9,000–$26,999 | $8,000–$24,999 | $7,000–$20,999 |
| 5 | $30,000+ | $27,000+ | $24,000+ | $21,000+ |
Sacrifice effects
Unless otherwise stated, the effects of sacrifices are the same between all games of the same system. That is, the sacrifice effects in the Flash versions of Bloons TD 5, Bloons TD Battles, and Bloons Monkey City, as well as Bloons TD 5 Deluxe, are almost identical between each game, and the sacrifice effects in the mobile versions of Bloons TD 5, Bloons TD Battles, and Bloons Monkey City, as well as the console version of Bloons TD 5, are completely identical between each game. There are slight differences in sacrifice effects between the Flash games and mobile games.
Main attack
In the Flash games, the Temple's main attack gains +5 pierce per sacrifice level and +1 damage per two sacrifice levels, up to a maximum of +125 pierce (175 total) and +12 damage (15 total) with 25 sacrifice levels.
In the mobile and console games, the Temple's main attack gains +1 damage per sacrifice level it has, up to a maximum of +25 damage (29 damage in total); however, the main attack's damage does not pass through layers, so the extra damage only applies to Ceramic Bloon and MOAB-Class Bloon layers. It has unlimited pierce at all levels.
Missile attack
Sacrificing Bomb Shooters and/or Mortar Monkeys unlocks an attack that fires seeking missiles that deal extra damage to MOAB-Class Bloons.
Ice attack
Sacrificing Ice Monkeys unlocks an attack that fires exploding ice bombs that damage and freeze Bloons in an area. At all levels, it fires every 2 seconds, has 999 pierce, deals 1 damage, and can hit all Bloon types. At level 5, the Temple gains an Arctic Wind-like effect that passively slows all non-MOAB-Class Bloons within an area.
| Tier | Effect (Flash) | Effect (mobile) |
|---|---|---|
| 1 | Blast radius of 200 units, freezes 1 layer for 1.5 seconds | |
| 2 | Blast radius: 200 → 250 Freeze duration: 1.5s → 2s | |
| 3 | Freeze layers: 1 → 2 | |
| 4 | Blast radius: 250 → 300 Freeze duration: 2s → 2.5s |
Blast radius: 250 → 300 |
| 5 | Arctic wind: slows to 33% speed in radius of 105 units (BTD5) or 126 units (Battles / BMC) | Arctic wind: slows to 50% speed in radius of 240 units |
Glue attack
Whirlwind attack
Dart/blade attack
Sacrificing any other tower unlocks