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m Text replacement - "{{mobile version|Bloons TD 5}}" to "{{multiplat version|Bloons TD 5}}"
 
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In ''Bloons TD 5'', difficulty affects starting lives, the cost of towers and upgrades, the speed of Bloons (by a flat amount), and the number of rounds.
In ''Bloons TD 5'', difficulty affects starting lives, the cost of towers and upgrades, the speed of Bloons (by a flat amount), and the number of rounds.


[[Impoppable (BTD5)|Impoppable]] difficulty is exclusive to the {{mobile version|Bloons TD 5}} and {{console version|Bloons TD 5}}. On Impoppable, the player cannot gain more lives by any means, round 85 has four more [[ZOMG (BTD5)|ZOMG]]s, [[Ceramic Bloon (BTD5)|Ceramic Bloon]]s have 50% more health, and [[MOAB-Class Bloon]]s have double health (unless Big Bloon Sabotage is enabled in the [[Monkey Lab]]).
[[Impoppable (BTD5)|Impoppable]] difficulty is exclusive to the {{multiplat version|Bloons TD 5}} and {{console version|Bloons TD 5}}. On Impoppable, the player cannot gain more lives by any means, round 85 has four more [[ZOMG (BTD5)|ZOMG]]s, [[Ceramic Bloon (BTD5)|Ceramic Bloon]]s have 50% more health, and [[MOAB-Class Bloon]]s have double health (unless Big Bloon Sabotage is enabled in the [[Monkey Lab]]).
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{|class="wikitable"
!Mode
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