User:Drgoku282/Legends: Difference between revisions

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* <code>MONKEY</code> refers to a member of the Posse.
* <code>MONKEY</code> refers to a member of the Posse.
* <code>TOWER</code> and <code>PRIMATE</code> will be used if a second or third member is involved.
* <code>TOWER</code> and <code>APE</code> will be used if a second or third member is involved.
* <code>RECRUIT</code> refers to a random-generated Tower (like the ones at the Saloon).
* <code>RECRUIT</code> refers to a random-generated Tower (like the ones at the Saloon).
* <code>TRAIT</code> represents a random trait.
* <code>TRAIT</code> represents a random trait.
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|100%
|100%
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| rowspan="7" |<code>MONKEY</code> is going to run a game of Maps and MOABS! Do you want to create a character?<!-- MapsAndMoabs_01 -->
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| rowspan="2" |Let's do it! My character's going to be an Alchemist.
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|Your Alchemist character blasts their way through the Bloons with clever concoctions! The Posse gets {{BTD6 trait|Purple-peacock}} for 20 active rounds.
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|70%*
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| rowspan="7" |Campfire
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|Your Alchemist character has strong attacks, but you kept almost hitting your party instead of the Bloons! The Posse gets {{BTD6 trait|Slow-ridin'}} for 1 active rounds.
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|30%
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| rowspan="2" |I'll stick to what I know, my character will be a Desperado!
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|Your Desperado character is just like you, a sharp shooter! The Posse feels inspired. They get {{BTD6 trait|Crackshot}} for 20 active rounds.
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|70%*
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|Your Desperado character kept missing their attacks and eventually your party was overrun by Bloons. The Posse gets {{BTD6 trait|Clumsy}} for 15 active rounds.
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|30%
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| rowspan="2" |Alright, let's try playing as a Glue Gunner.
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|Your Glue Gunner character is a great support, slowing down the Bloons for easier hits! The Posse gets {{BTD6 trait|Molasses}} for 20 active rounds.
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|70%*
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|You forgot about some of the more useful abilities of your Glue Gunner character, so you weren't much help. The Posse gets {{BTD6 trait|Slow-ridin'}} for 1 active rounds.
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|30%
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|No thanks, it's not really my thing.
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|(Nothing happens)
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|100%
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| rowspan="3" |Delivery! A pack of disposable Red Wrist Bands for your whole Posse! Sign here:<!-- MessengerWristBands_01 -->
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| rowspan="2" |Thanks!
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|The whole Posse got {{BTD6 trait|Red-wristed}} for 10 active rounds.
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|90%*
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| rowspan="3" |NPC
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|These are knockoffs! The whole Posse gets {{BTD6 trait|Clumsy}} for 10 active rounds.
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|10%
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|No thanks!
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|(Nothing happens)
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|100%
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| rowspan="3" |<code>MONKEY</code>, <code>TOWER</code>, and <code>APE</code> are playing cards, but they don't know the rules! Help them pick the winner.<!-- MonkeyCards_01 -->
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|<code>MONKEY</code> has Two Pair
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|<code>MONKEY</code> won and is feeling refreshed (+200% Stamina)
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|100%
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| rowspan="3" |Campfire
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|<code>TOWER</code> has a Royal Flush
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|<code>TOWER</code> won and is feeling refreshed (+200% Stamina)
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|100%
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|<code>APE</code> has 5 Jacks
|<code>APE</code> won and is feeling refreshed (+200% Stamina)
|100%
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| rowspan="2" |You got a letter! "Dear Sheriff, I, <code>RECRUIT</code>, would like to join you on your journey. Yours warmly, <code>RECRUIT</code> xxooOX"<!-- NewMonkeyMessage_01 -->
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|Of course. Always room for a polite Monkey!
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|<code>RECRUIT</code> joins your Ranch Hands!
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|100%
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| rowspan="2" |NPC
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|Sorry pardner, gonna have to say no.
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|(Nothing happens)
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|100%
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| rowspan="2" |This Monkey reckons their friend <code>RECRUIT</code> would be a great addition to your Posse. Let them join?<!-- NewMonkeyMessage_02 -->
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|Sure thing!
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|<code>RECRUIT</code> joins your Ranch Hands!
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|100%
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| rowspan="2" |NPC
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|No thanks!
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|(Nothing happens)
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|100%
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| rowspan="3" |Big opportunity! This Monkey will pay you 1000 Bananite to try some trial medicine on <code>MONKEY</code>. It's made from the finest interesting-looking flowers and twigs and what not.<!-- PaidTrial_01 -->
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| rowspan="2" |Sounds like a deal!
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|So that's what it does! <code>MONKEY</code> got <code>TRAIT</code> permanently. (Any positive trait can be chosen)
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And here's your 1,000 Bananite!
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|80%*
| rowspan="3" |NPC
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|So that's what it does! <code>MONKEY</code> got <code>TRAIT</code> permanently. (Any negative trait can be chosen)
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And here's your 1,000 Bananite!
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|20%
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|Err... no, thanks.
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|(Nothing happens)
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|100%
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| rowspan="2" |A Monkey approaches you asking if you could help them reattach the wheel to their wagon, they'll pay you for your troubles!<!-- PaidWork_01 -->
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|Sure thing!
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|You help the Monkey, after you finish the job they pay you as promised. (2,000 Bananite)
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You're all a little tired though. (-5% Stamina)
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|100%
| rowspan="2" |NPC
Area
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|Sorry, we're in a hurry.
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|(Nothing happens)
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|100%
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| rowspan="2" |A Monkey approaches you asking for help with moving some crates, they offer to pay you for the work.<!-- PaidWork_02 -->
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|Sure, we've got time!
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|You help the Monkey and they pay you as promised. (1,500 Bananite)
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You're all a little tired though. (-5% Stamina)
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|100%
| rowspan="2" |NPC
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|Sorry, we're in a hurry.
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|(Nothing happens)
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|100%
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| rowspan="2" |<code>TOWER</code> challenges <code>MONKEY</code> to a round of Paper, Scissors, Rock! What should {0} play? One, Two...<!-- PaperScissorsRock_01 -->
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| rowspan="2" |Paper!<br>Scissors!<br>Rock!
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|<code>MONKEY</code> won! They gain {{BTD6 trait|Rapid-fire}} for 10 rounds.
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|50%*
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| rowspan="2" |Campfire
Area
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|<code>MONKEY</code> lost... (-15% Stamina)
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Happy they won, <code>TOWER</code> gains {{BTD6 trait|Rapid-fire}} for 10 rounds!
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|50%
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| rowspan="2" |<code>MONKEY</code> is feeling moved by the Posse's hard work, and stands up to give an inspiring speech!
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| rowspan="2" |Alright, let's hear it!
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|They have a way with words, everyone feels inspired and reinvigorated! (+75% Stamina)
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The whole Posse gets {{BTD6 trait|Powerful}} for 10 rounds.
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|60%*
| rowspan="2" |Campfire
Area
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|Their speech was quite long, but everyone could understand the sentiment. (+10% Stamina)
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|40%*
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