Booster Bloon: Difference between revisions

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The '''Booster Bloon''' is a [[Bloon (BCS)|Basic Bloon]] [[card]] in ''[[Bloons Card Storm]]'', introduced in version 3.0. It allows the player to select another Bloon on their side (but not itself) to increase its Delay by 1 and Health by 100. If it is the only Bloon on the player's side, the On Play effect does not trigger, as it cannot target itself (despite what its description implies).
The '''Booster Bloon''' is a [[Bloon (BCS)|Basic Bloon]] [[card]] in ''[[Bloons Card Storm]]'', introduced in version 3.0. It allows the player to select another Bloon on their side (but not itself) to increase its Delay by 1 and Health by 100. If it is the only Bloon on the player's side, the On Play effect does not trigger, as it cannot target itself (despite what its description implies).


==Tips==
==Tips==
{{BCS last updated|3.3}}
{{BCS last updated|3.4|section=y}}
{{strategy needed}}
{{strategy needed}}
*Booster Bloon is sort of the Bloon variant of [[Improved Fortification]]. Compared to Improved Fortification, it has two charges, costs 2 [[Gold (BCS)|Gold]] instead of 3, and generates [[Bloontonium]], but it only adds 100 Health instead of 150 (though it has 50 Health of its own) and cannot be used on a full Bloon track.
*Booster Bloon is sort of the Bloon variant of [[Improved Fortification]]. Compared to Improved Fortification, it has two charges, costs 2 [[Gold (BCS)|Gold]] instead of 3, and generates [[Bloontonium]], but it only adds 100 Health instead of 150 (though it has 50 Health of its own) and cannot be used on a full Bloon track.
**Like Improved Fortification, it works best on Double Bloons. However, to avoid the opponent's [[Return to Sender]] gaining full value, avoid boosting the same bloon twice.
**Like Improved Fortification, it works best on Double Bloons. However, to avoid the opponent's [[Return to Sender]] gaining full value, avoid boosting the same bloon twice.
*The bloon itself is not much of a threat, but should not be ignored against aggro players, especially [[Zee Jay (BCS)|Zee Jay]]. The extra +100 HP is equivalent to a stronger [[Green Bloon (BCS)|Green Bloon]] placed into another bloon, plus another potential 50<!--booster bloon health--> HP from that Booster Bloon.
*The bloon itself is not much of a threat, but should not be ignored against aggro players, especially [[Zee Jay (BCS)|Zee Jay]]. The extra +100 HP is equivalent to a stronger [[Green Bloon (BCS)|Green Bloon]] placed into another bloon, plus another potential 50<!--booster bloon health--> HP from that Booster Bloon. It's still quite slow, however.


==Update history==
==Update history==