Blastapopoulos (BTD6): Difference between revisions
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Qwertyxp2000 (talk | contribs) →Boss Rush: would also add in cosmetic Boss Rush every 10 tiers go up from Normal T1-T5 to ELite T1-T5, capping at ET5 at 90+ Tiers, but... this is not Bloons Wiki on Fandom |
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===Boss Rush=== | ===Boss Rush=== | ||
{{Incomplete|Elaborate more specifics of Boss Rush variant of Blastapopoulos}} | {{Incomplete|Elaborate more specifics of Boss Rush variant of Blastapopoulos}} | ||
{{research|What is its maximum Heat? How much Heat does it gain per tier? How | {{research|What is its maximum Heat? How much Heat does it gain per tier? How exactly do the Fireballs scale with tiers?}} | ||
In [[Boss Rush]], Blastapopoulos starts with 400 HP. Players begin with $2000 (+$200 with {{BTD6 mk|More Cash}}, +$250 with [[Starting Stash]]). Blastapopoulos will passively reduce range and ability cooldowns, and reduce duration of damage-over-time effects on itself. During Overheat, it stuns all towers for 5 seconds and increases ability cooldowns by 10 seconds, regardless of its tier. | In [[Boss Rush]], Blastapopoulos starts with 400 HP, and scales its health by +6.5% every tier. Players begin with $2000 (+$200 with {{BTD6 mk|More Cash}}, +$250 with [[Starting Stash]]). Blastapopoulos will passively reduce range and ability cooldowns, and reduce duration of damage-over-time effects on itself. During Overheat, it stuns all towers for 5 seconds and increases ability cooldowns by 10 seconds, regardless of its tier. | ||
It starts at 0 Heat. Every time Blastapopoulos gains a tier, it gains Heat. Every 10 tiers, Blastapopoulos activates Fireballs and Pyroclastic Rocks. As it gains more tiers, it summons more Fireballs. | It starts at 0 Heat. Every time Blastapopoulos gains a tier, it gains Heat. Every 10 tiers, Blastapopoulos activates Fireballs and Pyroclastic Rocks. As it gains more tiers, it summons more Fireballs. | ||