Quincy (BTD6): Difference between revisions

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{{BTD6 hero info
{{BTD6 hero info
| id = Quincy
| id = Quincy
| order = 1
| numeric id = 1
| name = Quincy
| name = Quincy
| title = Archer
| title = Archer
| image = BTD6 QuincyPortrait.png
| image = BTD6 QuincyPortrait.png
|icon=BTD6 round HeroIconQuincy.png
| description = Proud, strong and intelligent, Quincy uses his bow to perform feats of amazing skill.
| description = Proud, strong and intelligent, Quincy uses his bow to perform feats of amazing skill.
| cost = 540
| cost = 540
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| cost C = 540
| cost C = 540
| xp scale C = 1.0
| xp scale C = 1.0
| fl trait 2 = Quicksilver
| fl trait 3 = Cannonball
| introduced =  
| introduced =  
| introduced C =  
| introduced C =  
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| rl tower 2 = SniperMonkey
| rl tower 2 = SniperMonkey
| rl tower 2 upgrades = 002
| rl tower 2 upgrades = 002
| rl artifact = [[Heroic Specialty]] Legendary
| rl artifact = Heroic Specialty
|rl artifact rarity=Legendary
| fl cost = 3540
| fl cost = 3540
| fl level = 3
| fl level = 3
| fl trait 1 = Straight Shooter
| fl trait 1 = Straight Shooter
| fl trait 2 = Quicksilver
| fl trait 3 = Cannonball
}}
}}
'''Quincy''' is a [[Hero]] in ''[[Bloons TD 6]]''. He is unlocked automatically during the [[First Time Tutorial!|tutorial]].
'''Quincy''' is a [[Hero]] in ''[[Bloons TD 6]]''. He unlocks automatically during the [[First Time Tutorial!|tutorial]].


Quincy [[attack]]s by firing arrows that ricochet from [[Bloon]] to Bloon, hitting up to 3 at a time at level 1. His arrows cannot pop [[Lead Bloon (BTD6)|Lead Bloon]]s or [[frozen]] Bloons. As he levels up, his arrows gain more [[pierce]] and can bounce to more Bloons, his [[range]] increases, his arrows deal more damage to [[MOAB-Class Bloon]]s, and he gains [[Camo detection]] and the ability to fire multiple arrows at a time. He is a generalist damage dealer with a low cost, and he can handle most Bloon types, but he cannot damage [[DDT (BTD6)|DDT]]s at any level without support.
Quincy [[attack]]s by firing arrows that ricochet from [[Bloon]] to Bloon, hitting up to 3 at a time at level 1. His arrows cannot pop [[Lead Bloon (BTD6)|Lead Bloon]]s or [[frozen]] Bloons. As he levels up, his arrows gain more [[pierce]] and can bounce to more Bloons, his [[range]] increases, his arrows deal more damage to [[MOAB-Class Bloon]]s, and he gains [[Camo detection]] and the ability to fire multiple arrows at a time. He is a generalist damage dealer with a low cost, and he can handle most Bloon types, but he cannot damage [[DDT (BTD6)|DDT]]s at any level without support.
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==Mechanics==
==Mechanics==
===Arrows===
===Main attack===
[[File:BTD6 quincy shooting arrows.png|200px|thumb|Quincy firing an arrow]]
[[File:BTD6 quincy shooting arrows.png|200px|thumb|Quincy firing an arrow]]
Quincy's base attack fires ricocheting arrows that deal [[damage type|sharp-type]] [[damage]]. Each time an arrow hits a Bloon, it changes its direction in mid-air towards the [[close]]st Bloon within 50 [[distance unit]]s of the arrow. If no Bloons are within distance, the arrow continues moving in the same direction as before hitting the Bloon. This attack gains the following benefits as Quincy levels up:
Quincy's attack fires ricocheting arrows that deal [[damage type|Sharp-type]] [[damage]]. Each time an arrow hits a Bloon, it changes its direction in mid-air towards the [[close]]st Bloon within 50 [[distance unit]]s of the arrow. If no Bloons are within distance, the arrow continues moving in the same direction as before hitting the Bloon.
{|class="wikitable"
{|class="wikitable"
|+Levels
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!Level
!Effect
!Effect
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===Exploding arrows===
===Exploding arrows===
[[File:BTD6 quincy shooting exploding arrows.png|200px|thumb|Quincy firing two exploding arrows]]
[[File:BTD6 quincy shooting exploding arrows.png|200px|thumb|Quincy firing two exploding arrows]]
Starting at level 7, on every third shot, Quincy fires arrows that explode on contact with the first Bloon, then continue to ricochet afterwards. The explosions deal [[damage type|explosion-type]] [[damage]] to up to 10 Bloons in a small area (12 with {{BTD6 mk|More 'Splody}}), and can hit the same Bloons as the arrows. The exploding arrows gain the following benefits as Quincy levels up:
Starting at level 7, on every third shot, Quincy fires arrows that explode on contact with the first Bloon, then continue to ricochet afterwards. The explosions deal [[damage type|explosion-type]] [[damage]] to up to 10 Bloons in a small area (12 with {{BTD6 mk|More 'Splody}}), and can hit the same Bloons as the arrows.
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{|class="wikitable"
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!Level
!Effect
!Effect
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===Rapid Shot===
===Rapid Shot===
[[File:BTD6 quincy using rapid shot.png|200px|thumb|Quincy using Rapid Shot]]
[[File:BTD6 quincy using rapid shot.png|200px|thumb|Quincy using Rapid Shot]]
'''Rapid Shot''' is unlocked at level 3. It triples Quincy's [[attack speed]] for 8 seconds, with a 60-second cooldown. It gains the following benefits as Quincy levels up:
'''Rapid Shot''' unlocks at level 3. It triples Quincy's [[attack speed]] for 8 seconds, with a 60-second cooldown.
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{|class="wikitable"
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===Storm of Arrows===
===Storm of Arrows===
[[File:BTD6 quincy using storm of arrows.png|200px|thumb|Quincy using Storm of Arrows]]
[[File:BTD6 quincy using storm of arrows.png|200px|thumb|Quincy using Storm of Arrows]]
'''Storm of Arrows''' is unlocked at level 10. When activated, Quincy targets a Bloon from anywhere on the map according to his targeting priority (so he will target the first Bloon if set to [[First]], strongest Bloon if set to [[Strong]], etc) and fires a shower of arrows centered on the target, which has a radius of 100 [[distance unit]]s and lasts for 3 seconds. Despite appearing to rain multiple arrows, the storm is actually one giant [[projectile]] that has a 5% chance to hit each Bloon inside it each [[frame]], and can re-hit Bloons it has already hit after 0.05 seconds. It deals 6 [[damage type|sharp-type]] [[damage]] per hit, plus 6 to [[MOAB-Class Bloon]]s. It has a 70-second cooldown. It gains the following benefits as Quincy levels up:
'''Storm of Arrows''' unlocks at level 10. When activated, Quincy targets a Bloon from anywhere on the map according to his targeting priority (so he will target the first Bloon if set to [[First]], strongest Bloon if set to [[Strong]], etc) and fires a shower of arrows centered on the target, which has a radius of 100 [[distance unit]]s and lasts for 3 seconds. Despite appearing to rain multiple arrows, the storm is actually one giant [[projectile]] that has a 5% chance to hit each Bloon inside it each [[frame]], and can re-hit Bloons it has already hit after 0.05 seconds. It deals 6 [[damage type|sharp-type]] [[damage]] per hit, plus 6 to [[MOAB-Class Bloon]]s. It has a 70-second cooldown.
{|class="wikitable"
{|class="wikitable"
|+Levels
!Level
!Level
!Effect
!Effect