Captain Churchill (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) →Abilities: feedback on gwen article says that repeating the duration bonuses is a bit silly |
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[[File:BTD6 CaptainChurchill ArmorPiercingShellsAA.png|50px|right]] | [[File:BTD6 CaptainChurchill ArmorPiercingShellsAA.png|50px|right]] | ||
{{incomplete|Add the whole list of changes}} | {{incomplete|Add the whole list of changes}} | ||
Armor Piercing Shells changes damage type to Normal, popping all Bloon types, does 9 extra damage to Ceramic and MOAB-Class Bloons, and each shell explodes up to two more times. As he levels up, the duration increases and is able to do more base damage as well. At Level 3, the duration is 9 seconds. Ability cooldown is 30 seconds when first unlocked. | Armor Piercing Shells changes damage type<!--not for machine gun?--> of the main gun's shells<!--main gun is the "attack", shell is the proj--> to Normal, popping all Bloon types, does 9 extra damage to Ceramic and MOAB-Class Bloons, and each shell explodes up to two more times. As he levels up, the duration increases and is able to do more base damage as well. At Level 3, the duration is 9 seconds. Ability cooldown is 30 seconds when first unlocked. | ||
{|class="wikitable" | {|class="wikitable" | ||
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|4 | |4 | ||
|Duration increased | |Duration increased by 0.5s starting from this level (up to 17.5s at level 20) | ||
|- | |- | ||
|13 | |13 | ||
|Also grants +3 damage, improves Ceramic+ bonus to +21. | |Also grants +3 damage, and improves Ceramic+ bonus to +21. | ||
|- | |- | ||
|17 | |17 | ||
|Damage bonus increased to +6, improves Ceramic+ bonus to +33. | |Damage bonus increased to +6, improves Ceramic+ bonus to +33. | ||
|} | |} | ||