Howl: Difference between revisions
Qwertyxp2000 (talk | contribs) You can play it before Wolves are present, but that just makes the text clumsy |
m i think this wording makes it more clear that the atk buff is based on the side that used it, not the wolves it was used on |
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|name =Howl | |name =Howl | ||
|image =BCS Howl CardArt.png | |image =BCS Howl CardArt.png | ||
|icon =BCS Howl Icon.png | |||
|description=Your Wolves have +10 ATK for the remainder of the game | |description=Your Wolves have +10 ATK for the remainder of the game | ||
|flavor =Do it - you know you want to. Awooooooo! | |flavor =Do it - you know you want to. Awooooooo! | ||
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|charges=1 | |charges=1 | ||
}} | }} | ||
'''Howl''' is an [[Power (BCS)|Advanced Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|5.0}}. | '''Howl''' is an [[Power (BCS)|Advanced Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|5.0}}. It grants all Wolf-type [[Monkey (BCS)|Monkey]]s ([[Wolf]], [[Dire Wolf]]) +10 ATK while on the player's side, including any Wolves moved with [[Expert Negotiator]] or placed after using this card, for the rest of the match. It can only be added to [[Obyn Greenfoot (BCS)|Obyn Greenfoot]] and [[Mountain Obyn (BCS)|Mountain Obyn]] decks. | ||
==Tips== | ==Tips== | ||