Pierce: Difference between revisions
→List of external pierce modifiers: battles 1 |
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In some cases, for balance reasons, pierce limits are applied to certain or all projectiles from an attack that produces additional attacks. For example, in ''BTD6'', [[Bouncing Bullet (BTD6)|Bouncing Bullet]]'s shrapnel from the main shot and each bounce can benefit from pierce buffs, but not the bullet itself. In ''BTD6'' and ''Battles 2'', the shards from [[Ice Shards]] have a pierce limit, but not for the freeze wave that would create the shards. | In some cases, for balance reasons, pierce limits are applied to certain or all projectiles from an attack that produces additional attacks. For example, in ''BTD6'', [[Bouncing Bullet (BTD6)|Bouncing Bullet]]'s shrapnel from the main shot and each bounce can benefit from pierce buffs, but not the bullet itself. In ''BTD6'' and ''Battles 2'', the shards from [[Ice Shards]] have a pierce limit, but not for the freeze wave that would create the shards. | ||
In the mobile versions of ''[[Bloons TD 5 (mobile)|Bloons TD 5]]'' and ''[[Bloons Monkey City (mobile)|Bloons Monkey City]]'', most projectiles that spawn other projectiles do not have pierce caps, causing them to spawn projectiles more than once when given pierce buffs. For example, [[Hydra Rocket Pods (BTD5)|Hydra Rocket Pods]]'s missiles can spawn multiple explosions, and [[Glaive Ricochet (BTD5)|Glaive Ricochet]]'s glaives can spawn multiple ricocheting glaives. Most of these occurrences are fixed in the {{mobile version of|Bloons TD Battles}}, though the [[Temple Of The Monkey God (Battles)|Temple Of The Monkey God]]'s missile attack still has this issue. | In the mobile versions of ''[[Bloons TD 5 (mobile)|Bloons TD 5]]'' and ''[[Bloons Monkey City (mobile)|Bloons Monkey City]]'', most projectiles that spawn other projectiles do not have pierce caps, causing them to spawn projectiles more than once when given pierce buffs. For example, [[Hydra Rocket Pods (BTD5)|Hydra Rocket Pods]]'s missiles can spawn multiple explosions, and [[Glaive Ricochet (BTD5)|Glaive Ricochet]]'s glaives can spawn multiple ricocheting glaives. Most of these occurrences are fixed in the {{mobile version of|Bloons TD Battles}}, though the [[Temple Of The Monkey God (Battles)|Temple Of The Monkey God]]'s missile attack still has this issue. In the {{mobile version of|Bloons Monkey City}}, only [[Glaive Ricochet (BMC)|Glaive Ricochet]] has this issue fixed. | ||
==List of external pierce modifiers== | ==List of external pierce modifiers== | ||