User:Polavux/Difficulty (BMC): Difference between revisions
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Created page with "==Difficulty formula== ===Tiles=== ===My Tracks=== ===Monkey V Monkey=== ===Contested Territory=== ===Boss Battles=== ==Difficulty levels== The difficulty of a track can be rated as "Trivial", "Easy", "Medium", "Hard", "Very Hard", or "Impoppable". The rating depends on the difficulty relative to the player's City Level. <math> \text{Rating}=\begin{cases} \text{Trivial}&\text{for }\frac{Difficulty}{Level}\leq0.55 \\ \text{Easy}&\text{for }0.55<\frac{Difficulty}{..." |
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==Difficulty formula== | ==Difficulty formula== | ||
===Tiles=== | ===Tiles=== | ||
The difficulty of a [[tile]] depends on its distance from the center of the map, its [[terrain (BMC)|terrain]], its [[map|track]], and a small amount of randomness. | |||
===My Tracks=== | ===My Tracks=== | ||
The difficulty of a track played from My Tracks depends on the city's [[City Level]], the track, and the difficulty level the player chooses. The difficulty of the terrain is ignored. | |||
===Monkey V Monkey=== | ===Monkey V Monkey=== | ||
| Line 11: | Line 13: | ||
==Difficulty levels== | ==Difficulty levels== | ||
The difficulty of a track can be rated as "Trivial", "Easy", "Medium", "Hard", "Very Hard", or "Impoppable" | The difficulty of a track can be rated as "Trivial", "Easy", "Medium", "Hard", "Very Hard", or "Impoppable" depending on its difficulty value relative to the city's [[City Level]]. | ||
<math> | <math> | ||
\text{Rating}=\begin{cases} | \text{Rating}=\begin{cases} | ||
Latest revision as of 22:38, 11 January 2025
Difficulty formula
[edit | edit source]Tiles
[edit | edit source]The difficulty of a tile depends on its distance from the center of the map, its terrain, its track, and a small amount of randomness.
My Tracks
[edit | edit source]The difficulty of a track played from My Tracks depends on the city's City Level, the track, and the difficulty level the player chooses. The difficulty of the terrain is ignored.
Monkey V Monkey
[edit | edit source]Contested Territory
[edit | edit source]Boss Battles
[edit | edit source]Difficulty levels
[edit | edit source]The difficulty of a track can be rated as "Trivial", "Easy", "Medium", "Hard", "Very Hard", or "Impoppable" depending on its difficulty value relative to the city's City Level.
In the Flash version, if a non-MVM track has Camo Assault or Regrow Assault, the difficulty level is increased by 1 tier, though the actual difficulty value does not change.
Effects of difficulty
[edit | edit source]Rounds
[edit | edit source]
Bloons
[edit | edit source]| Bloon | Minimum difficulty |
|---|---|
| Camo | 7 |
| Regrow | 6 |
Cash per pop
[edit | edit source]Rewards
[edit | edit source]| Reward | Formula |
|---|---|
| City Cash | |
| Experience |