Template:BTD6 projectile: Difference between revisions

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-->{{#if:{{{cantBeReflected|}}}|<li>Cannot be reflected</li>}}<!--
-->{{#if:{{{cantBeReflected|}}}|<li>Cannot be reflected</li>}}<!--
-->{{#if:{{{cantBeReflected after|}}}|<li>Now cannot be reflected</li>}}<!--
-->{{#if:{{{cantBeReflected after|}}}|<li>Now cannot be reflected</li>}}<!--
-->{{#if:{{{overrideDistributeBlocker|}}}|<li>Damage soaks through MOAB layers</li>}}<!--
-->{{#if:{{{overrideDistributeBlocker|}}}|<li>Damage soaks through MOAB-Class layers</li>}}<!--
-->{{#if:{{{overrideDistributeBlocker after|}}}|<li>Damage now soaks through MOAB layers</li>}}<!--
-->{{#if:{{{overrideDistributeBlocker after|}}}|<li>Damage now soaks through MOAB-Class layers</li>}}<!--
-->{{#if:{{{pushOnlyIfDamaged|}}}|<li>Only pushes if the target takes damage from this projectile</li>}}<!--
-->{{#if:{{{pushOnlyIfDamaged|}}}|<li>Only pushes back target if it takes damage from this projectile</li>}}<!--
-->{{#if:{{{pushOnlyIfDamaged after|}}}|<li>Now only pushes if the target takes damage from this projectile</li>}}<!--
-->{{#if:{{{pushOnlyIfDamaged after|}}}|<li>Now only pushes back target if it takes damage from this projectile</li>}}<!--
--></td></tr></ul></table>}}</td></tr><!--
--></td></tr></ul></table>}}</td></tr><!--
--><tr><td>{{{effects|}}}</td></tr></table><noinclude>[[Category:BTD6 templates]][[Category:Stat templates]]</noinclude>
--><tr><td>{{{effects|}}}</td></tr></table><noinclude>[[Category:BTD6 templates]][[Category:Stat templates]]</noinclude>

Revision as of 06:23, 27 October 2024

Projectile