'''Version 4.6''' is an upcoming major update to ''[[Bloons TD Battles 2]]'' and ''[[Bloons TD Battles 2+]]''. It introduces a new [[Agent (Battles 2)|Agent]], the [[Techbot (Battles 2)|Techbot]], a new cosmetic type called [[Titles]], new [[Clan (Battles 2)|Clan]] cosmetics, along with other additions and major balance changes.
'''Version 4.6''' is an upcoming major update to ''[[Bloons TD Battles 2]]'' and ''[[Bloons TD Battles 2+]]''. It introduces a new [[Agent (Battles 2)|Agent]], the [[Tech Bot (Battles 2)|Tech Bot]], a new cosmetic type called [[Title]]s, new [[Clan (Battles 2)|Clan]] cosmetics, along with other additions and major balance changes.
==Additions==
==Additions==
===Cosmetic items===
===Cosmetic items===
{{Empty|fill cargo table with upcoming cosmetics when update releases}}
{{Empty|fill cargo table with upcoming cosmetics when update releases}}
|quote=We are slightly increasing the spacing between the bloons in the Tight Lead send to take a little bit of the sting out of a very oppressive rush. We are also bringing the unlock round forwards for Tight Ceramics as they struggle to be relevant later in the game alongside MOAB class rushes.
|quote=We are slightly increasing the spacing between the bloons in the Tight Lead send to take a little bit of the sting out of a very oppressive rush. We are also bringing the unlock round forwards for Tight Ceramics as they struggle to be relevant later in the game alongside MOAB class rushes.
{{BTDB2 changes|version=4.6|name=Up On The Roof|version note=upcoming
|quote=As a longer map that favours stalling, Up On The Roof can lead to very long games in Hall of Masters. We are removing it from the HOM ranked pool to keep these games shorter and more exciting.
|quote=As a longer map that favours stalling, Up On The Roof can lead to very long games in Hall of Masters. We are removing it from the HOM ranked pool to keep these games shorter and more exciting.
|quote=The changes in 4.5 to make hoardes of Dart Monkeys less effective did not have the desired result so we are moving some of the cost of the triple darts upgrade into the base cost and weakening the powerful crossbow upgrades.
|quote=The changes in 4.5 to make hoardes of Dart Monkeys less effective did not have the desired result so we are moving some of the cost of the triple darts upgrade into the base cost and weakening the powerful crossbow upgrades.
|quote=We are reducing the power of Ice Monkey’s Deep Freeze and Snowstorm upgrades to make it easier to rush in the early and mid game and increasing the cost of the xx4 Icicles upgrade since this offers too much value for its cost.
|quote=We are reducing the power of Ice Monkey’s Deep Freeze and Snowstorm upgrades to make it easier to rush in the early and mid game and increasing the cost of the xx4 Icicles upgrade since this offers too much value for its cost.
|tiers 1=X2X|changes 1=
|tiers 1=X2X|changes 1=
*{{Nerf|Less layers soaked|3|2}}
*{{Nerf|Freeze affects fewer layers|3|2}}
|tiers 2=X4X|changes 2=
|tiers 2=X4X|changes 2=
*{{Nerf|Attack speed buff to other Ice Monkeys|+100%|+50%}}
*{{Nerf|Attack speed buff to other Ice Monkeys|+100%|+50%}}
|quote=These changes reduce the effectiveness of using Glue Gunner as a starting tower and indirectly reduce the effectiveness of dissolver and glue hose which were extremely efficient. We are also changing the cooldown and duration of the Glue Storm ability so that it can’t be kept permanently active without microing.
|quote=These changes reduce the effectiveness of using Glue Gunner as a starting tower and indirectly reduce the effectiveness of dissolver and glue hose which were extremely efficient. We are also changing the cooldown and duration of the Glue Storm ability so that it can’t be kept permanently active without microing.
|quote=MOAB Shove needed a small buff to prevent it being overwhelmed by the newly boosted MOAB speeds while the Support Chinook was due a price increase as it is currently the one of the best alternative income sources in the game.
|quote=MOAB Shove needed a small buff to prevent it being overwhelmed by the newly boosted MOAB speeds while the Support Chinook was due a price increase as it is currently the one of the best alternative income sources in the game.
|quote=This is a bug fix rather than a deliberate balance change but the significant effect it will have on the Prince of Darkness makes it worth calling out here. Previously the POD was using large numbers of bloon souls to create very high pierce zombie MOABs which would cause the graveyard to drain very quickly. POD now uses fewer souls to create much lower pierce MOABs so that it can create more of them over a longer period.
|quote=This is a bug fix rather than a deliberate balance change but the significant effect it will have on the Prince of Darkness makes it worth calling out here. Previously the POD was using large numbers of bloon souls to create very high pierce zombie MOABs which would cause the graveyard to drain very quickly. POD now uses fewer souls to create much lower pierce MOABs so that it can create more of them over a longer period.
|quote=Quincy has been struggling to maintain his identity as an early game hero so we are increasing his effectiveness in that niche. His Storm of Arrows ability is not as good at cleaning up MOAB insides or handling tight ceramics as it should be so we are adding extra damage to make it better in those situations.
|quote=Quincy has been struggling to maintain his identity as an early game hero so we are increasing his effectiveness in that niche. His Storm of Arrows ability is not as good at cleaning up MOAB insides or handling tight ceramics as it should be so we are adding extra damage to make it better in those situations.
|changes 1 levels|changes 1=
|changes 1=
*{{Buff|Arrow pierce increased|4|5}}
*{{Buff|Pierce increased by 1 at all levels}}
|changes 2 levels=3+|changes 2=
|changes 2 levels=3+|changes 2=
*{{Buff|Rapid Shot ability duration increased|2s + 0.5s per level|3s + 0.5s per level}}
*{{Buff|Rapid Shot ability duration increased|2s + 0.5s per level|3s + 0.5s per level}}
|changes 3 levels=10+|changes 3=
|changes 3 levels=10+|changes 3=
*{{Buff|Storm of Arrows ability arrow Ceramic damage multiplier|1x|2x}}
*{{Buff|Storm of Arrows ability arrow Ceramic damage multiplier|×1|×2}}
|quote=We are changing up Cyber Quincy’s abilities somewhat to help distinguish him from Quincy. Cyberstorm’s shorter but more consistent damage output should make it effective at dealing with tight MOAB class rushes and the functionally infinite range of his Cyber Shot ability works well with Cyber Quincy’s innate ability to shoot through walls.
|quote=We are changing up Cyber Quincy’s abilities somewhat to help distinguish him from Quincy. Cyberstorm’s{{sic}} shorter but more consistent damage output should make it effective at dealing with tight MOAB class rushes and the functionally infinite range of his Cyber Shot ability works well with Cyber Quincy’s innate ability to shoot through walls.
|changes 1 levels|changes 1=
|changes 1=
*{{Buff|Arrow pierce increased|4|5}}
*{{Buff|Pierce increased by 1 at all levels}}
|changes 2 levels=3+|changes 2=
|changes 2 levels=3+|changes 2=
*{{Buff|+200 range during Cyber Shot ability, +200 retargeting range for ricochets.}}
*{{Buff|Cyber Shot: now gives +200 range and +200 retargeting range for ricochets}}
|quote=These are just minor quality of life changes to DJ. The change to Beatdown is to prevent Tech Bot from automatically firing the ability when there are no bloons to be affected by it.
|quote=These are just minor quality of life changes to DJ. The change to Beatdown is to prevent Tech Bot from automatically firing the ability when there are no bloons to be affected by it.
|changes=*{{Change|Difficulty Rating|4|5}}
changes 1=
|changes 1 levels|changes 1=
*{{Change|Difficulty rating|4|5}}
*{{change|DJ Ben now displays a buff icon to show how many other towers are in his range.}}
*{{change|DJ Ben now displays a buff icon to show how many other towers are in his range.}}
|changes 2 levels=10+|changes 2=
|changes 2 levels=10+|changes 2=
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}}
}}
===Fusty the Snowman===
===Fusty the Snowman===
{{BTDB2 hero changes|version=4.1|hero=Fusty the Snowman
{{BTDB2 hero changes|version=4.1|hero=Fusty the Snowman|version note=upcoming
|quote=Fusty’s ability to remove Ice Monkey’s weakness to white bloons was making part of his Chilling Cheer ability redundant before it had a chance to be relevant and was contributing to making Ice strategies too hard to rush. We are moving the global buff to higher in his upgrades so that the effect requires his ability to be active in the earlier game.
|quote=Fusty’s ability to remove Ice Monkey’s weakness to white bloons was making part of his Chilling Cheer ability redundant before it had a chance to be relevant and was contributing to making Ice strategies too hard to rush. We are moving the global buff to higher in his upgrades so that the effect requires his ability to be active in the earlier game.
|quote=Bonnie’s Mass Detonation was providing a bit too much defensive capabilities for a money making hero.
|quote=Bonnie’s Mass Detonation was providing a bit too much defensive capabilities for a money making hero.
|changes 1 levels=3-18|changes 1=
|changes 1 levels=3-18|changes 1=
Revision as of 22:36, 14 March 2025
The subject of this article is upcoming or in development and may change dramatically over time. This article will likely become outdated as more information is released. You can help Blooncyclopedia out by keeping it up-to-date.
This section is empty. You can help out by adding to it. The editor who added this notice elaborates: fill cargo table with upcoming cosmetics when update releases
Changes
Bloon Sends
“
We are slightly increasing the spacing between the bloons in the Tight Lead send to take a little bit of the sting out of a very oppressive rush. We are also bringing the unlock round forwards for Tight Ceramics as they struggle to be relevant later in the game alongside MOAB class rushes. — Update notes
”
Tight Ceramic: Unlock round reduced ― 28 → 24
Tight Lead: duration increased ― 0.0125s → 0.02s
Maps
“
As a longer map that favours stalling, Up On The Roof can lead to very long games in Hall of Masters. We are removing it from the HOM ranked pool to keep these games shorter and more exciting. — Update notes
”
Up on the Roof will no longer appear in Hall of Masters games.
Quincy has been struggling to maintain his identity as an early game hero so we are increasing his effectiveness in that niche. His Storm of Arrows ability is not as good at cleaning up MOAB insides or handling tight ceramics as it should be so we are adding extra damage to make it better in those situations. — Update notes
”
Levels
Changes
3+
Rapid Shot ability duration increased ― 2s + 0.5s per level → 3s + 0.5s per level
We are changing up Cyber Quincy’s abilities somewhat to help distinguish him from Quincy. Cyberstorm’s[sic] shorter but more consistent damage output should make it effective at dealing with tight MOAB class rushes and the functionally infinite range of his Cyber Shot ability works well with Cyber Quincy’s innate ability to shoot through walls. — Update notes
”
Levels
Changes
3+
Cyber Shot: now gives +200 range and +200 retargeting range for ricochets
10+
Cyber Storm: damage to MOABs increased ― ×1 → ×2
18+
Cyber Storm: base damage increased ― 35 → 40
20
Cyber Storm: damage to MOABs increased ― ×2 → ×3
DJ Benjammin'
“
These are just minor quality of life changes to DJ. The change to Beatdown is to prevent Tech Bot from automatically firing the ability when there are no bloons to be affected by it.
changes 1=
Difficulty rating ― 4 → 5
DJ Ben now displays a buff icon to show how many other towers are in his range. — Update notes
”
Levels
Changes
10+
Beatdown can no longer be fired if there are no bloons on screen.
Fusty the Snowman
“
Fusty’s ability to remove Ice Monkey’s weakness to white bloons was making part of his Chilling Cheer ability redundant before it had a chance to be relevant and was contributing to making Ice strategies too hard to rush. We are moving the global buff to higher in his upgrades so that the effect requires his ability to be active in the earlier game. — Update notes
”
Levels
Changes
8+
x3x arctic wind Ice Monkey slows moabs to 40% -> 66% of their speed during Chilling Cheer.
5-9
White popping power buff moved ― Level 5 → Level 9
Bonnie
“
Bonnie’s Mass Detonation was providing a bit too much defensive capabilities for a money making hero. — Update notes
”
Levels
Changes
3-18
Mass Detonation blast damage ― 3 → 2
Mass Detonation shard damage ― 8 → 6
Bug Fixes
Fixed cash sometimes displaying incorrectly on the pregame screen
Fixed the xx3 Ice Monkey not being able to pop bloons with splash damage if the first bloon hit was immune to freezing.
Fixed the game sometimes downloading unnecessary during launch.
Fixed Ice Monkey’s Arctic Wind visual effect showing incorrectly when placed in the water on the right hand side of Neo Highway.
Fixed towers with abilities that target within their range not being able to target areas within the extra range created by buffs.
Renamed “Pop Counters” to “Monkey Counters” in Bloon Lab for clarity.
Fixed the Mortar’s Water Bombs trail effect causing the visual for Pop and Awe to last longer than the ability.
In-game description
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Gallery
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