Arcane Master: Difference between revisions

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The '''Arcane Master''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. When it attacks, it fires two additional projectiles at up to two random [[Bloon (BCS)|Bloon]]s on the opponent's side. Multiple projectiles cannot target the same Bloon, and if there are less than three Bloons on the opponent's side, it will only fire as many projectiles as there are Bloons it can target. Unlike most Monkey card effects, the additional projectiles are also considered "attacks" and thus can have their Attack Power be buffed by effects like [[Gwendolin (BCS)|Gwendolin]]'s Heat It Up or the [[Monkey Village (BCS)|Monkey Village]]. Additionally, when this Monkey reloads after the start of turn card draw and if the player's hand is not full, it adds a [[Yellow Bloon (BCS)|Yellow Bloon]] card with only one charge to the player's hand.
The '''Arcane Master''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. When it attacks, it fires two additional projectiles at up to two random [[Bloon (BCS)|Bloon]]s on the opponent's side. Multiple projectiles cannot target the same Bloon, and if there are less than three Bloons on the opponent's side, it will only fire as many projectiles as there are Bloons it can target. While the main attack can target [[Boss Bloon]]s as normal, the additional projectiles cannot. Unlike most Monkey card effects, the additional projectiles are also considered "attacks" and thus can have their Attack Power be buffed by effects like [[Gwendolin (BCS)|Gwendolin]]'s Heat It Up or the [[Monkey Village (BCS)|Monkey Village]]. Additionally, when this Monkey reloads after the start of turn card draw and if the player's hand is not full, it adds a [[Yellow Bloon (BCS)|Yellow Bloon]] card with only one charge to the player's hand.


==Tips==
==Tips==