Standoff: Difference between revisions

Qwertyxp2000 (talk | contribs)
this one may need rewording, but... adding the lede stuff
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'''Standoff''' is the [[Desperado (BTD6)|Desperado]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>It increases the Desperado's [[attack speed]] by 60% if there's only one [[Bloon]] within [[range]], but reduces it by 15% per extra Bloon (to a minimum of 0% extra attack speed with 5+ Bloons in range). It is unaffected by Bloons the Desperado cannot target (e.g. Bloons behind [[line of sight]] blockers or [[Camo Bloon (BTD6)|Camo Bloon]]s when it does not have [[Camo detection]]). If the Desperado has additional weapons (e.g. [[Deadeye]], [[Enforcer]]), the range of the whole Desperado is considered.<section end="lede"/>
'''Standoff''' is the [[Desperado (BTD6)|Desperado]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade increases the Desperado's [[attack speed]] by 60% if there's only one [[Bloon]] within [[range]], but reduces it by 15% per extra Bloon (to a minimum of 0% extra attack speed with 5+ Bloons in range). This does not count Bloons the Desperado cannot target (e.g. Bloons behind [[line of sight]] blockers or [[Camo Bloon (BTD6)|Camo Bloon]]s when it does not have [[Camo detection]]). If the Desperado has additional weapons (e.g. [[Deadeye]], [[Enforcer]]), the range of the whole Desperado is considered.<section end="lede"/>


==Attack speed modifiers==
==Attack speed modifiers==