Zee Jay (BCS): Difference between revisions

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|ability 1 name=Passive Awesomeness
|ability 1 name=Passive Awesomeness
|ability 1 icon=BCS ZeeJayAbility1.png
|ability 1 icon=BCS ZeeJayAbility1.png
|ability 1 description=Your first Bloon summoned each turn gives you a Rad Token and gains +20 Health per Bloontonium you have{{fn|Actually gains a fixed +20 Health}} {{sic}}
|ability 1 description=Your first Bloon summoned each turn gives you a Rad Token and gains +20 Health per Bloontonium you have{{sic}}
|ability 1 req=0
|ability 1 req=0


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Zee Jay's abilities support a variety of different playstyles, despite his lack of immediate defense. He gains a unique resource called '''Rad Tokens''' by playing [[Bloon (BCS)|Bloon]]s, which are spent to buff [[Monkey (BCS)|Monkey]]s or summon a special [[Rad Bloon]].
Zee Jay's abilities support a variety of different playstyles, despite his lack of immediate defense. He gains a unique resource called '''Rad Tokens''' by playing [[Bloon (BCS)|Bloon]]s, which are spent to buff [[Monkey (BCS)|Monkey]]s or summon a special [[Rad Bloon]].
*'''Passive Awesomeness''' — The first Bloon summoned on Zee Jay's side each round grants 1 Rad Token and gains 20 Health. Bloons summoned by the [[Storm (BCS)|Storm]] count for the previous turn instead of the current turn. This passive ability has no Bloontonium requirement.
*'''Passive Awesomeness''' — The first Bloon summoned on Zee Jay's side each round grants 1 Rad Token and gains 20 Health. Despite what the description states, the amount of health gained is fixed and not affected by how much [[Bloontonium]] Zee Jay has. Bloons summoned by the [[Storm (BCS)|Storm]] count for the previous turn instead of the current turn. This passive ability has no Bloontonium requirement.
*'''Rad Enhancements''' — Costs 1 Rad Token and 3 Bloontonium, and allows him to temporarily grant +25 Attack Power to a target Monkey until the start of his next turn. It cannot be used if Zee Jay has no Rad Tokens.
*'''Rad Enhancements''' — Costs 1 Rad Token and 3 Bloontonium, and allows him to temporarily grant +25 Attack Power to a target Monkey until the start of his next turn. It cannot be used if Zee Jay has no Rad Tokens.
*'''Rad Bloon Time!''' — Costs all of his Rad Tokens and 10 Bloontonium, summoning a [[Rad Bloon]] with health equal to 60 times the number of Rad Tokens removed (which can trigger Passive Awesomeness). Each Rad Bloon in play generates one Rad Token at the start of each turn. It cannot be used if Zee Jay has no Rad Tokens.
*'''Rad Bloon Time!''' — Costs all of his Rad Tokens and 10 Bloontonium, summoning a [[Rad Bloon]] with health equal to 60 times the number of Rad Tokens removed (which can trigger Passive Awesomeness). Each Rad Bloon in play generates one Rad Token at the start of each turn. It cannot be used if Zee Jay has no Rad Tokens.
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|zh-tw=風格是成功的一半
|zh-tw=風格是成功的一半
}}
}}
==Footnotes==
{{footnotes}}


==Navigation==
==Navigation==
{{BCS nav}}
{{BCS nav}}
{{zee jay nav}}
{{zee jay nav}}