Robo Monkey (BCS): Difference between revisions
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{{for|other uses|Robo Monkey (disambiguation)}} | {{for|other uses|Robo Monkey (disambiguation)}} | ||
{{stub}} | {{stub}} | ||
{{Research|Is Defender also double attack?}} | |||
{{BCS monkey info | {{BCS monkey info | ||
|id=RoboMonkey | |id=RoboMonkey | ||
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|ammo =3 | |ammo =3 | ||
|power =40 | |power =40 | ||
|reload = | |reload =3<!--nonfunctional reload?--> | ||
}} | }} | ||
The '''Robo Monkey''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|5.0}}. | The '''Robo Monkey''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|5.0}}. It attacks Bloons twice and has +10 Attack Power when defending. it has the Temporary keyword, meaning that it removes itself at the end of the player's turn if it runs out of Ammo. Despite having 3 reload, that doesn't function. | ||
==Tips== | ==Tips== | ||
{{BCS last updated|5.0|section=y}}- | {{BCS last updated|5.0|section=y}} | ||
*Unlike the standard [[Super Monkey (BCS)|Super Monkey]], the Robo Monkey synergizes twice as well with buffs such as [[Zee Jay (BCS)|Zee Jay]] but also worse against Armored Bloons. It is also a Defender, allowing it to assist against 0-delay Bloons. Its main drawback is being a Temporary Monkey. | |||
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==Update history== | ==Update history== | ||