Re-Freeze (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) false embritt thing; that's not gonna apply if you mix ices like snowstorm+embritt |
refreeze literally does nothing for embrit/sbrit, 401/501 is exactly the same as 402/502 |
||
| Line 17: | Line 17: | ||
|xp =500 | |xp =500 | ||
}} | }} | ||
'''Re-Freeze''' is the [[Ice Monkey (BTD6)|Ice Monkey]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade allows the Ice Monkey to target and [[damage]] [[frozen]] Bloons and reapply the freeze effect to them on each hit. | '''Re-Freeze''' is the [[Ice Monkey (BTD6)|Ice Monkey]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade allows the Ice Monkey to target and [[damage]] [[frozen]] Bloons and reapply the freeze effect to them on each hit. It does not affect [[Embrittlement (BTD6)|Embrittlement]] or [[Super Brittle (BTD6)|Super Brittle]], which can target and affect frozen Bloons by default. | ||
This upgrade is the only way for the Ice Monkey's other [[crosspath]]s to target and pop frozen Bloons. Because its inability to pop frozen Bloons is not based on [[damage type]]s, it cannot be overridden by [[Monkey Intelligence Bureau (BTD6)|MIB]] or external buffs that only modify damage types.<section end="lede" /> | This upgrade is the only way for the Ice Monkey's other [[crosspath]]s to target and pop frozen Bloons. Because its inability to pop frozen Bloons is not based on [[damage type]]s, it cannot be overridden by [[Monkey Intelligence Bureau (BTD6)|MIB]] or external buffs that only modify damage types.<section end="lede" /> | ||