Template:BTD6 frontier encounter: Difference between revisions
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mNo edit summary |
m i know the roundset is technically part of the challenge rules, but i think it makes more sense if it goes here to make it more clear that the set doesn't change based on the version |
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| Line 6: | Line 6: | ||
!Map | !Map | ||
|style="text-align:center"|{{#cargo_query:table=btd6_maps|fields=CONCAT("[[File:", image,"|x200px|link=",_pageName,"]]<br>[[", _pageName, "|", name, "]]")=Image|where=btd6_maps.id='{{{mapId|}}}'}} | |style="text-align:center"|{{#cargo_query:table=btd6_maps|fields=CONCAT("[[File:", image,"|x200px|link=",_pageName,"]]<br>[[", _pageName, "|", name, "]]")=Image|where=btd6_maps.id='{{{mapId|}}}'}} | ||
|- | |||
!Roundset | |||
|[[List of rounds in Frontier Legends#Base set {{{roundset|}}}|Type {{{roundset|}}}]] | |||
|- | |- | ||
!Story towers | !Story towers | ||
| Line 15: | Line 18: | ||
!Replay | !Replay | ||
!Elite | !Elite | ||
|- | |- | ||
!colspan="2"|[[File:BTD6 StartRoundIconSmall.png|20px]] Start round | !colspan="2"|[[File:BTD6 StartRoundIconSmall.png|20px]] Start round | ||
| Line 56: | Line 56: | ||
|+Bloon reinforcements | |+Bloon reinforcements | ||
!First time | !First time | ||
|{{#if:{{{reinforcementSet|}}}|[[List of rounds in Frontier Legends#Reinforcement set {{{reinforcementSet|}}}| | |{{#if:{{{reinforcementSet|}}}|[[List of rounds in Frontier Legends#Reinforcement set {{{reinforcementSet|}}}|Type {{{reinforcementSet|}}}]] | ||
<ul style="column-width:100px"><li>Round {{#replace:{{#replace:{{{rushList|}}}|,|:<nowiki/> <nowiki/>}}|;|</li><li>Round<nowiki/> <nowiki/>}} | <ul style="column-width:100px"><li>Round {{#replace:{{#replace:{{{rushList|}}}|,|:<nowiki/> <nowiki/>}}|;|</li><li>Round<nowiki/> <nowiki/>}} | ||
</li></ul>|None}} | </li></ul>|None}} | ||
!Replay | !Replay | ||
|{{#if:{{{replayReinforcementSet|}}}|[[List of rounds in Frontier Legends#Reinforcement set {{{replayReinforcementSet|}}}| | |{{#if:{{{replayReinforcementSet|}}}|[[List of rounds in Frontier Legends#Reinforcement set {{{replayReinforcementSet|}}}|Type {{{replayReinforcementSet|}}}]] | ||
<ul style="column-width:100px"><li>Round {{#replace:{{#replace:{{{replayRushList|}}}|,|:<nowiki/> <nowiki/>}}|;|</li><li>Round<nowiki/> <nowiki/>}} | <ul style="column-width:100px"><li>Round {{#replace:{{#replace:{{{replayRushList|}}}|,|:<nowiki/> <nowiki/>}}|;|</li><li>Round<nowiki/> <nowiki/>}} | ||
</li></ul>|None}} | </li></ul>|None}} | ||
!Elite | !Elite | ||
|{{#if:{{{eliteReinforcementSet|}}}|[[List of rounds in Frontier Legends#Reinforcement set {{{eliteReinforcementSet|}}}| | |{{#if:{{{eliteReinforcementSet|}}}|[[List of rounds in Frontier Legends#Reinforcement set {{{eliteReinforcementSet|}}}|Type {{{eliteReinforcementSet|}}}]] | ||
<ul style="column-width:100px"><li>Round {{#replace:{{#replace:{{{eliteRushList|}}}|,|:<nowiki/> <nowiki/>}}|;|</li><li>Round<nowiki/> <nowiki/>}} | <ul style="column-width:100px"><li>Round {{#replace:{{#replace:{{{eliteRushList|}}}|,|:<nowiki/> <nowiki/>}}|;|</li><li>Round<nowiki/> <nowiki/>}} | ||
</li></ul>|None}} | </li></ul>|None}} | ||
|}</includeonly><noinclude>{{/doc}}</noinclude><templatestyles src="BTD6 challenge rules/style.css"/> | |}</includeonly><noinclude>{{/doc}}</noinclude><templatestyles src="BTD6 challenge rules/style.css"/> | ||
Revision as of 05:03, 15 March 2026
Example
The following table is created by the template below
| Type | Story |
|---|---|
| Map | Middle of the Road |
| Roundset | Type 1 |
| Story towers |
| Challenge rules | First time | Replay | Elite | |
|---|---|---|---|---|
| 1 | 16 | 51 | ||
| 10 | 25 | 60 | ||
| End of round | 0.15× ($158.25 total) |
0.0375× ($45.1875 total) |
0.3× ($466.5 total) | |
| Victory | $150 | $75 | $1,800 | |
| First time | Type 1
|
Replay | Type 2
|
Elite | Type 3
|
|---|
{{Template:BTD6 frontier encounter
|map=[[Middle of the Road]]
|mapId=MiddleOfTheRoad
|encounterType=Story
|roundset=1
|speedMultiplier=1.1
|moabSpeedMultiplier=0.9
|regrowRateMultiplier=1.5
|abilityCooldownReductionMultiplier=0.6
|removeableCostMultiplier=0.5
|bloonHealthMultiplier=1.25
|moabHealthMultiplier=0.75
|bossHealthMultiplier=0.8
|bossSpeedMultiplier=1.2
|startRound=1
|replayStartRoundAddition=15
|eliteStartRoundAddition=50
|endRound=10
|replayEndRoundAddition=15
|eliteEndRoundAddition=50
|allCamo=1
|allRegrow=1
|endOfRoundCashMultiplier=0.15
|replayEndOfRoundCashMultiplier=0.25
|eliteEndOfRoundCashMultiplier=2.0
|victoryCashMultiplier=1.5
|replayVictoryCashMultiplier=0.5
|eliteVictoryCashMultiplier=12
|reinforcementSet=1
|rushList=1,1;4,2;7,4;9,6;15,7;17,10;19,14;22,19;24,22
|replayReinforcementSet=2
|replayRushList=18,9;21,10;24,12
|eliteReinforcementSet=3
|eliteRushList=50,34;55,38;60,42;65,46;69,49;73,53;79,55;84,58;89,61
|storyTowers={{BTD6 rewards|InstaMonkey:NinjaMonkey,210}} ({{Hover|Piercing|135% Pierce}})<br>{{BTD6 rewards|InstaMonkey:BoomerangMonkey,002}} ({{Hover|Quickshot|115% Attack Speed}})
}}
The following challenge rules are shared between all encounters:
- Mode: Apopalypse
- Difficulty: Medium
Max monkeys: Default
Starting cash: Current amount of Bananite
Starting lives: Current amount
Monkey Knowledge disabled
Only powers purchased in the General Store are allowed
No continues
Double Cash disabled
Fast Track disabled
Paragon limit: 0
No round 100 reward
Ability cooldown rate: 60%
Cash per pop multiplier: 0×
Cash generated by towers multiplier: 0×- All Towers and Heroes available