The Eternal: Difference between revisions

don't use utilize. do utilize use.
Don't make claims of how strong or how popular a card is in the tips section, and if you do, don't call one of the worst bloons in the entire game "strong". Also removed some bad tips
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==Tips==
==Tips==
{{BCS last updated|5.2|section=y}}
{{BCS last updated|5.2|section=y}}
*The Eternal is a strong scaling Bloon that becomes more valuable the longer the game goes, provided the player has ample space in their hand. It stands out on [[Boss Battle (BCS)|Boss Battle]]s, and is quite strong in midrange and control. With its infinite card generation, this card can offer a constant source of Bloontonium.
*The Eternal is a scaling Bloon that becomes more valuable the longer the game goes, provided the player has ample space in their hand. It can be used to reliably win [[Boss Battle (BCS)|Boss Battle]]s. With its infinite card generation, this card can offer a constant source of Bloontonium.
*By popping the Eternal, it gets stronger. Delaying the popping of The Eternal prevents it from scaling too quickly, but letting it leak will have it scale more quickly.
*By popping the Eternal, it gets stronger. Delaying the popping of The Eternal prevents it from scaling too quickly, but letting it leak will have it scale more quickly.
**Delay the final pop on the second turn, if possible, to minimize the health scaling.
**Delay the final pop on the second turn, if possible, to minimize the health scaling.
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**If using any card with 2 or more charges (e.g. [[Bloon Melter]], [[Bombs Away]], or [[Extreme Heat]] combined with fire), have 7 or fewer cards in your hand, or else The Eternal will not return.
**If using any card with 2 or more charges (e.g. [[Bloon Melter]], [[Bombs Away]], or [[Extreme Heat]] combined with fire), have 7 or fewer cards in your hand, or else The Eternal will not return.
**Some human<!--ie not ai--> players intentionally "hide" an Eternal (especially if it has 500+ HP) by using self-destruction cards. Then, they can combine an Eternal with high enough HP with two [[Quick Ready]] for a potential OTK.
**Some human<!--ie not ai--> players intentionally "hide" an Eternal (especially if it has 500+ HP) by using self-destruction cards. Then, they can combine an Eternal with high enough HP with two [[Quick Ready]] for a potential OTK.
**Some Eternal decks bring [[Overload (BCS)|Overload]] to pop first-stage Eternals, or punish opponents for damaging Eternals down to 100 HP or less.
*Copying The Eternal (via [[Reinflated]], [[The Prestige]], or [[Double Trouble]]) is recommended; it can help reduce the effectiveness of singling out that Bloon.
*Copying The Eternal (via [[Reinflated]], [[The Prestige]], or [[Double Trouble]]) is recommended; it can help reduce the effectiveness of singling out that Bloon.
**Self-destruction cards (especially the cheap [[Bloon Melter]]) can help increase the chance for graveyard-specific cards to copy The Eternal.
**Self-destruction cards (especially the cheap [[Bloon Melter]]) can help increase the chance for graveyard-specific cards to copy The Eternal.
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*Certain Bloon removers are effective against The Eternal:
*Certain Bloon removers are effective against The Eternal:
**[[Return to Sender]] reverts a single Eternal to original health, preventing a potentially lethal amount of HP of that Eternal.
**[[Return to Sender]] reverts a single Eternal to original health, preventing a potentially lethal amount of HP of that Eternal.
**[[Bloon Redirect]] is often used in Eternal decks to prevent mirror matchups from using The Eternal, or to potentially steal from an opponent who poorly uses The Eternal.
**[[Bloon Redirect]] can be used in Eternal decks to prevent mirror matchups from using The Eternal, or to potentially steal from an opponent who poorly uses The Eternal.
***This, however, is prevented once The Eternal gets enough health.
***This, however, is prevented once The Eternal gets enough health.
**[[Bloon Master Alchemist (BCS)|Bloon Master Alchemist]] can render pure Eternal decks useless if the Eternal is not duplicated.
**[[Bloon Master Alchemist (BCS)|Bloon Master Alchemist]] can render pure Eternal decks useless if the Eternal is not duplicated.
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**If Eternal is the only Bloon in a deck, one [[Monkey Investigator]] will allow the Eternal to be the guaranteed bloon draw, though multiple is better for more chance of drawing it.
**If Eternal is the only Bloon in a deck, one [[Monkey Investigator]] will allow the Eternal to be the guaranteed bloon draw, though multiple is better for more chance of drawing it.
**For heroes that heavily rely on Bloontonium (e.g. [[Adora (BCS)|Adora]]), Bloontonium-gaining Monkeys such as [[Leeching Shot Sniper]], [[Bloontonium Miner]], and [[Mine Supervisor]] are recommended.
**For heroes that heavily rely on Bloontonium (e.g. [[Adora (BCS)|Adora]]), Bloontonium-gaining Monkeys such as [[Leeching Shot Sniper]], [[Bloontonium Miner]], and [[Mine Supervisor]] are recommended.
*Not all decks rely on the Eternal as the main wincon. Conventional mid-game bloon spam decks (e.g. Large Bloon spam of [[MOAB (BCS)|MOAB]]s and [[BFB (BCS)|BFB]]s) may include The Eternal purely for variety of rushes.
*Eternal is not reliable as a main win condition. Conventional mid-game bloon spam decks (e.g. Large Bloon spam of [[MOAB (BCS)|MOAB]]s and [[BFB (BCS)|BFB]]s) may include The Eternal purely for variety of rushes.


==Update history==
==Update history==