Pierce: Difference between revisions

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In some cases, for balance reasons, pierce limits are applied to certain or all projectiles from an attack that produces additional attacks. For example, in ''BTD6'', [[Bouncing Bullet (BTD6)|Bouncing Bullet]]'s shrapnel from the main shot and each bounce can benefit from pierce buffs, but not the bullet itself. In ''BTD6'' and ''Battles 2'', the shards from [[Ice Shards]] have a pierce limit, but not for the freeze wave that would create the shards.
In some cases, for balance reasons, pierce limits are applied to certain or all projectiles from an attack that produces additional attacks. For example, in ''BTD6'', [[Bouncing Bullet (BTD6)|Bouncing Bullet]]'s shrapnel from the main shot and each bounce can benefit from pierce buffs, but not the bullet itself. In ''BTD6'' and ''Battles 2'', the shards from [[Ice Shards]] have a pierce limit, but not for the freeze wave that would create the shards.


In the mobile versions of ''[[Bloons TD 5 (mobile)|Bloons TD 5]]'' and ''[[Bloons Monkey City (mobile)|Bloons Monkey City]]'', most projectiles that spawn other projectiles do not have pierce caps, causing them to spawn projectiles more than once when given pierce buffs. For example, [[Hydra Rocket Pods (BTD5)|Hydra Rocket Pods]]'s missiles can spawn multiple explosions, and [[Glaive Ricochet (BTD5)|Glaive Ricochet]]'s glaives can spawn multiple ricocheting glaives. Most of these occurrences are fixed in the {{mobile version of|Bloons TD Battles}}, though the [[Temple Of The Monkey God (Battles)|Temple Of The Monkey God]]'s missile attack still has this issue.
In the mobile versions of ''[[Bloons TD 5 (mobile)|Bloons TD 5]]'' and ''[[Bloons Monkey City (mobile)|Bloons Monkey City]]'', most projectiles that spawn other projectiles do not have pierce caps, causing them to spawn projectiles more than once when given pierce buffs. For example, [[Hydra Rocket Pods (BTD5)|Hydra Rocket Pods]]'s missiles can spawn multiple explosions, and [[Glaive Ricochet (BTD5)|Glaive Ricochet]]'s glaives can spawn multiple ricocheting glaives. Most of these occurrences are fixed in the {{mobile version of|Bloons TD Battles}}, though the [[Temple Of The Monkey God (Battles)|Temple Of The Monkey God]]'s missile attack still has this issue. In the {{mobile version of|Bloons Monkey City}}, only [[Glaive Ricochet (BMC)|Glaive Ricochet]] has this issue fixed.


==List of external pierce modifiers==
==List of external pierce modifiers==