Update history:Bloons TD 6/Version 51.0: Difference between revisions
m →Bosses: flipped buff/nerf icons |
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| Line 689: | Line 689: | ||
| version = 51.0 | | version = 51.0 | ||
| changes 1 names = Lych;Lych-soul | | changes 1 names = Lych;Lych-soul | ||
| changes 1 = *{{neutral|Lych-soul | | changes 1 = *{{neutral|name=Lych-soul|Should now be correctly affected by Boss Challenge rule modifiers|fix=y}} | ||
}} | }} | ||
| Line 703: | Line 703: | ||
| version = 51.0 | | version = 51.0 | ||
| changes 1 names = Phayze | | changes 1 names = Phayze | ||
| changes 1 = *{{ | | changes 1 = *{{nerf|Unshielded speed decreased|0.9 units/s (0.036× Red Bloon Speed)|0.8 units/s (0.032× Red Bloon Speed)}} | ||
*{{ | *{{nerf|name=Radar Jam|Bloon pull distance decreased|5 − 40 units|1 − 10 units}} | ||
*{{ | *{{nerf|Health reduced:}} | ||
**{{ | **{{nerf|Tier 1 Normal|10,000|9,500}} | ||
**{{ | **{{nerf|Tier 2 Normal|37,500|35,000}} | ||
**{{ | **{{nerf|Tier 3 Normal|175,000|160,000}} | ||
**{{ | **{{nerf|Tier 4 Normal|375,000|350,000}} | ||
**{{ | **{{nerf|Tier 5 Normal|1,500,000|1,450,000}} | ||
**{{ | **{{nerf|Tier 1 Elite|20,000|19,000}} | ||
**{{ | **{{nerf|Tier 2 Elite|120,000|110,000}} | ||
**{{ | **{{nerf|Tier 3 Elite|800,000|770,000}} | ||
**{{ | **{{nerf|Tier 4 Elite|3,200,000|3,100,000}} | ||
**{{ | **{{nerf|Tier 5 Elite|16,000,000|15,000,000}} | ||
*{{ | *{{nerf|Shield health reduced (values presented here are per skull):}} | ||
**{{ | **{{nerf|Tier 1 Normal|2,500|2,375}} | ||
**{{ | **{{nerf|Tier 2 Normal|9,375|8,750}} | ||
**{{ | **{{nerf|Tier 3 Normal|43,750|40,000}} | ||
**{{ | **{{nerf|Tier 4 Normal|93,750|87,500}} | ||
**{{ | **{{nerf|Tier 5 Normal|375,000|362,500}} | ||
**{{ | **{{nerf|Tier 1 Elite|5,000|4,750}} | ||
**{{ | **{{nerf|Tier 2 Elite|30,000|27,500}} | ||
**{{ | **{{nerf|Tier 3 Elite|200,000|192,500}} | ||
**{{ | **{{nerf|Tier 4 Elite|800,000|775,000}} | ||
**{{ | **{{nerf|Tier 5 Elite|4,000,000|3,875,000}} | ||
| quote = Phayze has been very strong while also too random in its Bloon-pulling antics, so we’ve tightened the pull offsets and dialed back other stats. | | quote = Phayze has been very strong while also too random in its Bloon-pulling antics, so we’ve tightened the pull offsets and dialed back other stats. | ||
}} | }} | ||
| Line 734: | Line 734: | ||
| version = 51.0 | | version = 51.0 | ||
| changes 1 names = Blastapopoulos | | changes 1 names = Blastapopoulos | ||
| changes 1 = *{{ | | changes 1 = *{{nerf|name=Normal Tier 1−2 Fireball|Stun duration decreased|2.0s|1.5s}} | ||
*{{ | *{{nerf|name=Normal Tier 3 Fireball|Stun duration decreased|3.0s|1.5s|note=Previous value is incorrectly reported as 2.0s in the update notes}} | ||
*{{ | *{{nerf|name=Normal Tier 4−5 Fireball|Stun duration decreased|3.0s|2.0s}} | ||
*{{ | *{{nerf|name=Elite Tier 3 Fireball|Stun duration decreased|3.0s|2.0s|note=Tier 4 unchanged (3.0s)}} | ||
| quote = I’ve finally memorized how to spell it: 'Blastapopoulos'. & I've been here since the concept was first added back in Bloons Monkey City 😅. Also the boss is kinda hard | | quote = I’ve finally memorized how to spell it: 'Blastapopoulos'. & I've been here since the concept was first added back in Bloons Monkey City 😅. Also the boss is kinda hard | ||
}} | }} | ||