MIB Call To Arms (BMC): Difference between revisions
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Qwertyxp2000 (talk | contribs) mib i use a lot on tile captures with monkey teams for quick kills where things like first strike is not available Tag: Disambiguation links |
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{{BMC cost list by upgrade|Monkey Village|2|4}} | {{BMC cost list by upgrade|Monkey Village|2|4}} | ||
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==Strategy== | |||
{{Strategy needed|Mention use cases for late-game CT and normal tiles}} | |||
MIB Call To Arms is a vital buff in late-game [[Contested Territory (BMC)|Contested Territory]] to maximize DPS of nearby towers. Always use it for the most powerful towers on screen. | |||
In the multiplatform version, with the huge influx of cash generation in late game rounds, Call To Arms can be used to quickly pop rounds for tile captures, especially in [[Monkey Teams]], being affordable easily with a [[Monkey Town (BMC)|Monkey Town]] or any other farming methods. | |||
==Navigation== | ==Navigation== | ||
{{BMC monkey village nav}} | {{BMC monkey village nav}} | ||
{{BMC upgrade nav}} | {{BMC upgrade nav}} | ||