Tack Shooter (BTD6): Difference between revisions
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The '''Tack Shooter''' is a [[Primary]] [[tower]] in ''[[Bloons TD 6]]''. It [[attack]]s by firing a volley of 8 tacks at a very short range, with each tack aimed at a fixed 45 degrees apart. Each tack pops one Bloon (allowing for up to eight pops | The '''Tack Shooter''' is a [[Primary]] [[tower]] in ''[[Bloons TD 6]]''. It [[attack]]s by firing a volley of 8 tacks at a very short range, with each tack aimed at a fixed 45 degrees apart. Each tack pops one Bloon (allowing for up to eight pops per shot) and cannot pop [[frozen]] Bloons or [[Lead Bloon (BTD6)|Lead Bloons]]. It attacks every 1.12s. | ||
It can be upgraded to attack with fire, blades, or | It can be upgraded to attack with fire, blades, or many more tacks. It has upgrades for attack speed, range and pierce, and projectile count. | ||
==Upgrades== | ==Upgrades== | ||
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{{main strategy}} | {{main strategy}} | ||
{{strategy needed|this should contain a few basic tips, details should be saved for the strategy article}} | {{strategy needed|this should contain a few basic tips, details should be saved for the strategy article}} | ||
{{BTD6 last updated|55.2|section=y}} | |||
Tack Shooters generally have poor range but compensate significantly by its high projectile count and reasonably good attack speed. This makes them very receptive to damage and pierce buffs. It is preferred to place them around corners and tight curves to maximize use of its projectiles, even if the Tack Shooter gains high range. | |||
==Update history== | ==Update history== | ||