Sun Temple (BCS): Difference between revisions
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==Tips== | ==Tips== | ||
{{BCS last updated|3.3|section=y}} | |||
*The Sun Temple will remove all monkeys on the player's side, so be certain that removing those monkeys in favor of a Temple is beneficial. Overwhelming a max sacrifice Temple is difficult because it can deal upwards of 675 damage per turn. | *The Sun Temple will remove all monkeys on the player's side, so be certain that removing those monkeys in favor of a Temple is beneficial. Overwhelming a max sacrifice Temple is difficult because it can deal upwards of 675 damage per turn. | ||
*The easiest way of getting rid of a Sun Temple is by using [[Shrink]], [[Expert Negotiator]], [[Return to Sender]] or [[Amelia the Amazing (BCS)|Amelia]]'s Grand Disappearance ability. | *The easiest way of getting rid of a Sun Temple is by using [[Shrink]], [[Expert Negotiator]], [[Return to Sender]] or [[Amelia the Amazing (BCS)|Amelia]]'s Grand Disappearance ability. | ||
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*If the deck being utilized lacks any removal option, then the next best option of countering the Sun Temple is deploying bloons in a way where the Sun Temple will eventually only have one ammo if they defend. This will prevent it from reloading, letting the player overrun the opponent with bloons with 1 delay without the Sun Temple popping more than one bloon, assuming that the Sun Temple player lacks sufficient alternative defenses for the impending swarm. | *If the deck being utilized lacks any removal option, then the next best option of countering the Sun Temple is deploying bloons in a way where the Sun Temple will eventually only have one ammo if they defend. This will prevent it from reloading, letting the player overrun the opponent with bloons with 1 delay without the Sun Temple popping more than one bloon, assuming that the Sun Temple player lacks sufficient alternative defenses for the impending swarm. | ||
*Another viable option at countering the Sun Temple without removing it is to play [[Buddy Bloon]], since the Sun Temple usually has the highest attack power out of all monkeys. This also enables the removal of the Sun Temple using [[Bed Time]]. | *Another viable option at countering the Sun Temple without removing it is to play [[Buddy Bloon]], since the Sun Temple usually has the highest attack power out of all monkeys. This also enables the removal of the Sun Temple using [[Bed Time]]. | ||
*The Sun Temple also cannot defend bloons with 0 delay, so [[Hastening Bloon]], [[Quick Ready]], and [[Pink Bloon (BCS)|Pink Bloons]] can still punish a Sun Temple if the player lacks sufficient healing or | *The Sun Temple also cannot defend bloons with 0 delay, so [[Hastening Bloon]], [[Quick Ready]], and [[Pink Bloon (BCS)|Pink Bloons]] can still punish a Sun Temple if the player lacks sufficient healing, Defenders, shield, or [[Adora (BCS)|Adora]]'s passive. | ||
*Among all of the Heroes, the Temple works best with [[Obyn Greenfoot (BCS)|Obyn Greenfoot]]. He has multiple ways to generate lots of shield, especially the [[Nature's Clarity]] card which gives him excessive amounts of shield if lucky enough to draw out the Temple. | *Among all of the Heroes, the Temple works best with [[Obyn Greenfoot (BCS)|Obyn Greenfoot]]. He has multiple ways to generate lots of shield, especially the [[Nature's Clarity]] card which gives him excessive amounts of shield if lucky enough to draw out the Temple. | ||