Buddy Bloon: Difference between revisions

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Tips: long range rang mvp
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==Tips==
==Tips==
{{BCS last updated|6.1|section=y}}
{{BCS last updated|6.2|section=y}}
*Buddy Bloon is best used for countering high damage Monkeys in the early game. Targeting something like a [[Sniper Monkey (BCS)|Sniper Monkey]], [[Super Monkey (BCS)|Super Monkey]], [[Frag Bomb Shooter]] or [[Robo Monkey (BCS)|Robo Monkey]] earlier on can harm opponent defenses by making strong, more expensive cards functionally useless for a while.
*Freeing the neutralized Monkey via popping the Buddy Bloon is difficult without the support of Powers or other Monkeys. Unless it can surely be popped within 3 turns, focusing damage on it is useless.
*Freeing the neutralized Monkey via popping the Buddy Bloon is difficult without the support of Powers or other Monkeys. Unless it can surely be popped within 3 turns, focusing damage on it is useless.
*Towers affected by Buddy Bloon can be affected by [[Bed Time]]. This combo is more expensive than [[Shrink]] and costs two cards to do, so it generally is not worth considering.
*Towers affected by Buddy Bloon can be affected by [[Bed Time]]. This combo is more expensive than [[Shrink]] and costs two cards to do, so it generally is not worth considering.
*Buddy is best used for countering high damage Monkeys in the early game. Targeting something like a [[Sniper Monkey (BCS)|Sniper Monkey]], [[Super Monkey (BCS)|Super Monkey]], [[Frag Bomb Shooter]] or [[Robo Monkey (BCS)|Robo Monkey]] earlier on can harm opponent defenses by making strong, more expensive cards functionally useless for a while.
*If the opponent tries to rely on a Defender to damage Bloons after their turn, Buddy Bloon can be used to negate it (provided it's the highest ATK Monkey), and also waste its ammo.
*If the opponent tries to rely on a Defender to damage Bloons after their turn, Buddy Bloon can be used to negate it (provided it's the highest ATK Monkey), and also waste its ammo.
*There are two ways to reliably neutralize a Buddy Bloon: [[Overload (BCS)|Overload]] (destroys 100 or less HP bloon, ignoring Shield) or [[Energy Overload]] (destroys shielded bloon). [[Shields Down!]] can also be used to break its shield.
*There are two ways to reliably neutralize a Buddy Bloon: [[Overload (BCS)|Overload]] (destroys 100 or less HP bloon, ignoring Shield) or [[Energy Overload]] (destroys shielded bloon). Three [[Long Range Rang]]s on an undamaged Buddy Bloon followed by a low-damage attack can also work. [[Shields Down!]] can also be used to break its shield.
*Buddy Bloon does not stop "On Attack" effects, so using it on [[Burny Stuff Mortar|Burny Stuff]], [[Alchemist Monkey (BCS)|Alchemist]], or [[Bloon Master Alchemist (BCS)|Bloon Master Alchemist]] is not as effective as on other Monkeys. It also has no effect on effects independent from the ATK stat, making it less effective on [[Blade Maelstrom (BCS)|Blade Maelstrom]]<!--not "useless"; you can block its defender stuff like any other defender--> and [[Bouncing Bullet (BCS)|Bouncing Bullet]].
*Buddy Bloon does not stop "On Attack" effects, so using it on [[Burny Stuff Mortar|Burny Stuff]], [[Alchemist Monkey (BCS)|Alchemist]], or [[Bloon Master Alchemist (BCS)|Bloon Master Alchemist]] is not as effective as on other Monkeys. It also has no effect on effects independent from the ATK stat, making it less effective on [[Blade Maelstrom (BCS)|Blade Maelstrom]]<!--not "useless"; you can block its defender stuff like any other defender--> and [[Bouncing Bullet (BCS)|Bouncing Bullet]].