Special Poperations (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) |
→Door Gunner: i don't know why the door gunner mechanics are here instead of on the page dedicated to door gunner. if including a list of ineligible towers here is really necessary, then it should use transclusion instead |
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=== Door Gunner === | === Door Gunner === | ||
This ability is only available when {{BTD6 mk|Door Gunner}} Monkey Knowledge is enabled. It allows the player to select a tower for the Heli Pilot to pick up and carry inside the helicopter. While picked up, towers move with the helicopter and continue attacking as usual but cannot use abilities or be selected. Selling the Heli Pilot while it is carrying a tower also sells the carried tower. The Heli Pilot cannot use Reposition while a tower is being carried. | {{main|Door Gunner}} | ||
This ability is only available when {{BTD6 mk|Door Gunner}} Monkey Knowledge is enabled. It allows the player to select a tower for the Heli Pilot to pick up and carry inside the helicopter. While picked up, towers move with the helicopter and continue attacking as usual but cannot use abilities or be selected. Selling the Heli Pilot while it is carrying a tower also sells the carried tower. The Heli Pilot cannot use Reposition while a tower is being carried. After a tower is picked up by Door Gunner, the Heli Pilot is able to use this ability again to drop the tower in a valid location. The Reposition and Door Gunner abilities share the same cooldown (including initial cooldown): using one also resets the cooldown of the other. | |||
After a tower is picked up by Door Gunner, the Heli Pilot is able to use this ability again to drop the tower in a valid location. | |||
The Reposition and Door Gunner abilities share the same cooldown (including initial cooldown): using one also resets the cooldown of the other | |||
=== Reposition === | === Reposition === | ||