User:Drgoku282/Legends: Difference between revisions
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* <code>MONKEY</code> refers to a member of the Posse. | * <code>MONKEY</code> refers to a member of the Posse. | ||
* <code>TOWER</code> and <code> | * <code>TOWER</code> and <code>APE</code> will be used if a second or third member is involved. | ||
* <code>RECRUIT</code> refers to a random-generated Tower (like the ones at the Saloon). | * <code>RECRUIT</code> refers to a random-generated Tower (like the ones at the Saloon). | ||
* <code>TRAIT</code> represents a random trait. | * <code>TRAIT</code> represents a random trait. | ||
| Line 433: | Line 433: | ||
|100% | |100% | ||
|- | |- | ||
| | | rowspan="7" |<code>MONKEY</code> is going to run a game of Maps and MOABS! Do you want to create a character?<!-- MapsAndMoabs_01 --> | ||
| | | rowspan="2" |Let's do it! My character's going to be an Alchemist. | ||
| | |Your Alchemist character blasts their way through the Bloons with clever concoctions! The Posse gets {{BTD6 trait|Purple-peacock}} for 20 active rounds. | ||
| | |70%* | ||
| | | rowspan="7" |Campfire | ||
|- | |- | ||
| | |Your Alchemist character has strong attacks, but you kept almost hitting your party instead of the Bloons! The Posse gets {{BTD6 trait|Slow-ridin'}} for 1 active rounds. | ||
|30% | |||
| | |||
| | |||
|- | |- | ||
| | | rowspan="2" |I'll stick to what I know, my character will be a Desperado! | ||
| | |Your Desperado character is just like you, a sharp shooter! The Posse feels inspired. They get {{BTD6 trait|Crackshot}} for 20 active rounds. | ||
| | |70%* | ||
| | |||
| | |||
|- | |- | ||
| | |Your Desperado character kept missing their attacks and eventually your party was overrun by Bloons. The Posse gets {{BTD6 trait|Clumsy}} for 15 active rounds. | ||
|30% | |||
| | |||
| | |||
|- | |- | ||
| | | rowspan="2" |Alright, let's try playing as a Glue Gunner. | ||
| | |Your Glue Gunner character is a great support, slowing down the Bloons for easier hits! The Posse gets {{BTD6 trait|Molasses}} for 20 active rounds. | ||
| | |70%* | ||
| | |||
| | |||
|- | |- | ||
| | |You forgot about some of the more useful abilities of your Glue Gunner character, so you weren't much help. The Posse gets {{BTD6 trait|Slow-ridin'}} for 1 active rounds. | ||
|30% | |||
| | |||
| | |||
|- | |- | ||
| | |No thanks, it's not really my thing. | ||
| | |(Nothing happens) | ||
| | |100% | ||
|- | |- | ||
| | | rowspan="3" |Delivery! A pack of disposable Red Wrist Bands for your whole Posse! Sign here:<!-- MessengerWristBands_01 --> | ||
| | | rowspan="2" |Thanks! | ||
| | |The whole Posse got {{BTD6 trait|Red-wristed}} for 10 active rounds. | ||
| | |90%* | ||
| | | rowspan="3" |NPC | ||
|- | |- | ||
| | |These are knockoffs! The whole Posse gets {{BTD6 trait|Clumsy}} for 10 active rounds. | ||
|10% | |||
| | |||
| | |||
|- | |- | ||
| | |No thanks! | ||
| | |(Nothing happens) | ||
| | |100% | ||
|- | |- | ||
| | | rowspan="3" |<code>MONKEY</code>, <code>TOWER</code>, and <code>APE</code> are playing cards, but they don't know the rules! Help them pick the winner.<!-- MonkeyCards_01 --> | ||
| | |<code>MONKEY</code> has Two Pair | ||
| | |<code>MONKEY</code> won and is feeling refreshed (+200% Stamina) | ||
| | |100% | ||
| | | rowspan="3" |Campfire | ||
|- | |- | ||
| | |<code>TOWER</code> has a Royal Flush | ||
| | |<code>TOWER</code> won and is feeling refreshed (+200% Stamina) | ||
| | |100% | ||
| | |- | ||
| | |<code>APE</code> has 5 Jacks | ||
|<code>APE</code> won and is feeling refreshed (+200% Stamina) | |||
|100% | |||
|- | |- | ||
| | | rowspan="2" |You got a letter! "Dear Sheriff, I, <code>RECRUIT</code>, would like to join you on your journey. Yours warmly, <code>RECRUIT</code> xxooOX"<!-- NewMonkeyMessage_01 --> | ||
| | |Of course. Always room for a polite Monkey! | ||
| | |<code>RECRUIT</code> joins your Ranch Hands! | ||
| | |100% | ||
| | | rowspan="2" |NPC | ||
|- | |- | ||
| | |Sorry pardner, gonna have to say no. | ||
| | |(Nothing happens) | ||
| | |100% | ||
|- | |- | ||
| | | rowspan="2" |This Monkey reckons their friend <code>RECRUIT</code> would be a great addition to your Posse. Let them join?<!-- NewMonkeyMessage_02 --> | ||
| | |Sure thing! | ||
| | |<code>RECRUIT</code> joins your Ranch Hands! | ||
| | |100% | ||
| | | rowspan="2" |NPC | ||
|- | |- | ||
| | |No thanks! | ||
| | |(Nothing happens) | ||
| | |100% | ||
|- | |- | ||
| | | rowspan="3" |Big opportunity! This Monkey will pay you 1000 Bananite to try some trial medicine on <code>MONKEY</code>. It's made from the finest interesting-looking flowers and twigs and what not.<!-- PaidTrial_01 --> | ||
| | | rowspan="2" |Sounds like a deal! | ||
| | |So that's what it does! <code>MONKEY</code> got <code>TRAIT</code> permanently. (Any positive trait can be chosen) | ||
| | And here's your 1,000 Bananite! | ||
| | |80%* | ||
| rowspan="3" |NPC | |||
|- | |- | ||
| | |So that's what it does! <code>MONKEY</code> got <code>TRAIT</code> permanently. (Any negative trait can be chosen) | ||
And here's your 1,000 Bananite! | |||
|20% | |||
| | |||
|- | |- | ||
| | |Err... no, thanks. | ||
| | |(Nothing happens) | ||
| | |100% | ||
|- | |- | ||
| | | rowspan="2" |A Monkey approaches you asking if you could help them reattach the wheel to their wagon, they'll pay you for your troubles!<!-- PaidWork_01 --> | ||
| | |Sure thing! | ||
| | |You help the Monkey, after you finish the job they pay you as promised. (2,000 Bananite) | ||
| | You're all a little tired though. (-5% Stamina) | ||
| | |100% | ||
| rowspan="2" |NPC | |||
Area | |||
|- | |- | ||
| | |Sorry, we're in a hurry. | ||
| | |(Nothing happens) | ||
| | |100% | ||
|- | |- | ||
| | | rowspan="2" |A Monkey approaches you asking for help with moving some crates, they offer to pay you for the work.<!-- PaidWork_02 --> | ||
| | |Sure, we've got time! | ||
| | |You help the Monkey and they pay you as promised. (1,500 Bananite) | ||
| | You're all a little tired though. (-5% Stamina) | ||
| | |100% | ||
| rowspan="2" |NPC | |||
Area | |||
|- | |- | ||
| | |Sorry, we're in a hurry. | ||
| | |(Nothing happens) | ||
| | |100% | ||
|- | |- | ||
| | | rowspan="2" |<code>TOWER</code> challenges <code>MONKEY</code> to a round of Paper, Scissors, Rock! What should {0} play? One, Two...<!-- PaperScissorsRock_01 --> | ||
| | | rowspan="2" |Paper!<br>Scissors!<br>Rock! | ||
| | |<code>MONKEY</code> won! They gain {{BTD6 trait|Rapid-fire}} for 10 rounds. | ||
| | |50%* | ||
| | | rowspan="2" |Campfire | ||
Area | |||
|- | |- | ||
| | |<code>MONKEY</code> lost... (-15% Stamina) | ||
| | Happy they won, <code>TOWER</code> gains {{BTD6 trait|Rapid-fire}} for 10 rounds! | ||
| | |50% | ||
|- | |- | ||
| | | rowspan="2" |<code>MONKEY</code> is feeling moved by the Posse's hard work, and stands up to give an inspiring speech! | ||
| | | rowspan="2" |Alright, let's hear it! | ||
| | |They have a way with words, everyone feels inspired and reinvigorated! (+75% Stamina) | ||
| | The whole Posse gets {{BTD6 trait|Powerful}} for 10 rounds. | ||
| | |60%* | ||
| rowspan="2" |Campfire | |||
Area | |||
|- | |- | ||
| | |Their speech was quite long, but everyone could understand the sentiment. (+10% Stamina) | ||
| | |40%* | ||
|- | |- | ||
| | | | ||