Bloons Pop!: Difference between revisions
m →Navigation: realised i accidentally added wrong category. fixed it. |
→Currencies and resources: Added basic descriptions to Lives and Bloonstones. |
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**[[Hero (Bloons Pop!)|Hero]]es: Hero shots are earned by earning points to fill the Hero Bar. Heroes are generally stronger than regular Monkeys, but weaker than Mega Monkeys. | **[[Hero (Bloons Pop!)|Hero]]es: Hero shots are earned by earning points to fill the Hero Bar. Heroes are generally stronger than regular Monkeys, but weaker than Mega Monkeys. | ||
**[[Powerup (Bloons Pop!)|Powerup]]s: Items that can be used to activate helpful effects, usually in the form of a single strong attack. Powerups are stored in the player's inventory and can be used in a puzzle at any time outside of [[Golden Bloon Time]]. Most of them can be purchased with [[Monkey Money (Bloons Pop!)|Monkey Money]], but some are only obtainable by participating in events. | **[[Powerup (Bloons Pop!)|Powerup]]s: Items that can be used to activate helpful effects, usually in the form of a single strong attack. Powerups are stored in the player's inventory and can be used in a puzzle at any time outside of [[Golden Bloon Time]]. Most of them can be purchased with [[Monkey Money (Bloons Pop!)|Monkey Money]], but some are only obtainable by participating in events. | ||
*[[Bloon]]s: Popping these earns points and progresses the level. Depending on the level, | *[[Bloon]]s: Popping these earns points and progresses the level. Depending on the level, popping Bloons can also have [[Bloon Mod|modifiers]] that give them additional effects, such as [[Regrow Bloon (Bloons Pop!)|multiplying when taking damage]]. Bloons move up the puzzle by half a tile at the end of each round, and the game ends if any of them make it past the [[danger zone]]. | ||
**[[Boss Bloon]]s: Encountered only in certain events, Boss Bloons have very high health and spawn groups of Bloons and other objects at the end of each round. Destroying them is required to complete the level. | **[[Boss Bloon]]s: Encountered only in certain events, Boss Bloons have very high health and spawn groups of Bloons and other objects at the end of each round. Destroying them is required to complete the level. | ||
**[[Obstacle]]s: Similar to the [[block]]s in the {{series|Bloons}}, these are tiles that block objects from passing through. Some can be destroyed with enough hits, others cannot. | **[[Obstacle]]s: Similar to the [[block]]s in the {{series|Bloons}}, these are tiles that block objects from passing through. Some can be destroyed with enough hits, others cannot. | ||
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==Currencies and resources== | ==Currencies and resources== | ||
{{incomplete|basic description of each item}} | {{incomplete|basic description of each item}} | ||
*[[Life (Bloons Pop!)|Lives]] | *[[Life (Bloons Pop!)|Lives]]: the number of level attempts available. Lives are lost when bloons reach the top of the screen, running out of shots before meeting the objective, or the player quits or retries the level. Recharges up to five lives. | ||
*[[Monkey Money (Bloons Pop!)|Monkey Money]]: can be spent on [[Powerup (Bloons Pop!)|Powerup]]s, extra shots if the player runs out, Scene items, cosmetics from the [[Cosmetic Store]], and speeding up timers. | *[[Monkey Money (Bloons Pop!)|Monkey Money]]: can be spent on [[Powerup (Bloons Pop!)|Powerup]]s, extra shots if the player runs out, Scene items, cosmetics from the [[Cosmetic Store]], and speeding up timers. | ||
*[[Bloontonium (Bloons Pop!)|Bloontonium]]: Used to fill [[Bloontonium Canister]]s. | *[[Bloontonium (Bloons Pop!)|Bloontonium]]: Used to fill [[Bloontonium Canister]]s. | ||
*[[Bloonstone (Bloons Pop!)|Bloonstone]]s | *[[Bloonstone (Bloons Pop!)|Bloonstone]]s: the premium currency, used to purchase Scene items and cosmetics. Generated from collected Bloontonium in Bloontonium Canisters. | ||
*[[Party Favor]]s | *[[Party Favor]]s | ||
If bloons reach the top of the screen or if the player runs out of shots, the game is over | |||
==Reward systems== | ==Reward systems== | ||