Signal Bloon: Difference between revisions
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|name =Signal Bloon | |name =Signal Bloon | ||
|image =BCS SignalBloon Cardart.png | |image =BCS SignalBloon Cardart.png | ||
|icon =BCS SignalBloon Icon.png | |||
|description='''Shield''' 50. '''On Play''': Draw a Large Bloon from your deck | |description='''Shield''' 50. '''On Play''': Draw a Large Bloon from your deck | ||
|flavor =Something wicked this way comes. | |flavor =Something wicked this way comes. | ||
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==Tips== | ==Tips== | ||
{{BCS last updated|4.2|section=y}} | {{BCS last updated|4.2|section=y}} | ||
* | *Signal Bloon as a Bloon is rather insignificant, having poor health relative to its delay and cost, but its ability to pull out Large Bloons is quite valuable for improving the consistency of certain decks: | ||
**Blimp spam decks, which need [[MOAB (BCS)|MOAB]]s and [[BFB (BCS)|BFB]]s in time for the mid-game. | **Blimp spam decks, which need [[MOAB (BCS)|MOAB]]s and [[BFB (BCS)|BFB]]s in time for the mid-game. | ||
**Decks that want Ultra Rare Large Bloons, like | **Decks that want to draw Ultra Rare Large Bloons, like [[Strengthenator]] or [[ARBITR]]. Unlike [[ULTRA Rare Power]], Signal Bloon doesn't become completely useless if the player already drew the Large Bloon, since it still gives [[Bloontonium]] and a 100 health sponge. | ||
==Update history== | ==Update history== | ||