Hot Air Bloon: Difference between revisions
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==Descriptions== | ==Descriptions== | ||
===Ninja Kiwi=== | ===Ninja Kiwi=== | ||
{{ | {{blockquote|Play Ninja Kiwi's new Hot Air Bloon game! Pop as many bloons as you can without crashing. Try to beat your personal best or set a new high score.}} | ||
===MochiGames=== | ===MochiGames=== | ||
{{ | {{blockquote|Pop as many bloons as you can before you crash.}} | ||
====Instructions==== | ====Instructions==== | ||
{{ | {{blockquote|Click to go up, release to fall. Watch out for the birds!}} | ||
===Kongregate=== | ===Kongregate=== | ||
{{ | {{blockquote|Pop as many bloons as you can without crashing. Try to beat your personal best or set a new high score.}} | ||
====Instructions==== | ====Instructions==== | ||
{{ | {{blockquote|left{{sic}} mouse click to rise up.}} | ||
===Newgrounds=== | ===Newgrounds=== | ||
{{ | {{blockquote|We tried a cross-genre game here mixing bloons style with a copter/jetman type gameplay. Enjoy.{{sic}}}} | ||
==Gallery== | ==Gallery== | ||
Revision as of 06:09, 19 July 2025
| Developer(s) | Ninja Kiwi | |||
|---|---|---|---|---|
| Publisher(s) | Ninja Kiwi | |||
| Platform(s) | Adobe Flash | |||
| Release dates | ||||
|---|---|---|---|---|
| Ninja Kiwi | Unknown | |||
| MochiGames | 6 October 2008[1] | |||
| Kongregate | 18 November 2008 | |||
| Newgrounds | 19 November 2008 | |||
| Language(s) supported |
|---|
English
|
Hot Air Bloon is a Bloons spin-off game developed by Ninja Kiwi and released in 2008. The goal of the game is to control a monkey riding a blimp through an endless randomly-generated side-scrolling obstacle course while popping as many Bloons as possible to earn points.
A mobile version developed by Ninja Kiwi Europe (then known as Digital Goldfish) that features a story mode and more environments and hazards was released in 2010.
Gameplay
Hot Air Bloon is controlled with only the left mouse button. Pressing it causes the blimp to rise and releasing it allows the blimp to fall. The blimp is constantly moving forward and gradually speeds up over time. The player earns points by running into Bloons with the blimp to pop them. Each Bloon gives 1 point. The game ends if the blimp hits a tree, cloud, or bird, which can make a croaking sound. The monkey cannot hit Bloons or hazards. If the game over screen is reached, the player sets a high score. The high score can be beaten by playing again and getting an even better score. Clicking on the more games button in the main menu takes you to the ninjakiwi.com website.
Technical information
| Engine | Adobe Flash (SWF version 9) |
|---|---|
| Resolution | 640x480 |
| Frame rate | 40 fps |
| Size | 218 KB |
Unused Content
- There is an unused Lightning obstacle internally that would have been used by the clouds. There is a corresponding
LIGHTNINGCHANCEparameter for it that is set to 0.
Release differences
MochiGames
The MochiGames release had a leaderboard where players could earn a bronze, silver, or gold medal by scoring 200, 300, or 400 points respectively. It was discontinued in 2014 following the closure of Mochi Media.
Kongregate
The Kongregate release uses Ruffle to emulate Flash games on browsers that no longer support Flash.
Newgrounds
The Newgrounds release uses the Newgrounds Player.
Descriptions
Ninja Kiwi
MochiGames
Instructions
Kongregate
Instructions
Newgrounds
Gallery
Thumbnails
-
Ninja Kiwi
-
MochiGames
-
Kongregate
-
Newgrounds
Screenshots
-
Title screen
-
How to play menu
-
Gameplay
-
Game over screen
References
- ↑ In hot-air-bloon.zip,
__metadata__.jsoncontains this timestamp.
External links
- Hot Air Bloon on Ninja Kiwi (archived)
- Hot Air Bloon on MochiGames (archived)
- Hot Air Bloon on Kongregate
- Hot Air Bloon on Newgrounds