Dreadbloon (BTD6): Difference between revisions

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Each time Dreadbloon reaches a skull, Dreadrock Bloons start spawning from the entrances. It keeps spawning them at regular intervals until Dreadbloon's Ceramic Armor Shell is destroyed, and spawns a certain number of Dreadrock Bloons within the first five seconds (so the time between spawns is 5 seconds divided by the amount). The two spawns happen at the same time. Dreadrock Bloons have the same category-based immunity as Dreadbloon and have the highest priority bracket for [[strong]] targeting, meaning all towers that target strong will target them before anything else. Dreadrock Bloons take extra MOAB damage and boss damage, but are not MOAB-Class Bloons. The health, spawning rate, and number of lives lost when they leak increases at higher tiers.
Each time Dreadbloon reaches a skull, Dreadrock Bloons start spawning from the entrances. It keeps spawning them at regular intervals until Dreadbloon's Ceramic Armor Shell is destroyed, and spawns a certain number of Dreadrock Bloons within the first five seconds (so the time between spawns is 5 seconds divided by the amount). The two spawns happen at the same time. Dreadrock Bloons have the same category-based immunity as Dreadbloon and have the highest priority bracket for [[strong]] targeting, meaning all towers that target strong will target them before anything else. Dreadrock Bloons take extra MOAB damage and boss damage, but are not MOAB-Class Bloons. The health, spawning rate, and number of lives lost when they leak increases at higher tiers.


===Boss Rush===
===[[Boss Rush]]===
{{Incomplete|Elaborate more specifics of Boss Rush variant of Dreadbloon}}
{{Incomplete|Elaborate more specifics of Boss Rush variant of Dreadbloon}}
{{research|How much health do Dreadrock bloons take at certain tiers?}}
{{research|How much health do Dreadrock bloons take at certain tiers?}}
In [[Boss Rush]], Dreadbloon starts with 130 HP, and scales its health by +5.5% every tier. Its armor starts at 70 HP and scales by +5.5% every tier. Each time a new tier starts, Dreadbloon re-shields, and it spawns 6 Dreadrock Bloons regardless of tier starting at 40 HP and increases at a rate of +5.5% every tier. Dreadbloon does not have any damage resistance at any tier, though it still has the same damage type immunities that it normally has. Dreadbloon moves at the same speed at all tiers, which is a speed value of 0.625 (0.025x Red Bloon speed). Every 10 levels, Dreadbloon's tower category immunity switches (Primary, Military, Magic, Support). While shielded, Dreadbloon's speed is reduced by 10%.
<section begin="Boss Rush"/>In Boss Rush, Dreadbloon's Ceramic Armor Shell starts at 70 health and its [[Dreadrock Bloon]]s start at 40 health, both of which scale at the same rate as Dreadbloon's health. Each time the player pops Dreadbloon, it re-shields and spawns 6 Dreadrock Bloons. It does not have any damage resistance, though it still has damage type immunities. Dreadbloon moves at a speed value of 0.625 (0.025x Red Bloon speed), reduced by 10% while shielded. Every 10 pops, Dreadbloon's tower category immunity switches (Primary, Military, Magic, Support).<section end="Boss Rush"/>
 
Players begin with $4000 (+$200 with {{BTD6 mk|More Cash}}, +$250 with [[Starting Stash]]).


==Stats==
==Stats==