Regrow Bloon (BTD6): Difference between revisions
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'''Regrow Bloons''' are a type of [[Bloon Mod|Bloon property]] in ''[[Bloons TD 6]]''. These heart-shaped Bloons regenerate lost layers every 3 seconds. All Bloons up to [[Ceramic Bloon (BTD6)|Ceramic Bloon]] can have this property. In standard gameplay, Regrow Bloons first appear on [[List of rounds in BTD6|Round 17]], or [[Alternate Bloons Rounds#List of rounds|Round 3]] of [[Alternate Bloons Rounds]]. | '''Regrow Bloons''' are a type of [[Bloon Mod|Bloon property]] in ''[[Bloons TD 6]]''. These heart-shaped Bloons regenerate lost layers every 3 seconds. All Bloons up to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s can have this property. In standard gameplay, Regrow Bloons first appear on [[List of rounds in BTD6|Round 17]], or [[Alternate Bloons Rounds#List of rounds|Round 3]] of [[Alternate Bloons Rounds]]. | ||
If a Regrow Bloon splits into multiple Bloons when popped, they can multiply if their children are allowed to regenerate. Regenerated layers do not add to the [[damage count]] of [[tower]]s if re-popped | If a Regrow Bloon splits into multiple Bloons when popped, they can multiply if their children are allowed to regenerate. Regenerated layers do not generate [[cash]] or add to the [[damage count]] of [[tower]]s if re-popped. They cannot regenerate while under the effects of [[Grow Blocker (BTD6)|Grow Blocker]] or [[Ezili (BTD6)|Ezili]]'s Heartstopper, or if they are [[frozen]]. Regrow status can be removed by attacks that can strip Regrow, such as [[Heart of Oak (BTD6)|Heart of Oak]], [[Cleansing Foam (BTD6)|Cleansing Foam]], or [[Corvus (BTD6)|Corvus]]'s Haunt effect. Certain upgrades, such as [[Gyrfalcon]], deal increased damage to Regrow Bloons. | ||
[[DDT (BTD6)|DDT]]s | [[DDT (BTD6)|DDT]]s, [[Dynamite Bloon]]s, and [[Glass Bloon (BTD6)|Glass Bloon]]s release Regrow Bloons when popped, but they cannot regrow back into DDTs, Dynamite Bloons, or Glass Bloons, respectively. If a [[Fortified Bloon (BTD6)|Fortified]] Regrow Bloon pops and regrows back to its initial layer, it does not restore the Fortified modifier. | ||
==Round appearances== | ==Round appearances== | ||
Revision as of 02:12, 17 February 2026
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Regrow Bloons are a type of Bloon property in Bloons TD 6. These heart-shaped Bloons regenerate lost layers every 3 seconds. All Bloons up to Ceramic Bloons can have this property. In standard gameplay, Regrow Bloons first appear on Round 17, or Round 3 of Alternate Bloons Rounds.
If a Regrow Bloon splits into multiple Bloons when popped, they can multiply if their children are allowed to regenerate. Regenerated layers do not generate cash or add to the damage count of towers if re-popped. They cannot regenerate while under the effects of Grow Blocker or Ezili's Heartstopper, or if they are frozen. Regrow status can be removed by attacks that can strip Regrow, such as Heart of Oak, Cleansing Foam, or Corvus's Haunt effect. Certain upgrades, such as Gyrfalcon, deal increased damage to Regrow Bloons.
DDTs, Dynamite Bloons, and Glass Bloons release Regrow Bloons when popped, but they cannot regrow back into DDTs, Dynamite Bloons, or Glass Bloons, respectively. If a Fortified Regrow Bloon pops and regrows back to its initial layer, it does not restore the Fortified modifier.
Round appearances
Template:BTD6 round list by type
Quotes
— Tutorial
Update history
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- Regenerated layers no longer count towards a tower's damage counter when popped
Gallery
Sprites
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Regrow Red Bloon
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Regrow Blue Bloon
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Regrow Green Bloon
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Regrow Yellow Bloon
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Regrow Pink Bloon
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Regrow Black Bloon
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Regrow White Bloon
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Regrow Purple Bloon
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Regrow Lead Bloon
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Regrow Zebra Bloon
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Regrow Rainbow
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Regrow Ceramic Bloon
Assets
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Tutorial icon
Navigation
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