Wizard Monkey (BCS): Difference between revisions
Qwertyxp2000 (talk | contribs) Not sure how Polavux would handle this lead section but he may probably remove the begins with thing, but idk I kinda like it imo |
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The '''Wizard Monkey''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. It begins with 25 Attack Power and | The '''Wizard Monkey''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. It gains begins with 25 Attack Power (30 on Game Night) and 5 Attack Power at the start of each turn after it is played. | ||
==Tips== | ==Tips== | ||
*Because of its damage ramping over many rounds, the Wizard is best used in control decks when paired with cards that deal with swarms, and against high-HP bloons during its early stages. | *Because of its damage ramping over many rounds, the Wizard is best used in control decks when paired with cards that deal with swarms, and against high-HP bloons during its early stages. | ||
*If the Wizard is placed early, the Wizard will need two turns before it becomes immune to [[Bed Time]], unless weakened by other sources such as [[Weakening Gas Bloon]] or [[Buddy Bloon]]. | *If the Wizard is placed early, the Wizard will need two turns (one on Game Night) before it becomes immune to [[Bed Time]], unless weakened by other sources such as [[Weakening Gas Bloon]] or [[Buddy Bloon]]. | ||
*Wizard is a safe candidate for [[Try this!]], guaranteeing much more damage per round especially if it is placed for a long time, compared to [[Spike-o-Pult (BCS)|Spike-o-Pult]] which has one whole round of downtime but better synergy with Try This. | *Wizard is a safe candidate for [[Try this!]], guaranteeing much more damage per round especially if it is placed for a long time, compared to [[Spike-o-Pult (BCS)|Spike-o-Pult]] which has one whole round of downtime but better synergy with Try This. | ||