Bloon (BCS): Difference between revisions

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*'''[[file:BCS_ClassIconAdvancedBloon 3.0.png|20px]] Advanced''' — These Bloons tend to have average health and an effect, low health and an effect that increases health, or high health and no effect.
*'''[[file:BCS_ClassIconAdvancedBloon 3.0.png|20px]] Advanced''' — These Bloons tend to have average health and an effect, low health and an effect that increases health, or high health and no effect.
*'''[[file:BCS_ClassIconLargeBloon 3.0.png|20px]] Large''' — These Bloons tend to have very high health, high Delay, and high costs. The majority of these Bloons are dirigibles, similar to the [[MOAB-Class Bloon]]s in other ''Bloons'' games. They can be slowed by [[Crippling Sniper]] and [[MOAB Dominator]], targeted by [[Sticky Bomb (BCS)|Sticky Bomb]], and drawn by [[Signal Bloon]]. They cannot be targeted by [[Max Heal]].
*'''[[file:BCS_ClassIconLargeBloon 3.0.png|20px]] Large''' — These Bloons tend to have very high health, high Delay, and high costs. The majority of these Bloons are dirigibles, similar to the [[MOAB-Class Bloon]]s in other ''Bloons'' games. They can be slowed by [[Crippling Sniper]] and [[MOAB Dominator]], targeted by [[Sticky Bomb (BCS)|Sticky Bomb]], and drawn by [[Signal Bloon]]. They cannot be targeted by [[Max Heal]].
===Keywords===
[[file:BCS Black Bloon Keyword.png|thumb|Black Bloon on the queue with its card selected, showing its On Destroyed keyword]]
Bloons that contain keyword(s) have special properties, many of which require activation under certain conditions. Any keywords of a Bloon are displayed on its card information, and is usually formatted as "<keyword>: <information>" on the card text. Most keywords are also displayed by icons that represent them.
Currently, Bloons may possess the following keywords:
*[[File:BCS DoubleAttackIcon.png|20px]] Double Attack
*[[File:BCS OnDamagedIcon.png|20px]] On Damaged
*[[File:BCS OnDestroyedIcon.png|20px]] On Destroyed
*[[File:BCS OnFireIcon.png|20px]] On Fire
*[[File:BCS OnLeaked.png|20px]] On Leak
*[[File:BCS OnPlaceIcon.png|20px]] On Play
*[[File:BCS OnPopIcon.png|20px]] On Popped
*[[File:BCS OnReloadIcon.png|20px]] On Reload
*[[File:BCS 3.0 OnTurnEndIcon.png|20px]] On Turn End
*[[File:BCS OnTurnStartIcon.png|20px]] On Turn Start
<!--code says yeah but not in practice? *[[File:BCS StunnedIcon.png|20px]] Stunned-->
*[[File:BCS UniqueIcon.png|20px]] Unique


==List of Bloon cards==
==List of Bloon cards==