Template:BTD6 frontier encounter: Difference between revisions
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m "story towers" doesn't make sense for side missions that also have pre-placed towers........... |
m made it so the replay and elite columns are hidden on firing rang |
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| Line 1: | Line 1: | ||
<includeonly><div class="cr-wrapper"> | <includeonly><div class="cr-wrapper"> | ||
{|class="wikitable double-width" | {|class="wikitable double-width" | ||
!Map | |||
|style="text-align:center"|{{#cargo_query:table=btd6_maps|fields=CONCAT("[[File:", image,"|x150px|link=",_pageName,"]]<br>[[", _pageName, "|", name, "]]")=Image|where=btd6_maps.id='{{{mapId|}}}'}} | |||
|- | |||
!Type | !Type | ||
|{{{encounterType|}}} | |{{{encounterType|}}} | ||
|- | |- | ||
!Roundset | !Roundset | ||
| Line 16: | Line 16: | ||
!colspan="2"|Challenge rules | !colspan="2"|Challenge rules | ||
!First time | !First time | ||
{{#ifeq:{{{mapId|}}}|FiringRange|| | |||
!Replay | !Replay | ||
!Elite | !Elite}} | ||
|- | |- | ||
!colspan="2"|[[File:BTD6 StartRoundIconSmall.png|20px]] Start round | !colspan="2"|[[File:BTD6 StartRoundIconSmall.png|20px|link=]] Start round | ||
|{{{startRound|}}} | |{{{startRound|}}} | ||
|{{#expr:{{{startRound|}}} + {{{replayStartRoundAddition|}}}}} | {{#ifeq:{{{mapId|}}}|FiringRange|| | ||
{{!}}{{#expr:{{{startRound|}}} + {{{replayStartRoundAddition|}}}}} | |||
{{!}}{{#expr:{{{startRound|}}} + {{{eliteStartRoundAddition|}}}}}}} | |||
|- | |- | ||
!colspan="2"|[[File:BTD6 EndRoundIconSmall.png|20px]] End round | !colspan="2"|[[File:BTD6 EndRoundIconSmall.png|20px|link=]] End round | ||
|{{{endRound|}}} | |{{{endRound|}}} | ||
|{{#expr:{{{endRound|}}} + {{{replayEndRoundAddition|}}}}} | {{#ifeq:{{{mapId|}}}|FiringRange|| | ||
{{!}}{{#expr:{{{endRound|}}} + {{{replayEndRoundAddition|}}}}} | |||
{{!}}{{#expr:{{{endRound|}}} + {{{eliteEndRoundAddition|}}}}}}} | |||
|- | |- | ||
!rowspan="2"| | !rowspan="2"|{{BTD6 bananite|name=y|link=y}} | ||
!End of round | !End of round | ||
|{{{endOfRoundCashMultiplier|}}} | |×{{{endOfRoundCashMultiplier|}}}<br>(${{formatnum:{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}}) * ({{{endRound|}}} - {{{startRound|}}} + 1) / 2 * {{{endOfRoundCashMultiplier|}}}}}}} total) | ||
|{{#expr:{{{replayEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}} | {{#ifeq:{{{mapId|}}}|FiringRange|| | ||
{{!}}×{{#expr:{{{replayEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}}<br>(${{formatnum:{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}} + {{{replayStartRoundAddition|}}} + {{{replayEndRoundAddition|}}}) * ({{{endRound|}}} + {{{replayEndRoundAddition|}}} - {{{startRound|}}} - {{{replayStartRoundAddition|}}} + 1) / 2 * {{{replayEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}}}} total) | |||
{{!}}×{{#expr:{{{eliteEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}}<br>(${{formatnum:{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}} + {{{eliteStartRoundAddition|}}} + {{{eliteEndRoundAddition|}}}) * ({{{endRound|}}} + {{{eliteEndRoundAddition|}}} - {{{startRound|}}} - {{{eliteStartRoundAddition|}}} + 1) / 2 * {{{eliteEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}}}} total)}} | |||
|- | |- | ||
!Victory | !Victory | ||
|${{formatnum:{{#expr: 100 * {{{victoryCashMultiplier|}}}}}}} | |${{formatnum:{{#expr: 100 * {{{victoryCashMultiplier|}}}}}}} | ||
|${{formatnum:{{#expr: 100 * {{{victoryCashMultiplier|}}} * {{{replayVictoryCashMultiplier|}}}}}}} | {{#ifeq:{{{mapId|}}}|FiringRange|| | ||
{{!}}${{formatnum:{{#expr: 100 * {{{victoryCashMultiplier|}}} * {{{replayVictoryCashMultiplier|}}}}}}} | |||
{{!}}${{formatnum:{{#expr: 100 * {{{victoryCashMultiplier|}}} * {{{eliteVictoryCashMultiplier|}}}}}}}}} | |||
|- | |- | ||
|colspan="5"|{{#ifexpr:{{{speedMultiplier|1.0}}} = 1.0 and {{{moabSpeedMultiplier|1.0}}} = 1.0 and {{{regrowRateMultiplier|1.0}}} = 1.0 and {{{abilityCooldownReductionMultiplier|1.0}}} = 1.0 and {{{removeableCostMultiplier|1.0}}} = 1.0 and {{{bloonHealthMultiplier|1.0}}} = 1.0 and {{{moabHealthMultiplier|1.0}}} = 1.0 and {{{bossHealthMultiplier|1.0}}} = 1.0 and {{{bossSpeedMultiplier|1.0}}} = 1.0|*None|*{{#ifeq:{{{speedMultiplier|1.0}}}|1.0||{{#ifexpr:{{{speedMultiplier|1.0}}} > 1.0|[[File:BTD6 FasterBloonsIcon.png|20px]]|[[File:BTD6 SlowerBloonsIcon.png|20px]]}} Bloon speed: {{#expr:{{{speedMultiplier|1.0}}}*100}}%}} | |colspan="{{#ifeq:{{{mapId|}}}|FiringRange|3|5}}"|{{#ifexpr:{{{speedMultiplier|1.0}}} = 1.0 and {{{moabSpeedMultiplier|1.0}}} = 1.0 and {{{regrowRateMultiplier|1.0}}} = 1.0 and {{{abilityCooldownReductionMultiplier|1.0}}} = 1.0 and {{{removeableCostMultiplier|1.0}}} = 1.0 and {{{bloonHealthMultiplier|1.0}}} = 1.0 and {{{moabHealthMultiplier|1.0}}} = 1.0 and {{{bossHealthMultiplier|1.0}}} = 1.0 and {{{bossSpeedMultiplier|1.0}}} = 1.0|*None|*{{#ifeq:{{{speedMultiplier|1.0}}}|1.0||{{#ifexpr:{{{speedMultiplier|1.0}}} > 1.0|[[File:BTD6 FasterBloonsIcon.png|20px]]|[[File:BTD6 SlowerBloonsIcon.png|20px]]}} Bloon speed: {{#expr:{{{speedMultiplier|1.0}}}*100}}%}} | ||
*{{#ifeq:{{{moabSpeedMultiplier|1.0}}}|1.0||{{#ifexpr:{{{moabSpeedMultiplier|1.0}}} > 1.0|[[File:BTD6 FasterMoabIcon.png|20px]]|[[File:BTD6 SlowerMoabIcon.png|20px]]}} MOAB speed: {{#expr:{{{moabSpeedMultiplier|1.0}}}*100}}%}} | *{{#ifeq:{{{moabSpeedMultiplier|1.0}}}|1.0||{{#ifexpr:{{{moabSpeedMultiplier|1.0}}} > 1.0|[[File:BTD6 FasterMoabIcon.png|20px]]|[[File:BTD6 SlowerMoabIcon.png|20px]]}} MOAB speed: {{#expr:{{{moabSpeedMultiplier|1.0}}}*100}}%}} | ||
*{{#ifeq:{{{regrowRateMultiplier|1.0}}}|1.0||{{#ifexpr:{{{regrowRateMultiplier|1.0}}}> 1.0|[[File:BTD6 RegrowRateIncreaseIcon.png|20px]]|[[File:BTD6 RegrowRateDecreaseIcon.png|20px]]}} Regrow rate: {{#expr:{{{regrowRateMultiplier|1.0}}}*100}}%}} | *{{#ifeq:{{{regrowRateMultiplier|1.0}}}|1.0||{{#ifexpr:{{{regrowRateMultiplier|1.0}}}> 1.0|[[File:BTD6 RegrowRateIncreaseIcon.png|20px]]|[[File:BTD6 RegrowRateDecreaseIcon.png|20px]]}} Regrow rate: {{#expr:{{{regrowRateMultiplier|1.0}}}*100}}%}} | ||
| Line 59: | Line 64: | ||
<ul style="column-width:100px"><li>Round {{#replace:{{#replace:{{{rushList|}}}|,|:<nowiki/> <nowiki/>}}|;|</li><li>Round<nowiki/> <nowiki/>}} | <ul style="column-width:100px"><li>Round {{#replace:{{#replace:{{{rushList|}}}|,|:<nowiki/> <nowiki/>}}|;|</li><li>Round<nowiki/> <nowiki/>}} | ||
</li></ul>|None}} | </li></ul>|None}} | ||
{{#ifeq:{{{mapId|}}}|FiringRange|| | |||
!Replay | !Replay | ||
|{{#if:{{{replayReinforcementSet|}}}|[[List of rounds in Frontier Legends#Reinforcement set {{{replayReinforcementSet|}}}|Type {{{replayReinforcementSet|}}}]] | |{{#if:{{{replayReinforcementSet|}}}|[[List of rounds in Frontier Legends#Reinforcement set {{{replayReinforcementSet|}}}|Type {{{replayReinforcementSet|}}}]] | ||
| Line 66: | Line 72: | ||
|{{#if:{{{eliteReinforcementSet|}}}|[[List of rounds in Frontier Legends#Reinforcement set {{{eliteReinforcementSet|}}}|Type {{{eliteReinforcementSet|}}}]] | |{{#if:{{{eliteReinforcementSet|}}}|[[List of rounds in Frontier Legends#Reinforcement set {{{eliteReinforcementSet|}}}|Type {{{eliteReinforcementSet|}}}]] | ||
<ul style="column-width:100px"><li>Round {{#replace:{{#replace:{{{eliteRushList|}}}|,|:<nowiki/> <nowiki/>}}|;|</li><li>Round<nowiki/> <nowiki/>}} | <ul style="column-width:100px"><li>Round {{#replace:{{#replace:{{{eliteRushList|}}}|,|:<nowiki/> <nowiki/>}}|;|</li><li>Round<nowiki/> <nowiki/>}} | ||
</li></ul>|None}} | </li></ul>|None}}}} | ||
|}</includeonly><noinclude>{{/doc}}</noinclude><templatestyles src="BTD6 challenge rules/style.css"/> | |}</includeonly><noinclude>{{/doc}}</noinclude><templatestyles src="BTD6 challenge rules/style.css"/> | ||
Revision as of 02:49, 18 March 2026
Example
The following table is created by the template below
| Map | Middle of the Road |
|---|---|
| Type | Story |
| Roundset | Type 1 |
| Pre-placed towers |
| Challenge rules | First time | Replay | Elite | |
|---|---|---|---|---|
| 1 | 16 | 51 | ||
| 10 | 25 | 60 | ||
| End of round | ×0.15 ($158.25 total) |
×0.0375 ($45.1875 total) |
×0.3 ($466.5 total) | |
| Victory | $150 | $75 | $1,800 | |
| First time | Type 1
|
Replay |
|---|
{{Template:BTD6 frontier encounter
|map=[[Middle of the Road]]
|mapId=MiddleOfTheRoad
|encounterType=Story
|roundset=1
|speedMultiplier=1.1
|moabSpeedMultiplier=0.9
|regrowRateMultiplier=1.5
|abilityCooldownReductionMultiplier=0.6
|removeableCostMultiplier=0.5
|bloonHealthMultiplier=1.25
|moabHealthMultiplier=0.75
|bossHealthMultiplier=0.8
|bossSpeedMultiplier=1.2
|startRound=1
|replayStartRoundAddition=15
|eliteStartRoundAddition=50
|endRound=10
|replayEndRoundAddition=15
|eliteEndRoundAddition=50
|allCamo=1
|allRegrow=1
|endOfRoundCashMultiplier=0.15
|replayEndOfRoundCashMultiplier=0.25
|eliteEndOfRoundCashMultiplier=2.0
|victoryCashMultiplier=1.5
|replayVictoryCashMultiplier=0.5
|eliteVictoryCashMultiplier=12
|reinforcementSet=1
|rushList=1,1;4,2;7,4;9,6;15,7;17,10;19,14;22,19;24,22
|replayReinforcementSet=2
|replayRushList=18,9;21,10;24,12
|eliteReinforcementSet=3
|eliteRushList=50,34;55,38;60,42;65,46;69,49;73,53;79,55;84,58;89,61
|storyTowers={{BTD6 rewards|InstaMonkey:NinjaMonkey,210}} ({{Hover|Piercing|135% Pierce}})<br>{{BTD6 rewards|InstaMonkey:BoomerangMonkey,002}} ({{Hover|Quickshot|115% Attack Speed}})
}}
The following challenge rules are shared between all encounters:
- Mode: Apopalypse
- Difficulty: Medium
Max monkeys: Default
Starting cash: Current amount of Bananite
Starting lives: Current amount
Monkey Knowledge disabled
Only powers purchased in the General Store are allowed
No continues
Double Cash disabled
Fast Track disabled
Paragon limit: 0
No round 100 reward
Ability cooldown rate: 60%
Cash per pop multiplier: 0×
Cash generated by towers multiplier: 0×- All Towers and Heroes available