Double Trouble (BCS): Difference between revisions
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*Players can duplicate a [[Draining Bloon]] that already has lots of shield in order to build even more shield for every copy. | *Players can duplicate a [[Draining Bloon]] that already has lots of shield in order to build even more shield for every copy. | ||
*With an Armor-focused deck, duplicating an [[Armor Powered Bloon]] surrounded by friendly Bloons with lots of Armor will keep stacking up HP on its copies. | *With an Armor-focused deck, duplicating an [[Armor Powered Bloon]] surrounded by friendly Bloons with lots of Armor will keep stacking up HP on its copies. | ||
*Playing a Large Bloon while having [[MOAB Construction Facility|MOAB Construction Facilities]] will trigger these effects again if they have remaining ammo. This is particularly useful on a [[Lead Zeppelin]] that was on the screen for a few turns (one turn with at least 2 Facilities);<!--you're not gonna afford the full lzep+dt with 20 gold...--> if the opponent lacks [[Hero Protection]], [[Corvus Academy of Arts]], or plenty of shield (via [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]]), it's OTK. | |||
==Gallery== | ==Gallery== | ||