Double Lead Bloon: Difference between revisions
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Small updates, card still is p bad |
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==Tips== | ==Tips== | ||
{{BCS last updated|6. | {{BCS last updated|6.2|section=y}} | ||
*Compared to most Double Bloons, Double Leads are less susceptible to low-hit damage, which [[Barrel of Monkeys]] struggle. However, they're | *Compared to most Double Bloons, Double Leads are less susceptible to low-hit damage, which makes [[Barrel of Monkeys]] or other low damage Monkeys struggle. However, they're slower than [[Double Yellow Bloon|Double Yellows]] for the same cost, making them often harder to actually land on the opponent without being popped or taking significant damage. | ||
**Unlike Double Yellows, Double Leads can take two [[Long Range Rang]]s without getting destroyed, leaving 10 Health outside of Dark Castle or other Health modifiers. | **Unlike Double Yellows, Double Leads can take two [[Long Range Rang]]s without getting destroyed, leaving 10 Health outside of Dark Castle or other Health modifiers. | ||
*Try to use high-damage attacks on Double Leads first. [[Storm Of Arrows (BCS)|Storm Of Arrows]] does significant damage, and [[Super Monkey Storm (BCS)|Super Monkey Storm]] can one-shot them. | *Try to use high-damage attacks on Double Leads first. [[Storm Of Arrows (BCS)|Storm Of Arrows]] does significant damage, and [[Super Monkey Storm (BCS)|Super Monkey Storm]] can one-shot them. | ||
*Double Leads are not often used by | *Double Leads are not often used by players. For the same cost, they're slower than [[Double Yellow Bloon]]s, but for 2 extra Gold the [[Double Ceramic Bloon]] poses more of a direct threat. The added [[Armor]] is less impactful because many players equip high-damage or [[Armor Piercing]] Monkeys. | ||
==Update history== | ==Update history== | ||