Dr Monkey (BATTD): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "{{dr monkey nav}}" to "{{alchemist nav}}" |
mNo edit summary |
||
| Line 1: | Line 1: | ||
{{ | {{dr monkey hat}} | ||
{{BATTD ally info | {{BATTD ally info | ||
|id=DrMonkey | |id=DrMonkey | ||
| Line 18: | Line 18: | ||
'''Dr Monkey''' is a Super Rare [[Ally (BATTD)|ally]] in ''[[Bloons Adventure Time TD]]''. He does not [[attack]] directly, instead throwing chemical bottles onto the nearby [[Bloon track|track]] at random, similar to the [[Alchemist]]'s [[Acid Pool (BTD6)|Acid Pool]] upgrade in ''[[Bloons TD 6]]''. His chemicals leave behind puddles that strip [[Camo Bloon (BATTD)|Camo]], [[Regrow Bloon (BATTD)|Regrow]], [[Zombie Bloon|Zombie]], and [[Shield Bloon (BATTD)|Shield]] [[Bloon Mod|properties]] from [[Bloon]]s on contact, but cannot strip [[Fortified Bloon (BATTD)|Fortified]] or [[Ghost Bloon|Ghost]] properties and do not affect [[MOAB-Class Bloon]]s. He can be upgraded to apply more effects to Bloons: slowing them, dealing [[damage over time]], and turning them into [[gold (effect)|gold]], making them worth more cash per pop. His chemicals' effects are permanent and affect all [[Bloon layer|layers]]. | '''Dr Monkey''' is a Super Rare [[Ally (BATTD)|ally]] in ''[[Bloons Adventure Time TD]]''. He does not [[attack]] directly, instead throwing chemical bottles onto the nearby [[Bloon track|track]] at random, similar to the [[Alchemist]]'s [[Acid Pool (BTD6)|Acid Pool]] upgrade in ''[[Bloons TD 6]]''. His chemicals leave behind puddles that strip [[Camo Bloon (BATTD)|Camo]], [[Regrow Bloon (BATTD)|Regrow]], [[Zombie Bloon|Zombie]], and [[Shield Bloon (BATTD)|Shield]] [[Bloon Mod|properties]] from [[Bloon]]s on contact, but cannot strip [[Fortified Bloon (BATTD)|Fortified]] or [[Ghost Bloon|Ghost]] properties and do not affect [[MOAB-Class Bloon]]s. He can be upgraded to apply more effects to Bloons: slowing them, dealing [[damage over time]], and turning them into [[gold (effect)|gold]], making them worth more cash per pop. His chemicals' effects are permanent and affect all [[Bloon layer|layers]]. | ||
Despite having all four of the standard [[targeting option]]s ( | Despite having all four of the standard [[targeting option]]s (First, Last, Close, and Strong), they have no effect on his behavior. | ||
==Upgrades== | ==Upgrades== | ||