Striker's Adventure: Difference between revisions
→Items: updated golden idol mechanics |
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===Items=== | ===Items=== | ||
[[File:BCS SA item choice.png|300px|thumb]] | [[File:BCS SA item choice.png|300px|thumb|The contents of a Supply Drop with Items]] | ||
'''Items''' apply passive modifiers to each match. The player can hold up to four items at a time, but it is impossible to have more than three in a single run. | '''Items''' apply passive modifiers to each match. The player can hold up to four items at a time, but it is impossible to have more than three in a single run. | ||
{|class="wikitable center-col-1" | {|class="wikitable center-col-1" | ||
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===Potions=== | ===Potions=== | ||
[[File:BCS SA potion choice.png|300px|thumb]] | [[File:BCS SA potion choice.png|300px|thumb|The contents of a Supply Drop with Potions]] | ||
'''Potions''' can be consumed by the player at any time during a match to activate their effects. The player can hold up to 2 potions at a time and can discard potions from the Supplies menu at any time. If the player consumes a potion, but loses the match, it returns to their inventory. | '''Potions''' can be consumed by the player at any time during a match to activate their effects. The player can hold up to 2 potions at a time and can discard potions from the Supplies menu at any time. If the player consumes a potion, but loses the match, it returns to their inventory. | ||
{|class="wikitable center-col-1" | {|class="wikitable center-col-1" | ||
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===Opponents=== | ===Opponents=== | ||
====Bootcamp / Advanced Training / Veteran==== | ====Bootcamp / Advanced Training / Veteran==== | ||
[[File:BCS SA yellow infantry bloon vs.png|300px|thumb]] | [[File:BCS SA yellow infantry bloon vs.png|300px|thumb|Striker Jones vs Yellow Infantry Bloon]] | ||
The opponents of stages 1–3, 5–7, and 9–11 are Bloons wearing helmets, which function like [[Hero (BCS)|Hero]]es. The helmet determines the name of the opponent and its two abilities. The color can be Red, Blue, Green, Yellow, Rainbow, or Ceramic, which determines the deck it uses. For the Military Bloon and Moustache Bloon, the color also determines which Bloons spawn from their passive abilities. | The opponents of stages 1–3, 5–7, and 9–11 are Bloons wearing helmets, which function like [[Hero (BCS)|Hero]]es. The helmet determines the name of the opponent and its two abilities. The color can be Red, Blue, Green, Yellow, Rainbow, or Ceramic, which determines the deck it uses. For the Military Bloon and Moustache Bloon, the color also determines which Bloons spawn from their passive abilities. | ||
<section begin="minions"/> | <section begin="minions"/> | ||
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====Hero (stage 4)==== | ====Hero (stage 4)==== | ||
[[File:BCS SA beta quincy vs.png|300px|thumb]] | [[File:BCS SA beta quincy vs.png|300px|thumb|Striker Jones vs Beta Quincy]] | ||
Stage 4 is against [[Quincy (BCS)|Quincy]]. There are three versions, each with a different deck and modifier. | Stage 4 is against [[Quincy (BCS)|Quincy]]. There are three versions, each with a different deck and modifier. | ||
{|class="wikitable" | {|class="wikitable" | ||
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==Missions== | ==Missions== | ||
[[File:BCS SA missions.png|300px|thumb]] | [[File:BCS SA missions.png|300px|thumb|List of missions]] | ||
'''Missions''' are [[Feat]]s obtainable only by playing this Adventure. All players can earn progress towards Missions, but only players who have purchased the full version can claim the rewards. | '''Missions''' are [[Feat]]s obtainable only by playing this Adventure. All players can earn progress towards Missions, but only players who have purchased the full version can claim the rewards. | ||
{|class="wikitable" | {|class="wikitable" | ||