Thought Cannon Wand: Difference between revisions

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Qwertyxp2000 (talk | contribs)
been a while since I played BATTD seriously, but what's your thoughts on it? Which wand user needs range the most? And would you need other wands over this one?
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|special        =MOABs hit by most attacks drop loot when destroyed. Also increases effect duration (bubblegum, ice, etc) by 30% plus an additional 1% per star level.
|special        =MOABs hit by most attacks drop loot when destroyed. Also increases effect duration (bubblegum, ice, etc) by 30% plus an additional 1% per star level.
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The '''Thought Cannon Wand''' is an Epic [[Weapon (BATTD)|wand weapon]] in ''[[Bloons Adventure Time TD]]''. It increases the [[range]] and status effect duration of the [[character]] it is equipped to. Additionally, if the character hits a [[MOAB-Class Bloon]] layer with any of their own [[attack]]s (not a by projectile added by a trinket, such as the [[Missile]]), that layer drops a [[collectable]] containing [[cash]], [[life|lives]], or a [[wish orb]] once popped. The collectable disappears after 60 seconds or at the end of the next [[round]] if not collected. The effect does not pass through layers; if a MOAB-Class Bloon has multiple MOAB-Class children, each child MOAB-Class Bloon can also drop a collectable, but they must also be attacked by the character to do so.
The '''Thought Cannon Wand''' is an Epic [[Weapon (BATTD)|wand weapon]] in ''[[Bloons Adventure Time TD]]''. It increases the [[range]] and status effect duration of the [[character]] it is equipped to. Additionally, if the character hits a [[MOAB-Class Bloon]] layer with any of their own [[attack]]s (i.e. not by a projectile added by a trinket, such as the [[Missile]]), that layer drops a [[collectable]] containing [[cash]], [[life|lives]], or a [[wish orb]] once popped. The collectable disappears after 60 seconds or at the end of the next [[round]] if not collected. The effect does not pass through layers; if a MOAB-Class Bloon has multiple MOAB-Class children, each child MOAB-Class Bloon can also drop a collectable, but they must also be attacked by the character to do so.


This weapon only drops cash and lives after a total of at least 3,000 [[coin]]s, 100 [[gem]]s, or 30 [[wish orb]]s have dropped in the current game. This factors in drops from other sources, such as the [[Treasure Chest Keys]], and drops that expire without being collected.
This weapon only drops cash and lives after a total of at least 3,000 [[coin]]s, 100 [[gem]]s, or 30 [[wish orb]]s have dropped in the current game. This factors in drops from other sources, such as the [[Treasure Chest Keys]], and drops that expire without being collected.
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==Tips==
{{Strategy needed|What character benefits from range the most? Who's the best TCW farmer? When would you not want this wand, and would you need it for MG? (if you always need this wand regardless of the loot benefit, state it)}}
*Thought Cannon Wand is the best method of speeding up game progress and obtaining enough Wish Orbs and shards to unlock new items. For the best results, play lots of Impoppable games and use a wand character that can attack blimps quickly so it applies the effects more often.
*Besides the loot benefit, this is a direct upgrade of [[Breadstick Wand]], and additionally provide the highest range bonuses to the user.
*Like all loot-making items, [[Monkey Farmer (BATTD)|Monkey Farmer]] is recommended to collect loot without needing interaction, and is strategically helpful for collecting loot outside the screen and before loot disappears due to ending a round.


==Gallery==
==Gallery==