Strategy:Apopalypse (BTD6): Difference between revisions
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JessiePatch (talk | contribs) →Towers & heroes suited for most maps: Added lead to gold |
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|[[File:BTD6 003-MonkeyAce.png|x50px]] | |[[File:BTD6 003-MonkeyAce.png|x50px]] | ||
|Neva-Miss, when given Berserker Brew, using the 2-0-3 crosspath, and given Camo detection, does very solid overall damage to both Bloons and blimps. Neva-Miss can also overcome the obstacles and spaced-out layout of many difficult maps (such as [[Dark Dungeons]] and [[Ravine]]), thereby making it a good choice no matter the map. | |Neva-Miss, when given Berserker Brew, using the 2-0-3 crosspath, and given Camo detection, does very solid overall damage to both Bloons and blimps. Neva-Miss can also overcome the obstacles and spaced-out layout of many difficult maps (such as [[Dark Dungeons]] and [[Ravine]]), thereby making it a good choice no matter the map. | ||
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|[[Lead to Gold (BTD6)|Lead to Gold]] | |||
|[[File:BTD6 003-Alchemist.png|x50px]] | |||
|In most cases, there will be an abundance of lead bloons throughout the game which can make Lead to Gold more efficient than [[Banana Farm (BTD6)|Banana Farms]] for income generation. The extra money gained from stripping the lead layer does not get scaled down in rounds 51+, making it easily profitable in late game when lead bloons come out in larger numbers, even if decamo or camo detection is needed to hit them. | |||
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