Volatile Bloon: Difference between revisions
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**Despite its high damage-per-cost,<!--or whatever that term used in other pages is--> Volatile Bloon in aggro is only viable if its first draw occurs exactly between Rounds 1-2; any competent anti-aggro strategy would neutralise an aggro player's bloon spam if this bloon is played alongside. | **Despite its high damage-per-cost,<!--or whatever that term used in other pages is--> Volatile Bloon in aggro is only viable if its first draw occurs exactly between Rounds 1-2; any competent anti-aggro strategy would neutralise an aggro player's bloon spam if this bloon is played alongside. | ||
**Volatile Bloon in [[Zee Jay (BCS)|Zee Jay]] aggro is beneficial; combined with his health buffs, not even four [[Dart Monkey Twins]] can fully pop that bloon alone. | **Volatile Bloon in [[Zee Jay (BCS)|Zee Jay]] aggro is beneficial; combined with his health buffs, not even four [[Dart Monkey Twins]] can fully pop that bloon alone. | ||
*Volatile Bloons can be used defensively. One can unleash instant global damage on demand using [[Bloon Melter]], or [[Gwendolin (BCS)|Gwendolin]]'s Fireball followed by [[Extreme Heat]]. | *Volatile Bloons can be used defensively. One can unleash instant global damage on demand using [[Bloon Melter]], or [[Gwendolin (BCS)|Gwendolin]]'s Fireball or [[It's All On Fire Now]] followed by [[Extreme Heat]]. | ||
*If using a Volatile Bloon, avoid playing Bloons if it is at risk of being popped, otherwise the bloons on the player's side will also take damage. | *If using a Volatile Bloon, avoid playing Bloons if it is at risk of being popped, otherwise the bloons on the player's side will also take damage. | ||