Sandytown: Difference between revisions
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=== General Store === | === General Store === | ||
The General Store is located to the left of the Saloon, where Geraldo works as the shopkeeper. Here the player can use their Bananite to buy items. They are classified into three categories. Some of the permanent items can be bought multiple times or they may have upgrades. | The General Store is located to the left of the Saloon, where Geraldo works as the shopkeeper. Here the player can use their Bananite to buy items. They are classified into three categories and can be a {{Icon|BTD6 StoreConsumableIcon.png}} Consumable item or an {{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade. Some of the permanent items can be bought multiple times or they may have upgrades. | ||
==== Town items ==== | ==== Town items ==== | ||
All of those are considered {{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade. | |||
{| class="wikitable" | {| class="wikitable" | ||
!Icon | !Icon | ||
| Line 76: | Line 77: | ||
|$49 | |$49 | ||
|Bloons will take this instead of Stamina and Bananite to avoid a Quick Draw. | |Bloons will take this instead of Stamina and Bananite to avoid a Quick Draw. | ||
| | |{{Icon|BTD6 StoreConsumableIcon.png}} Consumable | ||
|- | |- | ||
|[[File:BTD6 KeyStoreIcon.png|30px]] | |[[File:BTD6 KeyStoreIcon.png|30px]] | ||
|Old Key | |Old Key | ||
|$ | |$999 | ||
|An old key that can be used to open a chest. Looks like it'll break after one use. | |An old key that can be used to open a chest. Looks like it'll break after one use. | ||
| | |{{Icon|BTD6 StoreConsumableIcon.png}} Consumable | ||
|- | |- | ||
| | |[[File:BTD6 BasicCamoStoreIcon.png|30x30px]] | ||
|Unseen Trail | |Unseen Trail | ||
|$399 | |$399 | ||
|Wandering Bloons take 10% longer to detect you | |Wandering Bloons take 10% longer to detect you | ||
| | |{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade | ||
|- | |- | ||
| | |[[File:BTD6 AdvancedCamoStoreIcon.png|30x30px]] | ||
|Ghost Trail | |Ghost Trail | ||
|To be determined | |To be determined | ||
|Wandering Bloons take 30% longer to detect you | |Wandering Bloons take 30% longer to detect you | ||
| | |{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade | ||
Requires Unseen Trail | |||
|- | |- | ||
|[[File:BTD6 GreatFishingRodStoreIcon.png|30px]] | |[[File:BTD6 GreatFishingRodStoreIcon.png|30px]] | ||
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|$1,999 | |$1,999 | ||
|A better fishing rod capable of catching rarer fish. | |A better fishing rod capable of catching rarer fish. | ||
| | |{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade | ||
|- | |- | ||
|[[File:BTD6 LegendaryFishingRodStoreIcon.png|30px]] | |[[File:BTD6 LegendaryFishingRodStoreIcon.png|30px]] | ||
| Line 106: | Line 108: | ||
|To be determined | |To be determined | ||
|A legendary fishing rod capable of capturing the rarest fish. | |A legendary fishing rod capable of capturing the rarest fish. | ||
| | |{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade | ||
Requires Great Fishing Rod | |||
|} | |} | ||
==== Gameplay items ==== | ==== Gameplay items ==== | ||
Only three Powers are available at the time and are swapped after a certain amount of time. | Only three [[Power|Powers]] are available at the time and are swapped after a certain amount of time. | ||
{{Research|Determine if Lots o' Lives and All the Lives are indeed consumable items}} | |||
{| class="wikitable" | {| class="wikitable" | ||
!Icon | !Icon | ||
| Line 122: | Line 126: | ||
|$399 | |$399 | ||
|Restore 10 lives after each victory. | |Restore 10 lives after each victory. | ||
| | |{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade | ||
|- | |- | ||
|[[File:BTD6 BetterHealy-majiqStoreIcon.png|30px]] | |[[File:BTD6 BetterHealy-majiqStoreIcon.png|30px]] | ||
| Line 128: | Line 132: | ||
|To be determined | |To be determined | ||
|Restore 25 lives after each victory. | |Restore 25 lives after each victory. | ||
|Requires Healy-ma-jig | |{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade | ||
Requires Healy-ma-jig | |||
|- | |- | ||
|[[File:BTD6 LotsOfLivesStoreIcon.png|30px]] | |[[File:BTD6 LotsOfLivesStoreIcon.png|30px]] | ||
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|$599 | |$599 | ||
|Max lives increased 50% | |Max lives increased 50% | ||
| | |{{Icon|BTD6 StoreConsumableIcon.png}} Consumable | ||
|- | |- | ||
|[[File:BTD6 MaxLivesStoreIcon.png|30px]] | |[[File:BTD6 MaxLivesStoreIcon.png|30px]] | ||
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|To be determined | |To be determined | ||
|Max lives increased 100% | |Max lives increased 100% | ||
|Requires Lot's o' Lives | |{{Icon|BTD6 StoreConsumableIcon.png}} Consumable | ||
Requires Lot's o' Lives | |||
|- | |- | ||
|[[File:BTD6 FasterHeroCooldownsStoreIcon.png|30px]] | |[[File:BTD6 FasterHeroCooldownsStoreIcon.png|30px]] | ||
| Line 146: | Line 152: | ||
|$899 | |$899 | ||
|Hero Abilities have 20% faster cooldown. | |Hero Abilities have 20% faster cooldown. | ||
| | |{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade | ||
|- | |- | ||
|[[File:BTD6 EvenFasterHeroCooldownsStoreIcon.png|30px]] | |[[File:BTD6 EvenFasterHeroCooldownsStoreIcon.png|30px]] | ||
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|To be determined | |To be determined | ||
|Hero Abilities have 30% faster cooldown. | |Hero Abilities have 30% faster cooldown. | ||
|Requires Faster Hero Cooldowns | |{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade | ||
Requires Faster Hero Cooldowns | |||
|- | |- | ||
|[[File:BTD6 SheriffDamage+1StoreIcon.png|30px]] | |[[File:BTD6 SheriffDamage+1StoreIcon.png|30px]] | ||
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|$249 | |$249 | ||
|Increase Sheriff damage by 30% | |Increase Sheriff damage by 30% | ||
| | |{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade | ||
|- | |- | ||
|[[File:BTD6 SheriffDamage+2StoreIcon.png|30px]] | |[[File:BTD6 SheriffDamage+2StoreIcon.png|30px]] | ||
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|$1,299 | |$1,299 | ||
|Increase Sheriff damage by 50% | |Increase Sheriff damage by 50% | ||
|Requires Sheriff Damage Level 1 | |{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade | ||
Requires Sheriff Damage Level 1 | |||
|- | |- | ||
|[[File:BTD6 SheriffDamage+3StoreIcon.png|30px]] | |[[File:BTD6 SheriffDamage+3StoreIcon.png|30px]] | ||
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|$2,499 | |$2,499 | ||
|Increase Sheriff damage by 100% | |Increase Sheriff damage by 100% | ||
|Requires Sheriff Damage Level 2 | |{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade | ||
Requires Sheriff Damage Level 2 | |||
|- | |- | ||
|[[File:BTD6 SheriffRange+1StoreIcon.png|30px]] | |[[File:BTD6 SheriffRange+1StoreIcon.png|30px]] | ||
| Line 176: | Line 185: | ||
|$149 | |$149 | ||
|Increase Sheriff range by 5. | |Increase Sheriff range by 5. | ||
| | |{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade | ||
|- | |- | ||
|[[File:BTD6 SheriffRange+2StoreIcon.png|30px]] | |[[File:BTD6 SheriffRange+2StoreIcon.png|30px]] | ||
| Line 182: | Line 191: | ||
|To be determined | |To be determined | ||
|Increase Sheriff range by 10. | |Increase Sheriff range by 10. | ||
|Requires Sheriff Range Level 1 | |{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade | ||
Requires Sheriff Range Level 1 | |||
|- | |- | ||
|[[File:BTD6 SheriffRange+3StoreIcon.png|30px]] | |[[File:BTD6 SheriffRange+3StoreIcon.png|30px]] | ||
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|To be determined | |To be determined | ||
|Increase Sheriff range by 15. | |Increase Sheriff range by 15. | ||
|Requires Sheriff Range Level 2 | |{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade | ||
Requires Sheriff Range Level 2 | |||
|- | |- | ||
|[[File:BTD6 SheriffMorale1StoreIcon.png|30px]] | |[[File:BTD6 SheriffMorale1StoreIcon.png|30px]] | ||
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|$399 | |$399 | ||
|Increase Sheriff max morale by 10% | |Increase Sheriff max morale by 10% | ||
| | |{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade | ||
|- | |- | ||
|[[File:BTD6 SheriffMorale2StoreIcon.png|30px]] | |[[File:BTD6 SheriffMorale2StoreIcon.png|30px]] | ||
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|To be determined | |To be determined | ||
|Increase Sheriff max morale by 20% | |Increase Sheriff max morale by 20% | ||
|Requires Sheriff Morale Level 1 | |{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade | ||
Requires Sheriff Morale Level 1 | |||
|- | |- | ||
|[[File:BTD6 SheriffMorale3StoreIcon.png|30px]] | |[[File:BTD6 SheriffMorale3StoreIcon.png|30px]] | ||
| Line 206: | Line 218: | ||
|To be determined | |To be determined | ||
|Increase Sheriff max morale by 30% | |Increase Sheriff max morale by 30% | ||
|Requires Sheriff Morale Level 2 | |{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade | ||
Requires Sheriff Morale Level 2 | |||
|- | |- | ||
|[[File:BTD6 HealthPotionStoreIcon.png|30px]] | |[[File:BTD6 HealthPotionStoreIcon.png|30px]] | ||
| Line 212: | Line 225: | ||
|$50 | |$50 | ||
|Recover 100 lives. | |Recover 100 lives. | ||
| | |{{Icon|BTD6 StoreConsumableIcon.png}} Consumable | ||
|- | |- | ||
|[[File:BTD6 StaminaPotionStoreIcon.png|30px]] | |[[File:BTD6 StaminaPotionStoreIcon.png|30px]] | ||
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|$150 | |$150 | ||
|Recover 50% Stamina for your entire Posse to a maximum of 80%. | |Recover 50% Stamina for your entire Posse to a maximum of 80%. | ||
| | |{{Icon|BTD6 StoreConsumableIcon.png}} Consumable | ||
|- | |||
|[[File:BTD6 HotSpikes.png|30x30px]] | |||
|[[Road Spikes (BTD6)|Road Spikes]] | |||
|$50 | |||
|A huge stack of Road Spikes ready to lay down wherever you need them most! 5 piles of Road Spikes with every purchase. | |||
|{{Icon|BTD6 StoreConsumableIcon.png}} Consumable | |||
|- | |- | ||
|[[File:BTD6 PontoonIcon.png|30px]] | |[[File:BTD6 PontoonIcon.png|30px]] | ||
|[[Pontoon (BTD6)|Pontoon]] | |[[Pontoon (BTD6)|Pontoon]] | ||
|$80 | |$80 | ||
| | |Place almost any land tower on water with the Pontoon! Deploy the pontoon on water, then place your land tower on top. | ||
| | |{{Icon|BTD6 StoreConsumableIcon.png}} Consumable | ||
|- | |- | ||
|[[File:BTD6 PortableLakeIcon.png|30px]] | |[[File:BTD6 PortableLakeIcon.png|30px]] | ||
|[[Portable Lake (BTD6)|Portable Lake]] | |[[Portable Lake (BTD6)|Portable Lake]] | ||
|$80 | |$80 | ||
| | |Nowhere to float your boat? Smart monkeys know they can place a Portable Lake on land, allowing any water unit to be deployed within its waters. | ||
| | |{{Icon|BTD6 StoreConsumableIcon.png}} Consumable | ||
|- | |- | ||
|[[File:BTD6 GlueTrapIcon.png|30px]] | |[[File:BTD6 GlueTrapIcon.png|30px]] | ||
|[[Glue Trap]] | |[[Glue Trap]] | ||
|$100 | |$100 | ||
| | |This sticky trap will slow the first 300 Bloons that go over it before it disappears. 2 Glue Traps with every purchase. | ||
| | |{{Icon|BTD6 StoreConsumableIcon.png}} Consumable | ||
|- | |- | ||
|[[File:BTD6 TechbotIcon.png|30px]] | |[[File:BTD6 TechbotIcon.png|30px]] | ||
|[[Tech Bot (BTD6)|Tech Bot]] | |[[Tech Bot (BTD6)|Tech Bot]] | ||
|$100 | |$100 | ||
| | |Tech Bot can activate your Abilities for you, as soon as they are ready for optimum efficiency. | ||
| | |{{Icon|BTD6 StoreConsumableIcon.png}} Consumable | ||
|- | |||
|[[File:BTD6 TimeStop.png|30x30px]] | |||
|[[Time Stop]] | |||
|$100 | |||
|If sometimes things just move too quickly, use Time Stop to briefly halt all action so you can focus on managing your monkeys. | |||
|{{Icon|BTD6 StoreConsumableIcon.png}} Consumable | |||
|- | |- | ||
|[[File:BTD6 SuperMonkeyStormIcon.png|30px]] | |[[File:BTD6 SuperMonkeyStormIcon.png|30px]] | ||
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|$200 | |$200 | ||
|It's a bird. It's a plane. It's a squadron of flying super-powered laser-beamin' monkeys who destroy every single Bloon on screen and do big damage to MOAB-Class Bloons. | |It's a bird. It's a plane. It's a squadron of flying super-powered laser-beamin' monkeys who destroy every single Bloon on screen and do big damage to MOAB-Class Bloons. | ||
| | |{{Icon|BTD6 StoreConsumableIcon.png}} Consumable | ||
|} | |} | ||
Revision as of 03:08, 4 December 2025

Sandytown is a location in the Frontier Legends DLC for Bloons TD 6. It is a small town in the middle of the desert with a few residents and features several buildings which are important to the game mechanics such as the Saloon and the Sheriff's Homestead. From here, the players can head directly to Boulder Falls by walking through the north exit.
The currently known residents of Sandytown are Sheriff, Mr Mayor, Scout, Geraldo, and a number of regular Monkeys without outfits and regular Towers.
Buildings
Sheriff's Homestead
This building is located in to the right of the center of the town, and is the current home of the Sheriff and their Posse. Upon entering the building, the player can see its interior, with the Sheriff and the 3D models of the members of their Posse and pet companion.
Here, players can use the buttons to perform certain actions:
- Sheriff: Change the Sheriff's equipment and their pet.
- Posse: Manage the members of their Posse and see their traits.
- Collection: View the fish that the player has obtained during their campaign.
The Homestead also recovers lives and the stamina of the player's Monkeys more effectively than a Campfire.
Saloon
The Saloon is located to the left of the center of the town. It allows the player to recruit towers and Heroes for the Posse by paying them a certain amount Bananite. The interior shows the Sheriff and the models of the potential recruits, and there is a single button to open the Recruit menu which has several options:
- Hands to Hire: This is composed of regular towers and sometimes Heroes. By selecting their portrait, the players can see their traits and recruit cost. If hired, they will join the Posse at full Stamina.
- Heroes to Hire: All available Heroes (and their alternate skins) are shown and can be recruited without being on the Saloon, but at a much higher cost.
- Ranch Hands: Shows all Monkeys that the player has recruited.
The recruits and their traits and names are all randomized. There is also the possibility of encountering Legendary recruits with powerful traits but with an extremely high recruit cost.
The available towers in the Saloon will refresh after a certain amount of time has passed (10 to 60 minutes), or the player can also force a refresh by paying a small amount of Bananite.
General Store
The General Store is located to the left of the Saloon, where Geraldo works as the shopkeeper. Here the player can use their Bananite to buy items. They are classified into three categories and can be a
Consumable item or an
Upgrade. Some of the permanent items can be bought multiple times or they may have upgrades.
Town items
All of those are considered
Upgrade.
World items
Gameplay items
Only three Powers are available at the time and are swapped after a certain amount of time.
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Determine if Lots o' Lives and All the Lives are indeed consumable items |
| Icon | Name | Cost | Description | Notes |
|---|---|---|---|---|
| Healy-ma-jig | $399 | Restore 10 lives after each victory. | ||
| Super Healy-ma-jig | To be determined | Restore 25 lives after each victory. | Requires Healy-ma-jig | |
| Lots o' Lives | $599 | Max lives increased 50% | ||
| All the Lives | To be determined | Max lives increased 100% | Requires Lot's o' Lives | |
| Faster Hero Cooldowns | $899 | Hero Abilities have 20% faster cooldown. | ||
| Even Faster Hero Cooldowns | To be determined | Hero Abilities have 30% faster cooldown. | Requires Faster Hero Cooldowns | |
| Sheriff Damage Level 1 | $249 | Increase Sheriff damage by 30% | ||
| Sheriff Damage Level 2 | $1,299 | Increase Sheriff damage by 50% | Requires Sheriff Damage Level 1 | |
| Sheriff Damage Level 3 | $2,499 | Increase Sheriff damage by 100% | Requires Sheriff Damage Level 2 | |
| Sheriff Range Level 1 | $149 | Increase Sheriff range by 5. | ||
| Sheriff Range Level 2 | To be determined | Increase Sheriff range by 10. | Requires Sheriff Range Level 1 | |
| Sheriff Range Level 3 | To be determined | Increase Sheriff range by 15. | Requires Sheriff Range Level 2 | |
| Sheriff Morale Level 1 | $399 | Increase Sheriff max morale by 10% | ||
| Sheriff Morale Level 2 | To be determined | Increase Sheriff max morale by 20% | Requires Sheriff Morale Level 1 | |
| Sheriff Morale Level 3 | To be determined | Increase Sheriff max morale by 30% | Requires Sheriff Morale Level 2 | |
| Health Potion | $50 | Recover 100 lives. | ||
| Stamina Potion | $150 | Recover 50% Stamina for your entire Posse to a maximum of 80%. | ||
| Road Spikes | $50 | A huge stack of Road Spikes ready to lay down wherever you need them most! 5 piles of Road Spikes with every purchase. | ||
| Pontoon | $80 | Place almost any land tower on water with the Pontoon! Deploy the pontoon on water, then place your land tower on top. | ||
| Portable Lake | $80 | Nowhere to float your boat? Smart monkeys know they can place a Portable Lake on land, allowing any water unit to be deployed within its waters. | ||
| Glue Trap | $100 | This sticky trap will slow the first 300 Bloons that go over it before it disappears. 2 Glue Traps with every purchase. | ||
| Tech Bot | $100 | Tech Bot can activate your Abilities for you, as soon as they are ready for optimum efficiency. | ||
| Time Stop | $100 | If sometimes things just move too quickly, use Time Stop to briefly halt all action so you can focus on managing your monkeys. | ||
| Super Monkey Storm | $200 | It's a bird. It's a plane. It's a squadron of flying super-powered laser-beamin' monkeys who destroy every single Bloon on screen and do big damage to MOAB-Class Bloons. |
Campfire
The Campfire of the area is located to the right of the Sheriff's Homestead.
Trivia

- Sandytown appears in the card art for Regrow Yellow Bloon in Bloons Card Storm. This card released before Sandytown was officially revealed and named in previews for Frontier Legends.