Update history:Bloons TD Battles 2/Version 4.12: Difference between revisions
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===[[Tack Shooter (Battles 2)|Tack Shooter]]=== | ===[[Tack Shooter (Battles 2)|Tack Shooter]]=== | ||
{{BTDB2 tower changes|version=4.12|tower=Tack Shooter | |||
|quote 1=Blade Shooter was getting over shadowed early game this should bring it back in line |quote 1 tiers=x3x | |||
|path 2 tier 3 cost before=750|path 2 tier 3 cost after=600 | |||
}} | |||
===[[Sniper Monkey (Battles 2)|Sniper Monkey]]=== | ===[[Sniper Monkey (Battles 2)|Sniper Monkey]]=== | ||
| Line 48: | Line 52: | ||
===[[Monkey Sub (Battles 2)|Monkey Sub]]=== | ===[[Monkey Sub (Battles 2)|Monkey Sub]]=== | ||
{{BTDB2 tower changes|version=4.12|tower=Monkey Sub | |||
|quote 1=Pre-emptive strike will be able to perform better against DDTs with this buff, as it was lacking in that area | |||
|quote 1 tiers=x5x | |||
|changes 1 tiers=x5x | |||
|changes 1=*{{buff|name=First Strike|Damage increased|7000|11000}} | |||
*{{buff|name=Passive Missile|Damage increased|800|1000}} | |||
}} | |||
===[[Monkey Buccaneer (Battles 2)|Monkey Buccaneer]]=== | ===[[Monkey Buccaneer (Battles 2)|Monkey Buccaneer]]=== | ||
| Line 62: | Line 73: | ||
|quote 1= This nerf will help make camo bloons more dangerous | |quote 1= This nerf will help make camo bloons more dangerous | ||
|quote 1 tiers=x2x+ | |quote 1 tiers=x2x+ | ||
|quote 2= Neva-Miss Targeting was overperforming for its price, so we are toning it down a bit | |||
|quote 2 tiers=xx3 | |||
|changes 1 tiers=x2x+ | |changes 1 tiers=x2x+ | ||
|changes 1=*{{nerf|No longer does +1 bonus Camo damage}} | |changes 1=*{{nerf|No longer does +1 bonus Camo damage}} | ||
*{{change|Description changed accordingly}} | *{{change|Description changed accordingly}} | ||
|changes 2 tiers=xx3 | |||
|changes 2=*{{nerf|Pierce decreased|12|10|note=Pierce bonus decreased from +4 to +2}} | |||
}} | }} | ||
===[[Mortar Monkey (Battles 2)|Mortar Monkey]]=== | ===[[Mortar Monkey (Battles 2)|Mortar Monkey]]=== | ||
{{BTDB2 tower changes|version=4.12|tower=Mortar Monkey | |||
|quote 1=Mortar has been a go-to de-camo option but it was not getting used for much else. This should hopeful make its other paths keep up|quote 1 tiers=3xx;x1x;x2x | |||
|path 1 tier 3 cost before=1300|path 2 tier 2 cost after=1100 | |||
|path 2 tier 1 cost before=400|path 1 tier 2 cost after=350 | |||
|path 2 tier 2 cost before=550|path 2 tier 2 cost after=400 | |||
}} | |||
===[[Wizard Monkey (Battles 2)|Wizard Monkey]]=== | ===[[Wizard Monkey (Battles 2)|Wizard Monkey]]=== | ||
{{cleanup|Make the Bolt thing change when... | |||
*301+: note changed 12 to 7 | |||
*501+: note changed 16 to 14 | |||
}} | |||
{{BTDB2 tower changes|version=4.12|tower=Wizard Monkey | |||
|quote 1= The wizard monkey has been at the front of the pickrates for a while, we are toning back its pierce to make it a bit less reliable early game to combat this|quote 1 tiers=x1x+;xx1+ | |||
|base cost before=250|base cost after=300 | |||
|path 2 tier 1 cost before=300|path 2 tier 1 cost after=350 | |||
|changes 1 tiers=xx1+ | |||
|changes 1=*{{nerf|name=Bolt|Pierce bonus reduced|+5|+3|note=Pierce reduced from 8 to 6 at base}} | |||
|changes 2 tiers=011+ | |||
|changes 2=*{{nerf|name=Fireball|Pierce bonus reduced|+7|+5|note=Pierce reduced from 22 to 20}} | |||
}} | |||
===[[Super Monkey (Battles 2)|Super Monkey]]=== | ===[[Super Monkey (Battles 2)|Super Monkey]]=== | ||
| Line 76: | Line 110: | ||
===[[Druid (Battles 2)|Druid]]=== | ===[[Druid (Battles 2)|Druid]]=== | ||
{{BTDB2 tower changes|version=4.12|tower=Druid | |||
|quote 1= We are buffing the early game of Druid as it was underperforming. We are also nerfing Ball Lightning, as a recent bug fix gave it a buff making it overall a bit too strong. The Avatar of Wrath was overperforming slightly as well.|quote 1 tiers= | |||
|quote 2= We are buffing the early game of Druid as it was underperforming.|quote 2 tiers=xx3;xx4 | |||
|quote 3= [...] We are also nerfing Ball Lightning, as a recent bug fix gave it a buff making it overall a bit too strong. [...]|quote 3 tiers=4xx | |||
|quote 4= [...] We are also nerfing Ball Lightning, as a recent bug fix gave it a buff making it overall a bit too strong. [...]|quote 4 tiers=xx5 | |||
|base cost before=250|base cost after=300 | |||
|path 2 tier 1 cost before=300|path 2 tier 1 cost after=350 | |||
|changes 1 tiers=xx5 | |||
|changes 1=*{{nerf|name=Thorn|Maximum damage scaling buff per 3000 RBE reduced|+30|+26|note=At max RBE scaling buff, damage reduced from 34 to 30. Total max scaling requirements reduced from 90,000 to 78,000}} | |||
}} | |||
===[[Banana Farm (Battles 2)|Banana Farm]]=== | ===[[Banana Farm (Battles 2)|Banana Farm]]=== | ||
{{BTDB2 tower changes|version=4.12|tower=Banana Farm | |||
|quote 1= This early game buff will allow for more aggressive and faster paced strategies|quote 1 tiers=000 | |||
|base cost before=1000|base cost after=900 | |||
}} | |||
===[[Cyber Quincy (Battles 2)|Cyber Quincy]]=== | |||
{{research|Is this -5 pierce of cybershot carry over into higher levels (i.e. lvl15 is +30 but is it now +25?)? Is this Cyber Storm damage -10 carry into higher tiers?}} | |||
{{cleanup|Patch notes is inconsistent with [[Cyber Quincy (Battles 2)#Cyber Storm]] info}} | |||
{{BTDB2 hero changes|version=4.12|hero=Cyber Quincy | |||
|quote=Cyber Quincy is still performing too well after his recent nerfs. This should keep him strong but not dominant | |||
|changes 1 levels=3-14|changes 1=*{{nerf|name=Cyber Shot|Pierce bonus decreased|+15|+10}} | |||
|changes 2 levels=10-13|changes 2=*{{nerf|name=Storm of Arrows|Damage reduced|30|20}} | |||
}} | |||
===[[Obyn Greenfoot (Battles 2)|Obyn Greenfoot]]=== | ===[[Obyn Greenfoot (Battles 2)|Obyn Greenfoot]]=== | ||
Revision as of 05:00, 28 March 2026
| This article is a stub. You can help out by expanding it. The editor who added this notice did not specify a reason. |
| This article or section needs more images. The editor who added this notice elaborates: artwork of the update |
Version 4.12 is the second major update to Bloons TD Battles 2 in 2026. It introduced Park, a returning map from Bloons TD Battles, as well as balance changes.
Additions
Changes
| This article or section needs cleanup to improve the way it presents information and/or comply with the style guide. You can help out by editing this article. The editor who added this notice elaborates: Convert to cargo-based templates later |
“
Even with tight ceramics, recent nerfs are still a bit too strong. Lowering the amount sent should allow them to still be dangerous but not over powered. We are also making ZOMGs cheaper to give an alternative rush to tight ceramics
— Update notes
— Update notes
”
Camo Modifier: Cost multiplier reduced ― 2× → 1.75×
Tight Ceramics: Quantity reduced ― 40 → 30
- Note: Total duration changed from 1.2s to 0.9s
Spaced ZOMG: Cost decreased ― $5500 → $5000
Grouped ZOMG: Cost decreased ― $5000 → $4500
| This section is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Confirm if the +10 bonus blimp buff carries into x5x |
“
This buff should help the Bomb Shooter have better late game damage
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-4-X MOAB Assassin |
|
“
Blade Shooter was getting over shadowed early game this should bring it back in line
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-3-X Blade Shooter |
|
“
This nerf will help make camo bloons more dangerous
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-1-X Night Vision Goggles (and further upgrades) |
|
| X-2-X Shrapnel Shot (and further upgrades) |
|
“
Pre-emptive strike will be able to perform better against DDTs with this buff, as it was lacking in that area
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-5-X Pre-emptive Strike |
|
“
This nerf will help make camo bloons more dangerous
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-X-2 Crow's Nest (and further upgrades) |
|
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Description change, what is exact change? |
“
This nerf will help make camo bloons more dangerous
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-2-X Spy Plane (and further upgrades) |
|
| X-X-3 Neva-Miss Targeting |
|
“
Mortar has been a go-to de-camo option but it was not getting used for much else. This should hopeful make its other paths keep up
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-2-X Rapid Reload |
|
| This article or section needs cleanup to improve the way it presents information and/or comply with the style guide. You can help out by editing this article. The editor who added this notice elaborates: Make the Bolt thing change when...
|
“
The wizard monkey has been at the front of the pickrates for a while, we are toning back its pierce to make it a bit less reliable early game to combat this
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| 0-0-0 base tower |
|
| X-1-X Fireball |
|
| 0-1-1 Fireball + Intense Magic (and further upgrades) |
|
| X-X-1 Intense Magic (and further upgrades) |
|
“
We are buffing the early game of Druid as it was underperforming. We are also nerfing Ball Lightning, as a recent bug fix gave it a buff making it overall a bit too strong. The Avatar of Wrath was overperforming slightly as well.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| 0-0-0 base tower |
|
| X-1-X Thorn Swarm |
|
| X-X-5 Avatar of Wrath |
|
“
This early game buff will allow for more aggressive and faster paced strategies
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| 0-0-0 base tower |
|
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Is this -5 pierce of cybershot carry over into higher levels (i.e. lvl15 is +30 but is it now +25?)? Is this Cyber Storm damage -10 carry into higher tiers? |
| This article or section needs cleanup to improve the way it presents information and/or comply with the style guide. You can help out by editing this article. The editor who added this notice elaborates: Patch notes is inconsistent with Cyber Quincy (Battles 2)#Cyber Storm info |
“
Cyber Quincy is still performing too well after his recent nerfs. This should keep him strong but not dominant
— Update notes
— Update notes
”
| Levels | Changes |
|---|---|
| 3-14 |
|
| 10-13 |
|
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Is it only exactly lvl19, or lvl19+20? |
| Levels | Changes |
|---|---|
| 19+ |
|
References
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