Necromancer: Unpopped Army: Difference between revisions
updated description for 49.0 |
Qwertyxp2000 (talk | contribs) →Undead Bloons: about lock in lock out, try it |
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With this upgrade, Wizard Monkey gains a new attack which summons sets of undead Bloons at the cost of Graveyard pops. One set of undead Bloons costs a random amount of Graveyard pops, between 1-10, and contains a random number of undead Bloons, between 1-4. Each undead Bloon deals 2 damage, has 2-11 [[pierce]] (1 plus 1 more for each Graveyard pop it cost), and have a lifespan of 7 seconds. The [[Attack Cooldown|attack cooldown]] of this attack is 1.5 seconds, and the attack speed increases by 10% additively for every 100 pop in the Graveyard. Undead Bloons may damage any Bloon type. | With this upgrade, Wizard Monkey gains a new attack which summons sets of undead Bloons at the cost of Graveyard pops. One set of undead Bloons costs a random amount of Graveyard pops, between 1-10, and contains a random number of undead Bloons, between 1-4. Each undead Bloon deals 2 damage, has 2-11 [[pierce]] (1 plus 1 more for each Graveyard pop it cost), and have a lifespan of 7 seconds. The [[Attack Cooldown|attack cooldown]] of this attack is 1.5 seconds, and the attack speed increases by 10% additively for every 100 pop in the Graveyard. Undead Bloons may damage any Bloon type. | ||
Undead Bloons travel backwards along the track at the speed of a [[Red Bloon (BTD6)|Red Bloon]]. By default undead Bloons are summoned near the back-most location in the Wizard Monkey's range, but the player may change the summon location. | Undead Bloons travel backwards along the track at the speed of a [[Red Bloon (BTD6)|Red Bloon]]. By default undead Bloons are summoned near the back-most location in the Wizard Monkey's range, but the player may change the summon location. If a summon location is present, tapping the selection menu disables it until a new position is selected, and it can be cancelled by clicking out of the menu. | ||
==Stats== | ==Stats== | ||