Flash Bomb (BMC): Difference between revisions
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Qwertyxp2000 (talk | contribs) I'm not writing the lede till there's flash bomb stats |
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{{BMC cost list by upgrade|Ninja Monkey|2|3}} | {{BMC cost list by upgrade|Ninja Monkey|2|3}} | ||
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==Strategy== | |||
{{Strategy needed|Needs Flash version summary}} | |||
Flash Bomb allows a limited amount of Bloon control but its slow cooldown makes it not consistent at group-popping compared to other options for its cost. Its innate Camo Lead popping is often handled cheaper with alternatives such as [[Signal Flare (BMC)|Signal Flare]] or [[Lightning Bolt (BMC)|Lightning Bolt]] with [[Monkey Sense (BMC)|Monkey Sense]]. | |||
In the multiplatform version, Flash Bomb becomes much stronger when affected by pierce buffs, mainly [[Monkey Fort (BMC)|Monkey Fort]] and Ninja's [[Monkey Knowledge (BMC)|Monkey Knowledge]] (specifically Ranks 3, 8, 13), duplicating the bombs and improving effectiveness at getting rid of Bloon rushes. That being said, the bomb's slow cooldown still means its downtime between shots makes it not fully reliable when not firing along consistent angles. | |||
Ninja's Flash Bomb MK (Ranks 4, 9, 14) is significant enough to allow Flash Bomb to be affordable on the first round with high enough city level, even in range of a Village without needing to sell the Village. | |||
==Navigation== | ==Navigation== | ||
{{BMC ninja monkey nav}} | {{BMC ninja monkey nav}} | ||
{{BMC upgrade nav}} | {{BMC upgrade nav}} | ||