Deadeye: Difference between revisions
Qwertyxp2000 (talk | contribs) Clarification: just these two; still worth an investigation on bhandler targetings for deadeye |
m deadeye has always been able to target beast handlers with top/mid beasts |
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'''Deadeye''' is the [[Desperado (BTD6)|Desperado]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Deadeye''' is the [[Desperado (BTD6)|Desperado]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade modifies the pistol attack, adds a secondary rifle [[attack]] with high range, and unlocks the Take Aim [[Activated Ability]]. | ||
*The rifle is a non-burst attack with 80 range and a cooldown of 1.59 seconds. It deals 10 damage, +10 damage to [[Fortified Bloon (BTD6)|Fortified Bloon]]s, has 4 [[pierce]], and can pop all Bloon types. Like the pistol, the rifle has a chance to [[crit]] for 4× damage that increases based on the distance between the Desperado and the target, starting at 2.5% and increasing by 0.4% per distance unit from the target (minimum of 18.5% due to its range restrictions, up to 34.5%<!--2.5+.4*80--> at max range before buffs). | *The rifle is a non-burst attack with 80 range and a cooldown of 1.59 seconds. It deals 10 damage, +10 damage to [[Fortified Bloon (BTD6)|Fortified Bloon]]s, has 4 [[pierce]], and can pop all Bloon types. Like the pistol, the rifle has a chance to [[crit]] for 4× damage that increases based on the distance between the Desperado and the target, starting at 2.5% and increasing by 0.4% per distance unit from the target (minimum of 18.5% due to its range restrictions, up to 34.5%<!--2.5+.4*80--> at max range before buffs). | ||
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The Desperado can only use one attack at a time. It uses the rifle by default, but the rifle cannot target Bloons that are within range of the pistol. It uses the pistol only if there are Bloons it can target using the pistol and none it can target using the rifle. | The Desperado can only use one attack at a time. It uses the rifle by default, but the rifle cannot target Bloons that are within range of the pistol. It uses the pistol only if there are Bloons it can target using the pistol and none it can target using the rifle. | ||
Take Aim allows the player to select any [[tower]] on-screen (except [[Beast Handler (BTD6)|Beast Handler]]s that don't control a land or water beast) to grant it 25% more range, 50% reduced projectile spread (including fixed<!--e.g. grapeshot--> and random spread<!--e.g. mortar and dartling-->), and [[Camo detection]] for 15 seconds, with a cooldown of 30 seconds. If that tower has any sub-towers then the sub-towers also receive this buff. It cannot directly target sub-towers. | Take Aim allows the player to select any [[tower]] on-screen (except [[Beast Handler (BTD6)|Beast Handler]]s that don't control a land or water beast) to grant it 25% more range, 50% reduced projectile spread (including fixed<!--e.g. grapeshot--> and random spread<!--e.g. mortar and dartling-->), and [[Camo detection]] for 15 seconds, with a cooldown of 30 seconds. If that tower has any sub-towers then the sub-towers also receive this buff. It cannot directly target sub-towers.<section end="lede"/> | ||
==Stats== | ==Stats== | ||
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== Update history == | == Update history == | ||
{{BTD6 change list by upgrade|Desperado|2|3}} | {{BTD6 change list by upgrade|Desperado|2|3}} | ||
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{{main gallery|Desperado}} | {{main gallery|Desperado}} | ||
===Screenshots=== | ===Screenshots=== | ||
{{screenshot needed| | {{screenshot needed|Demonstrate how it interacts with sub-towers (ideally on an Engineer Monkey) and Beast Handlers that only control a path 3 beast ([https://www.reddit.com/r/btd6/s/ce2VOwktlL context])}} | ||
<gallery> | <gallery> | ||
BTD6 030 desperado sc.png|0-3-0 Desperado | BTD6 030 desperado sc.png|0-3-0 Desperado | ||