Re-Freeze (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) m Unlike normal punctuation, you aren't supposed to link ends of sentences |
embrit and super brit have refreeze by default now |
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'''Re-Freeze''' is the [[Ice Monkey (BTD6)|Ice Monkey]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It allows the Ice Monkey to target and [[damage]] [[frozen]] Bloons and reapply the freeze effect to them on each hit. This upgrade is the only way for the Ice Monkey's other [[crosspath]]s to target and pop frozen Bloons. Because its inability to pop frozen Bloons is not [[damage type]]-based, it cannot be overridden by [[Monkey Intelligence Bureau (BTD6)|MIB]]. | '''Re-Freeze''' is the [[Ice Monkey (BTD6)|Ice Monkey]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It allows the Ice Monkey to target and [[damage]] [[frozen]] Bloons and reapply the freeze effect to them on each hit. It does not affect [[Embrittlement (BTD6)|Embrittlement]] or [[Super Brittle (BTD6)|Super Brittle]], which can target and affect frozen Bloons by default. | ||
This upgrade is the only way for the Ice Monkey's other [[crosspath]]s to target and pop frozen Bloons. Because its inability to pop frozen Bloons is not [[damage type]]-based, it cannot be overridden by [[Monkey Intelligence Bureau (BTD6)|MIB]]. | |||
==Stats== | ==Stats== | ||